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Everything posted by VaudeVille
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Winners Announced - Women's Day Postcard Contest
VaudeVille replied to theFiringHand in Contests Archive
In that video shouldn't there have been at least 1 woman greeting us women's day? Women's day you know Your counter argument maybe that even men should participate but I feel there should have been atleast 1 woman. Anyways nice contest and good luck to those participating -
If you have been playing TO long enough, you would know exactly when to expect sales even if they aren't communicated. Happy Women's Day
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I got a question, does it have to be those trees & poles or can it be any?
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The problem that you mention I feel can be solved if they keep a time frame between kills as I have mentioned above. For eg. You need to make your next kill within 7 seconds to start a kill streak. Now it's really hard to get a kill every 7 seconds even in XP/BP games. Also, please mention some other disadvantages.
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Loved this one.
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And what about quite a few cases of players who were banned for no reason?
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Omg!!!! TANKI IS ON STEEAAM!!! Well done :D :D
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I've played very little TX but yeah, it would be interesting if they touched up on TDM.
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Which is why I mentioned above that the fund growth should be adjusted accordingly so that there is a healthy experience to crystal ratio. The fund growth in TDM is by far the slowest of all the modes along with it being a lack lustre format to play which is why we don't see it on the servers. While the fund growth may be slow, currently it is balanced with the exp:crystal ratio. Therefore it does make sense to make sense to make this game mode more interesting while adjusting the funds to match up with CTF or CP. You may say that ideas regarding fund increase are not accepted or an increase in funds would hamper game balance but no one plays this mode anyways and increasing the funds somewhat while making it more interesting isn't going to hurt the game.
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TDM is the least played game mode in this game and I feel this is because TDM has no other Objective other than destroying tanks. CTF and CP are far more popular as they have flags or control points which makes gameplay dynamic. Not taking into consideration that they both provide greater crystal rewards. Now here's my suggestion for TDM: For every successive kill a player gets, s/he recieves and additional 10 exp. For eg. 1st kill = 10 Exp 2nd kill = 20 Exp 3rd kill = 30 Exp 4th kill = 40 Exp And so on.. This means that if a player gets 4 consecutive kills, she or he will recieve 100 exp points instead of 40. Also there should be a limit to the kill streak after which the above mentioned cycle repeats or the player keeps recieving the highest value of experience points. For example, if 4 kills were the maximum limit, a player would recieve 40 exp for his 4th kill and every kill thereafter. Now some of you might say that if this were to be implemented, TDM would become a shaft or a camping rail's paradise. For this reason, there should be time limit between kills for the kill to be considered a successive kill. Moreover the funds should also be adjusted to match the average exp-crystal ratio. I believe that this concept would make TDM a lot more skill oriented and enjoyable for many players.
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Well I suggest you try to do this in some other manner cuz the last someone came to ask for help, they got trolled. I know the clan system is expensive and that's pity. Good luck anyways
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Not answering texts on time and getting roasted for it.. :ph34r:
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People are becoming increasingly brash nowadays both in-game and on the forum. Players definitely seemed to be nicer 2 years ago.Also, somehow the mods found nothing wrong with this topic: http://en.tankiforum.com/index.php?showtopic=340851&view=getnewpost
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1st off, there was no apparent rule bending and I don't what was terribly wrong with those topics which is why I created this.
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Rules don't apply to all I guess… I don't mean to say what Cedric did was wrong but DS's explanation doesn't seem to be the best. Also I feel it's necessary for the CM to interact with players and sometimes in a casual manner too.
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That's a good idea. was damn fast with his reply. A section for regular players to start AMA's would also be good.
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That's a good suggestion, we could have a specific section. Now the forums ought to be a fun place
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Let's hope s/he does and the reasons are good enough
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Players Introducing Themselves to the Community
VaudeVille replied to VaudeVille in Players Introducing Themselves to the Community Archive
So a mod came and locked up all the Q&A topics stating that it's against the rules to create topics about specific players. I don't see what was so wrong with those topics as the topic owner was mainly talking about himself/herself. Those topics were not pertaining to any particular player or clan and there was no flaming, insulting or trolling of any sort. Then why did they have to be locked down? Was Cedric breaking a forum rule when he started his AMA topic? I don't think so. Agreed that quite a few people started following that trend so do you think we could make a particular section for that? I'm pretty sure that all those who started those topics only intended to talk about themselves and I do not see anything wrong about it. -
That's what you ought to say too