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Posts
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Everything posted by RIDDLER_8
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The Riddler is a winner! I did it again.
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Can you folks see how skilled I am with Magnum. It looks like I should enter the "Magnum Hall of Fame" and the "Magnum Guinness Book of Records" for being in 1st place for such a huge battle on the Highland map. Even if you are such a skilled player, it is still very difficult to get to first place in a DM battle with enemies shooting you at all sides. This is a "Magnum World Record" for a DM battle on the Highland map. During this battle, on the Highland platforms, I have managed to bootleg multiple enemy tanks at once. Has anyone made an epic first place in DM battle with a higher score?
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I have read, 7000+ kills is so much to do in 7 days.
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For example if I make 3500 kills and my team mate also makes 3500 kills, does the kills add up to 7000 kills? Please explain to me in more details.
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This is a super hard challenge, 7000+ kills is such a huge amount of kills to earn.
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The tunnel in Iran is annoying. It must be adjusted so that tankers can drive through with ease.
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His gaming account still remains though.
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Just try to contact him. He might be around.
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Good idea Maf. Getting a notification for completing an achievement (by sound and visual effect) is a good idea, but that not enough. Players would prefer to have a suitable reward which does not leave them empty handed. You need to understand that achievement takes years and years of extremely hard work and gameplay to complete so there must be a reward in micro upgrade steps, crystals or other unique reward. In comparison, super mission are easy and quick to complete, in contrast to the tedious work and effort put in for many, many years on earning achievements.
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Okay. I did not know that the Iran map was made by a player. Please ask that player to make a few edits on the awkward wooden floor in the tunnel to fix the annoying "stuck" tank. I always drive slowly in this tunnel and still I get stuck. The design of the tunnel floor in Iran is a problem and needs fixing. Apart from that, the rest of the Iran map is Okay.
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I am not willing to spam anyone. I just want to remind you that I suggested the rewards for achievements twice.
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This is not a joke! This suggestion was started by me RIDDLER_8, two years ago, and reconsidered again sometime ago.
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I have suggested on adding crystals rewards to achievements twice already. Thank you so much for planning such achievements rewards, because what is the point on completing achievements if players don't earn anything from them? It would also be very ideal to earn free micro-upgrade steps for any turret, hull or module as a reward for completing a particular achievement. If players earn something like free micro-upgrades on completing achievements, they will be more excited and willing to complete achievements rather than not bothering on completing them. Tanki Online must be more than just killing tanks, it must also be a game where players earn achievements and very special rewards upon completing them. ============================================================================================================ This suggestion was started by me RIDDLER_8, not HichigoShiiro. Please label this topic as "Started by RIDDLER_8".
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When driving any tank in the tunnel which is on the Iran map, most of the time, players get stuck in it. It happened to me before, so I decided not to drive in the Iran tunnel anymore. Please can you consider on making the Iran map tunnel flat, like in the other maps. By the way, the tunnel's width in Iran is fine. Instead of those annoying wooden planked floors, make the tunnel floor with a flat sand base driveway so that any hulls can easily pass through the Iran tunnel without getting stuck.
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Magnum was the latest turret so far. I have seen a video showing that the developers are planning to develop a new turret called "Destroyer". Shall Destroyer come to Tanki Online after the matchmaking system and HTML5 update? Watch the video here:
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We all know that Isida is a turret of double-action. Attack and Heal! This turret can heal team mates in team battles, so why not have it to also heal particular players that you choose to be team with you in DM mode? In DM mode, I would like to see players have an option to choose to heal players on their chosen team side. We all know that the rules of DM mode stands for "every man for himself", meaning you battle on your own "relying on your own skills" Let me explain how this will work: In DM mode, if you use Isida, you can recruit a certain amount of players to be on your team. When this happens, the green bar on the tank changes to red or blue, upon the team color you choose. Then, your DM mode players become your friends, so you can heal them in DM mode using Isida. The number of players which Isida can recruit in DM mode will depend on the number of players in such battles. For example, if a DM mode consists of 3 - 4 players, you can recruit 2 players. (Note that this will not work with 2 players DM battles because there are not enough players). If a DM mode has 5 - 6 players you can recruit 3, and so on. If you are tired of recruiting players in DM mode, you can always un-recruit them, and recruit others. I have seen such an amazing feature in GTA San Andreas where you can recruit the green Homies of your gang. So let's have a similar feature that works with Isida in DM mode in Tanki Online. I think that this can be possible for Isida to heal players in DM mode, as well as attack enemies. Please consider this idea as valid, because Isida is a double-action turret made for the purpose of both attacking and healing. Isida is the only turret in Tanki Online which has the healing ability, so let's have it heal players in DM mode as well. Thank you audience!
- 258 replies
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Shall we have gold boxes worth 10,000 crystals for next year's Halloween? Next time, if we have a module giveaway please can you give a protection module that gives protection from Ricochet, Hammer and Railgun. This module is not available to buy from the garage.
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I always search the wiki and the forum when answering those quizzes.
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There should be a chance of a few mistakes which allows players to pass and still get their crystals reward. Getting 100% correct answers is very difficult, so I would suggest to have 3 wrong answers as the pass rate. What do you think?
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That's not fair. I have answered all of the questions correctly in Quiz 6 of Tanki Thinking Challenge and I did not win anything. Why is this?
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Good thinking though. I have seen many players who does not know how to drive their tank regardless of the hull in use. I find it annoying when gold hunters are in my way because they can't drive properly.
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Spook you all next year's Halloween. Well done for the winners.
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When I was Major two years ago, I faced Generalissimos, and at that time, I was still able to defeat them.
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I believe that Majors can still kill Legends, but Legends might want to create battles with a very wide rank bracket for allow more friends to battles, which are at least Major or higher. Just think about it. If your friends are Majors and you are a Legend player, you can invite them to battle if you create a battle that supports Major ranks as the minimum rank allowed as the minimum rank bracket.
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Yes, I can use double armor and overdrive. I am honest. I do want easy kills just like you do. This is not the reason why I suggested for Major players to battle with Legends.
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