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Wimp35

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Everything posted by Wimp35

  1. Wimp35

    Tanker's Day in TO

    I work and spend my own money on the game...also my time is more valuable than my money at this point in my life.
  2. Wimp35

    Tanker's Day in TO

    A double crystals card AND 25% more crystals at sale??? Tanki, you have gone... :) :) :) :) :wub: :wub: :wub: :wub:
  3. That is the most random update ever, lol.
  4. as long as they give me the same rank and my equipment and crystals in TOU I have no problem transferring.
  5. You know...that's a pretty cool picture.
  6. True that. Not only that, but usually the vocal verbally abusive population cause 90% of the problems on any MMO game. You may think thank the update is the main problem but to 90% of the non vocal tanki players, the main problem is players that flood the forums and in game and in server chat with filthy, abusive, nasty language. To be honest, if I were a developer and the vocal verbally abusive population threatened to leave, I would actually have an incentive to NOT produce tweak to the update that works well, or if I were management I might not want to pull the update. If the players that use filthy and abusive language would just leave, this game would be 90% better update or no. I would go as far to ask the developers to keep the update and make no changes simply so that abusive players can leave and not come back.
  7. so about 300 people voted on this So, you and the other .0001% of Tanki players that read what you wrote are gonna quit? Ok.
  8. Something just occurred to me. Tanki is probably doing this now to analyze our reactions to build our suggestions into Tanki Unity. They will not bother coding anything new into tanki flash...but they WILL code new stuff into Tanki Unity. Tanki flash is probably just the unfortunate gunea pig to make sure tanki unity is super awesome. I'm a genius..I'm smart.
  9. 300 votes so far...still a lot less than 66k...
  10. You should be invisible to the enemy until you materialize. Then you will have the advantage when you spawn.... Your team mates should be able to see you right away. if Tanki used my two suggestions to be invisible until you materialze and to let you get to a safe distance, spawning would not be a problem.
  11. I think that a player should be able to get to a certain proximity away from an enemy to materialize. Maybe 20 tank lengths away. It's not fair to materialize right where the enemy is. Also we should have a choice to materialize along one side of the map.
  12. TO staff now have to wade through 44 pages of suggestions. If people are just complaining, or making duplicate posts, they should go back and delete them to make this less confusing.
  13. Hmm. on first page, latest score is 13 upvote and 6 downvote. Even though overall score is -132... the tides they are a turning....
  14. That makes sense. Play a 30 minute battle if you want a 15 minute battle and a an hour battle if you want a 40 minute battle. I guess we need a two hour battle option to battle for an hour.
  15. How do you avoid having to pause???
  16. If players don't like it they can switch to the other side. It's their own fault for not doing so. Shrug. I was on a team today that had 10 flags where we had 1 flag. should we have had to wait the full time to finish the game? No the winner was already decided. score caps are good.
  17. Here is what we need to do! To solve Losing Team Imbalance problem: 1. When someone quits to let them take the crystals they earned AT THAT POINT when they leave. Then it wont matter when they leave or when the game ends. They will be able to quit with whatever crystals they earned and everyone is satisfied. The opposing team can quit as well and take whatever crystals they earned. I think this is a better solution. OR if you stop people from quitting at a certain point. For instance after the game reaches halfway point no one should be able to quit. and mess up their team mates. To solve Team Member Imbalance problems (Too many players on one side): 1. If one team has less than 80% players than the other team, that game should automatically end. and all players should be kicked back to server and map should be cancelled. If we combine this idea with the one above, then all team members will get their crystals they earned automatically. So even if the winning team is kicked they will have their crystals so how can they complain? Reason: This will make people think twice about joining a team that already has more players. Why should they join if the game will end soon? This will keep teams even. 2. HIDE the scores of the people in the game. If you hide the scores no one will be able to tell how well an opposing team is doing. This will increase the probability of them joining, because the "The other team is winning" factor will be taken out. To solve Druggers/Drugging problem: 1. No Drug Bonus: Everyone that doesn't use drugs in a match should get bonus crystals. These bonus crystals can be tied to a variable number such as the amount of crystals druggers earn, or it can be tied to a set number such as Rank. For example: For example: Drugger A earns 500 crystals Drugger B earns 300 crystals Drugger C earns 200 crystals For everyone else they would earn a bonus of 1000 crystals divided by the number of non drugging players. If there are three non drugging players they would each get 334 crystals (W are being generous with the rounding off ofcourse...). So it would go: A+B+C=Y and then Y/P Where A,B,C are amounts druggers earn, Y = combined Crystals amount and P=number of non drugging players. This way, non drugging players know that even if the other players drug, they will still get a fair amount of crystals back. Maybe it won't be much as the druggers but if's something. Who would complain about that? People may even be happy about druggers because they know if druggers use drugs then they get more crystals in the end. Druggers will know that drugs are not necessarily going to earn them more crystals, and will hopefully just use drugs to win which should be the whole goal. Upvote the post if you like the ideas. Please (Press ), thank you!
