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The_Smoky_Project

Tanker
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Everything posted by The_Smoky_Project

  1. The_Smoky_Project

    Has Tanki Become Better or Worse Over Time?

    Vulcan M4 can destroy an Mammoth M4 in 8 seconds, the exact time it takes for Vulcan to even start overheating. So Vulcan is in no way bad, at least speaking of max stats. M1 Ricochet is not a good thing to MU as it has a moderately low M2 unlock rank. If you MU anything below M3, it has to have a massive gap between upgrades to be anywhere near worth it and then you wouldn't be able to purchase other gear pieces. Smoky,Wasp, Titan M1 and Dictator and Rico M2 are the only things I would ever suggest MUing before M3. And even then you might be better off just getting newer M3 gear. Hammer was overpowered. Then they added paints. A good Hammer paint would help a lot. I have one that makes a Hammer take a full 4 shots to kill my Wasp. I agree that repair kits are a bit powerful than what they really should be, but the change to mines just makes them a better tool for melee fights. I think everyone should both use them and use tactics to avoid them. Just don't chase people in a straight line. Mines can't move, but you can!
  2. The_Smoky_Project

    Test Drives and personal discounts!

    This is certainly going in a good direction! Prices will be shifting to be favorable to players at more times other than during distant sales. This should allow a more consistent income for the game.
  3. The_Smoky_Project

    Let's Discuss Game Balance

    I approve of this. Although, I also agree that the presence of PRO battles tends to be lacking in lower ranks. It can be difficult to find a battle that even has supplies turned off. The way to fix this is to make your own game, but the low density of PRO battle pass owning people might make your dream 16 v 16 Berlin game without drugs difficult to obtain.
  4. The_Smoky_Project

    Episode 61 of the V-LOG is out

    So... loadouts? I like it!
  5. The_Smoky_Project

    [Experiment] How much u get using isida?

    Obvious flame-bait is obvious. I use Smoky exclusively, but I've always considered owning an Isida simply to use as a healer. Too many times do I see Isidas not healing properly and playing as if its a Firebird. Being the only turret capable of adding health in a battle, it is an extremely helpful tool, one which can make the utmost difference in a team battle.
  6. So, basically... Appear strong when you are weak, and appear weak when you are strong. ~Sun Tzu
  7. The_Smoky_Project

    Episode 60 of the V-LOG is here

    When things become cheaper, more people are able to afford spending money on the game. So now more people will be supporting the game, as the prices will be more reasonable. Its a "quantity over quality" sort of thing, where more people will be giving less money at a time. The daily missions WERE making the economy #rekt. You were suddenly able to make in twenty minutes what used to take one or two hours, which upsets the balance between gear price and rank time. A game economy is much more complex then just price fluctuation.
  8. The_Smoky_Project

    Name your favorite hull and gun

    Smoky/Wasp is love.
  9. The_Smoky_Project

    Decreasing number of players

    The 12th was also a Tankmen's sale day, so that might have had something to do with it; people were trying out their new stuff.
  10. The_Smoky_Project

    Let's Discuss Smoky!

    I love Smoky! I have both Smoky and Wasp M1 MU'd up! I have max damage, reload speed, and rotation speed on my turret. I have max HP and turning speed on my hull. Working on Impact Force and Max speed.
  11. The_Smoky_Project

    Let's discuss Wasp!

    It was to my knowledge that that glitch was fixed.
  12. The_Smoky_Project

    The Progress And Decline of tanki

    It would certainly be easier to understand if you were actually in their office everyday with the ability to see the whole picture. You do not see their schedule or know of their issues. It is impossible for you to make an accurate judgement then. For all you know, they are writing down ideas they see that they like and implementing them into the new version, or will in the future. Unity is very good place to fix some of the larger game issues. I imagine that the lighting is not actually finished. The V-Log stated that that is what they are currently working on, since they have recently finished the 4 tester maps.
  13. The_Smoky_Project

    Tanker's Day in TO

    That is exactly what I am talking about. The customers had an expectation, but it was wrong. Tanki set it straight by changing the customer's expectation.
  14. The_Smoky_Project

    Tanker's Day in TO

    I have M2 Shaft on my Major account. Its a decent upgrade from M1. The turning speed increase is really noticeable.
  15. The_Smoky_Project

