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Everything posted by Technophyle
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Jackhammer is available for Generalissimos, so Vandal should be there too. It is just a technical problem, and hopefully it will fixed soon. http://en.tankiforum.com/index.php?showtopic=283764&do=findComment&comment=4971711
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Highest D/L of mine with so many kills without using any drugs :) Highest reward! A good battle! Yesterday got 52,493 crystals in one day including rank up gift!
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Mujhe pata nahi that ki release ho gaya, download karna parega (pirated) :p "All Is Well" bhi achcha hai, jitna socha that usse to bahut achcha hi hai :)
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Double quote Lol i could not even imagine a commander can get this mission :P collect one repair kit :D
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really funny :D
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Sirf main hi hu ya aur koi bhi hai? Jo first time Sale ko saale par raha tha :p
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Episode 57 of the V-LOG talks about the new Tanki
Technophyle replied to semyonkirov in VLOG archive
It is already in the game :p -
I think Stinger is better kit than Osaka, which unlocks two ranks later. But Osaka is cheaper than Stinger, and also it will be more cheap in the sale :)
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This was my post in this topic - http://en.tankiforum.com/index.php?showtopic=273237&page=2&do=findComment&comment=4961933 At least now I know that I am actually lucky. I am getting more crystals as reward than the Generalissimos. :p Now I am guessing I will beat my lowest reward record tomorrow. But after seeing all rewards of Generalissimos in before posts, I think you guys will sure get even lower reward than my Sergeant alt. in coming days :p
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I don't know which kit will come next. But as for the kits that are available now, only Osaka will last till the end of the sale. And Fortress can see the first day of sale only. But i can't say that for sure b'coz maybe developers can start the sale from 13th Sep. But in that case, they must bring out new kits before the end of sale. So most likely sale will start on 12th Sep and Fortress kit will be available on that day. My advice: Wait till 11th Sep, Friday. Seymon will announce the sale on that day on V-Log for sure. And you can buy bulldozer even on that day or after that day
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It will be 50% sale, at least it has been that way till now. And also, in every sale we get sales on turrets on the first day. But only in last year Tanker's day first day sale was on paint, second day sale was on hulls and third day sale was on turrets. So no one can sure tell about it :)
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Yes, Fortress will be available on the first day of sale IF sale starts from 12th Sep. And no, Tanker's Day will not be a One-Day Event. That is the only reason there will be no one-day full garage sale :P Yes, that is why Fortress will be on sale :P Edit: After seeing all kits now, i can assure Osaka is the only kit that will be available on all sale days. :) Tanker's day is on 13th Sep :)
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maybe, but sometimes they appear after 1 or 2 days gap. i think most kits will expire before sale and next kits will appear after sale :p
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First day I thought I am really unlucky that day. Second day I had a doubt and wanted to post this, but I chose to wait 1 more day. Third day, this.... I dont think my luck is that much bad. This is going on for straight 3 days. I am not getting bad missions. There I got a 'Earn 500 xp' mission. But it should give me 2k crys, not 538. They lowered the reward :angry: Collect box and Earn 500 xp missions' reward was never same <_<
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I guessed that Jackhammer will come, but I was also sure that devs will make sure that no good kits will be available on sale day :P Now according to this, 9 days starting from now. So the kit will be expired on 11th Sep. Maybe there will be no kits available at the time of sale :P And maybe Fortress will be available on the first day of sale. But I am dont know who want Fortress kit when there is Bulldozer kit. Both kits are nearly of same prize and just a little rank difference to unlock.
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Episode 57 of the V-LOG talks about the new Tanki
Technophyle replied to semyonkirov in VLOG archive
Just Tanki Unity will be added, Flash Tanki will be there too as it is now. -
In your application form, replace email with skype to contact others :)
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Episode 57 of the V-LOG talks about the new Tanki
Technophyle replied to semyonkirov in VLOG archive
Updated looks of Vulcan is awesome. At first it was hard for me to recognize whether a tanker is using Vulcan M0 or Vulcan M1. I still have to go really close to him to check that :p Theme for video of the week is good too :) -
Guessing that, its Windows 10. Maybe that is by default.
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Score cap for standard battles (Updated on August 28)
Technophyle replied to semyonkirov in News Archive
I think they cannot fix the 'Early battle termination' system. That's why they came up with an easy fix - "Put a score cap in battle" :p -
Score cap for standard battles (Updated on August 28)
Technophyle replied to semyonkirov in News Archive
My feedback after playing today: This is a good update. I hated it yesterday but it is useful. The aim of this update should be :- 1. In a good and challenging battle where both team are balanced, no team should reach the score caps. It means that the particular battle should end at the time limit, not at the score limit. 2. In an unbalanced battle where one of the team is dominating the other team, then the battle should meet the score limit before the time limit. But this update is not working like that. Some battles are ending when there is still time but the enemy team can still win. And some battles are going on but the losing team will still sure lose. For example: 1. In Island CTF 15 mins with 10 score cap: Any team can easily capture 10 flags in the first half of the battle (mostly all tankers start capturing when the teams are not full, like 1 vs 2 or 2 vs 3 and even 1 vs 3 when someone joins and leaves). But this does not mean that if the losing team start drugging they cant cap 11 flags in the next half. 2. In Arena CP 60 mins with 400 score cap: I was playing this battle today from start. Both team had one drugger. At first half we were winning with at least 60 cp point difference. We crossed 100 cp points and they were below 40. During this time some enemy tankers left and some joined. Then they started to to win and our drugger left. And one more drugger joined them. At last after 2 tankers left from my team, 2 tankers joined with XP and BP I wanted that battle to end when 10 mins were left and I even went to pause during last 5 mins. Final score was 200-130 something. No way near 400 cp point. Solution: It is not enough to just adjusting the score cap amount. The score caps should be adjusted differently for different maps. Flag limits should depend on how much time it takes to capture. CP limits should depend on how many points that particular map have. -
i am indian :)
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Here's mine - http://en.tankiforum.com/index.php?showtopic=179541&page=251&do=findComment&comment=4891171 :p
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Score cap for standard battles (Updated on August 28)
Technophyle replied to semyonkirov in News Archive
I think no gold will drop in Island, Ping-Pong and Hill CTF in standard battles at least for today :p
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