  18. I agree admins. Let's work on the update to make it better. Don't be scared by the VERY SMALL percentage of players that are hating on the update. They probably just want games to continue where one team has 300 flags and the other team has 2 flags. That's no fun. We need to figure out how to bring balance to the game and this is just the beginning of that process.
  19. I agree. If one team has less than 80% players than the other team, that game should automatically end.
  20. Again this HARDLY. EVER. HAPPENS. When you are in a losing team where the other team has been drugging like crazy and half of your team mates have left your ONLY solution is to sit their and get blown up again and again. NO ONE wants to join a losing game where the other team has more players than yours. IF the other team has only 1 player more someone might want to join. If the other team has more than 2 players more, and they have a higher score, NO ONE wants to join that game because it will most likely lose no matter what they do.
  21. Ofcourse that scenario hardly ever happens. If a score is ridiculously lopsided, the losing team will have to painfully endure getting blown up every second after spawning because maybe half or most of the teammates have already left by that time. They will have to put up with this until the game ends whenever they get their crystals. That situation is just as terrible as the current situation. Solutions: To solve Losing Team Imbalance problem: 1. When someone quits to let them take the crystals they earned AT THAT POINT when they leave. Then it wont matter when they leave or when the game ends. They will be able to quit with whatever crystals they earned and everyone is satisfied. The opposing team can quit as well and take whatever crystals they earned. I think this is a better solution. OR if you stop people from quitting at a certain point. For instance after the game reaches halfway point no one should be able to quit. and mess up their team mates. To solve Team Member Imbalance problems (Too many players on one side): 1. If one team has less than 80% players than the other team, that game should automatically end. and all players should be kicked back to server and map should be cancelled. If we combine this idea with the one above, then all team members will get their crystals they earned automatically. So even if the winning team is kicked they will have their crystals so how can they complain? Reason: This will make people think twice about joining a team that already has more players. Why should they join if the game will end soon? This will keep teams even. 2. HIDE the scores of the people in the game. If you hide the scores no one will be able to tell how well an opposing team is doing. This will increase the probability of them joining, because the "The other team is winning" factor will be taken out. To solve Druggers/Drugging problem: 1. No Drug Bonus: Everyone that doesn't use drugs in a match should get bonus crystals. These bonus crystals can be tied to a variable number such as the amount of crystals druggers earn, or it can be tied to a set number such as Rank. For example: For example: Drugger A earns 500 crystals Drugger B earns 300 crystals Drugger C earns 200 crystals For everyone else they would earn a bonus of 1000 crystals divided by the number of non drugging players. If there are three non drugging players they would each get 334 crystals (W are being generous with the rounding off ofcourse...). So it would go: A+B+C=Y and then Y/P Where A,B,C are amounts druggers earn, Y = combined Crystals amount and P=number of non drugging players. This way, non drugging players know that even if the other players drug, they will still get a fair amount of crystals back. Maybe it won't be much as the druggers but if's something. Who would complain about that? People may even be happy about druggers because they know if druggers use drugs then they get more crystals in the end. Druggers will know that drugs are not necessarily going to earn them more crystals, and will hopefully just use drugs to win which should be the whole goal. Upvote the post if you like the idea. Please (Press ), thank you!
  22. I actually like the update. The games were too uneven before. No sens being in a ctf game when your team has 50 flags and the other team has 100. Prepare the bombs.
  23. Wimp35

    [HU] Hungarian players

    Translation Help: I have a player that is hungarian, and I am trying to help him join, but he does not understand me at all. Can someone help me explain some things to him please. Please pm me if you can help, thank you. He wants to join my clan EWT.
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