    Tanker's Day in TO

    I did not get that vibe at all. He clearly explained the reasoning behind the discount reduction. If anyone has been rude its you. Every one of your posts is highly sarcastic and unforgiving. You talk about Tanki not meeting expectations, but there literally were no expectations set yet. The sales change all the time. 2012's Tankmen's day was only 25% on garage items for 2 days. 2013's was only 50% off because they made us do contests and take screenshots and stuff to get there. That one could have easily been 30% off or 40%. 2014's was the only one where they gave us 50% off on Tankmen's Day "just cause". They also never claimed that "Tankmen's Day will always be 50% off!". The prices were not given til they were announced. You can't just ride on old expectations and be pissed off when the new one's aren't identical.
  16. The_Smoky_Project

    Tanker's Day in TO

    Oh, I doubt it would be release day. I would assume it would be sometime during "Bee-tah" testing, as that's when players themselves would actually get a good look at the economic design. Either way, it has been stated that veteran players will get a form of compensation, even if it is not just a full garage for garage copy. My prediction? A refund. They said that the earning of crystal would stay the same, so a refund would be able to work. (Although, Hazel-Rah keeps saying no to refunds, but he also said they wouldn't call the machine gun turret "Vulcan", so the guy can change).
  17. The_Smoky_Project

    Tanker's Day in TO

    Oh yes! I as looking at when the event ended instead of when it started. Didn't even know there was something at the left. In that case, I'm pretty sure its supposed to make the Twins because 56%, because it should be 40% of 40% added to the original. I swear this is how it is supposed to work. EDIT:I just looked at it, the sale DID apply to the "Vandal Kit". While the sign on the icon did not change, the discount is there next to the individual turret. While the Turret price is now 40% of the original BEFORE the 50% is taken, the Hunter price is still full price. So the discount is still there.
  18. The_Smoky_Project

    Tanker's Day in TO

    Is there solid proof of this?
  19. The_Smoky_Project

    Tanker's Day in TO

    I thought turret sales were tomorrow. Today is 25% off crystal purchases.
  20. The_Smoky_Project

    Tanker's Day in TO

    I've found most of their decisions to be rational. Since the removal of crystal boxes games have become much more active. The score cap has indeed sped up mega-one sided games (although, I still think this system could be tweaked) and no one really talks about the physics update anymore. I honestly trust Tank Online to do what they think is best, because they see the whole picture and we do not. And obviously they are in it for the money. Every business should be. Without, they wouldn't be able to even support servers, let alone try and progress the game.
  21. The_Smoky_Project

    Tanker's Day in TO

    People are upvoting bad attitude comments and downvoting the optimistic ones. Tanki has a very cynical community.
  22. The_Smoky_Project

    TankiOnline Unity Database

    ^Wow, that reload animation is pretty neat! Obviously, this is an unfinished version as the firing animation is noticeably delayed and the death/respawn animation is basic. I feel like one of the few people that doesn't rage at every little thing Tanki does. I am genuinely excited for Unity. Anyways, cool topic and props to the effort you put into this.
  23. I don't think a silent decrease in daily mission rewards can be an opinion. No one here has actually shown a before and after photo of the daily mission rewards at certain points. It has been announced by devs that the rewards system was decreased at some point (which was good;the daily missions could have screwed up the entire game economy if they had stayed the same way). They have also said that the rewards have gone 50/50 for crystals and supplies (which still means you are getting more crystals now then before. Before missions, you were lucky to get more than 2 crystal rewards a month, in my experience). Either way, there is nothing to be mad about. Missions have increased the profitability of logging in as well as granted you the ability to get a free hull and turret. Not too shabby, I'd say. The only argument I could ever hear that was negative about missions was its effect on multers.
  24. The_Smoky_Project

    Hot info on TO Unity in V-LOG 58

    They did say that,"Earning crystals will be the same." So... wouldn't a transfer coupled with a refund be realistic? I mean like a one time "your flash account is now only in Unity" with all of your experience and crystals spent.
  25. The_Smoky_Project

    Decreasing number of players

    This game has a lot of people playing it. I mean, Team Fortress 2 only has a peak of 85k players a day with Garry's Mod hitting about 56k. (Of course, nothing compares to the 1 million players on Dota 2...). The point is, Tanki Online is by no means doing badly. I admit, this is my 10th or so account on this game, but I have been playing this game for about 3 years and the game is still here. 70k players is not an all-time low.
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