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ghost-guns

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Everything posted by ghost-guns

  1. ghost-guns

    Upcoming Sales

    On 300,000 crystals once I rank up ^_^
  2. ghost-guns

    Let's Discuss Magnum!

    http://ratings.tankionline.com/en/user/an_erect_magnum/
  3. ghost-guns

    Prices and time for M3 upgrades slashed by 50%

    Doesn't matter. You want us to spend real money and I'm not giving you a penny. Furthermore I'm not waiting months just to upgrade something.
  4. ghost-guns

    «Space» mode will stay in the game

    Servers filled with useless parkour games. GG.
  5. ghost-guns

    Complaint Book

    There aren't enough PRO battles with no supplies. Since the mission update lots of people have abandoned PRO battles, and since the introduction of the low gravity mode, most maps are now in this format. When you introduced PRO battles I thought it was a good update because supplies made the game less enjoyable, but the mission update has ruined it. tl;dr - there are very few maps available that do not have supplies enabled and are not in low gravity mode.
  6. -_- Loads of PRO games have disappeared since the mission update. It is clear many high accounts aren't bothering to buy the PRO pass or are perhaps on hiatus. This update has really turned the game on it's head and PRO battles are outnumbered on most servers. ... and now there is less difference between m1 and m3. I thought I was imagining this but someone else said the same. I played an m1 ricochet on Iraq and there was no difference when we were both on DD...
  7. There are less no-supply battles about since the mission update and the recent anti-gravity mode (lots of these parkour maps).
  8. ghost-guns

    Patch Update #453

    I like to keep one mission ready to tick off incase I'm too busy that day. The most important thing for me is to keep the chain going as I need the supplies from missions to complete yet more missions :rolleyes:
  9. ghost-guns

    Patch Update #451

    The update is basically an exchange of supplies for crystals (or yet more supplies). To get 50 kills in DM mode I burn through around 20 DD and 10 DA. I definitely wouldn't be able to do this without completing the mission chain each week.
  10. ghost-guns

    Patch Update #453

    To be honest I like to keep missions as simple as possible and always have one completed just incase I get a difficult batch the next day. Then I can tick it off and keep the chain going. I totally recommend it. 250 kills? 10 flags? Ain't nobody got time for that.
  11. ghost-guns

    Patch Update #451

    Go to RU16 or another tumbleweed server for easy caps ^_^
  12. ghost-guns

    Let's Discuss Smoky!

    I would say smoky is best with titan because of it's stability and health, but ricochet is superior right now.
  13. ghost-guns

    Unbalanced teams

    If you look at the button you can see I can still join the red team, even though it has more members. Before I left the battle it was 5 vs 1. Is this a bug? How is this fair?
  14. ghost-guns

    Patch Update #451

    Just replace daily missions with daily rewards like the old days.
  15. ghost-guns

    Low gravity maps are back!

    Am I the only one who hates the silence map? Charge up top to get the flag, get killed, respawn... rinse, repeat. Maps like aleksandrovsk and kungur are FAR more interesting as there's more space and places to hide. Silence, like noise and polygon are just grind fests.
  16. ghost-guns

    Patch Update #453

    Nah there's some nice battles on the RU servers in aleksandrovsk and polygon. Anyway I would quickly run out of supplies if I didn't have a pro pass :(
  17. ghost-guns

    Highest legend rank you ever saw

    Wow, how are they able to play so much?
  18. ghost-guns

    Some tanks are impossible to destroy

    Well all I was saying is he had just used a repair kit and had double armor enabled. I unleashed a whole tank of M3 napalm (with alteration and double damage) and he survived. I've never seen that happen before unless they were a mammoth or titan.
  19. ghost-guns

    Patch Update #453

    There's two problems I have with battles where supplies are turned on. 1. I have 100+ DA and DD thanks to mission chains, but I have around 20 health kits per WEEK. These run out very quickly so I can't compete. 2. Big inbalance with M4 hulls and turrets, wearing fully MU'd protection modules like an expensive suit.
  20. ghost-guns

    Some tanks are impossible to destroy

    There's no way you can tell if his skill is better than mine. His profile tells me that he is a hardcore buyer and drugger... nothing to be admired there. Yes he had double damage enabled, but what I'm saying is I emptied a full blast onto him and he didn't die. It's just impossible even with M4 viking.
  21. ghost-guns

    Some tanks are impossible to destroy

    I think there is widespread cheating going on in this game as some players are simply impossible to destroy. Take this guy for instance, even after he used a health kit I couldn't destroy the tank with fire alteration and double damage. How is this possible? http://ratings.tankionline.com/en/user/well/
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