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Everything posted by ghost-guns
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I lost my temper a little bit yesterday. I was in a DM battle on highland and there was an M3 thunder dictator using double damage the whole time. I was constantly getting killed in one shot unless I used double armour (then I got killed in two shots). Pretty much made up my mind to get emerald paint. This has happened so much and I'm sick of it. Railguns with double damage are another problem, but at least that takes a while to reload.
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Emerald or Savanna?
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My thoughts exactly. The game actually gets less fun the higher you rank.
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What rank does the redneck kit unlock at? Ricochet M1 was good, but I find Ricochet M2 is too weak.
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I want hammer M3 but I need to rank twice... is it worth getting M2?
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I think it is pay to play as far as micro-upgrades are concerned. They are far too expensive now. The cost of the hulls and weapons is ok, it just takes a long time to rank up and get them.
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This won't work for me. The tankviewer file is a "Shockwave Flash Object" instead of a "GOM media file".
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You have zero skill. Just looked at your page and you've used 1000+ of every drug. Jesus.
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Players shouldn't be able to use health packs at the same time as other drugs. That would balance the game more, I think...
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I think the only drug that should be limited it health packs. It drives me insane when I attack a titan or mammoth with firebird M2 and use up all the fuel, only for the opposition tank to use a health pack, enable double damage then kill me. Or when a titan / mammoth with thunder M3 and double damage is sat in a corner just unloading on everyone and using health packs all the time. How is this fair?
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How is Ricochet M2 when it is fully microupgraded? Sometimes I will come up against another M2 and it seems much more powerful than mine (19/50 on microupgrades).
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They've tinkered with the game so much that it has lost a lot of its fun. It's actually more enjoyable to play on a noob account where everyone has the same level of equipment and there are lots of active players to battle. - Daily missions are a chore and means you have to earn the daily gift - Micro-upgrades cost half a million for an m3 tank or weapon, probably more... - Druggers everywhere at higher ranks. Getting one-shotted by rail or thunder - Premium accounts getting double crystals. They get all the best equipment - Lack of active maps compared to a year or two ago - Even little things like crystal boxes made the game more interesting
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That is totally stupid. The stats for weapons are meaningless then.
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I use double damage when I see loam
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For example, it says I have earnt 62,881 experience points using firebird m2, but I have earnt at least 200,000. If the stats aren't accurate what is the point in having them? There's also a lack of privacy.
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Micro-upgrades are ridiculously expensive now. I believe it will cost 1.5 million crystals to upgrade my tank, weapon and paint.
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The developers can solve this by incorporating rare maps into daily missions. I think this is a good idea.
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Micro-upgrades often take 12 hours or more so I don't see the point unless you do immediate updates, but that will cost a lot so what's the point in the sale? The game is too expensive now and I can't be bothered.
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Objectional Campaign Against DEVs have reduced the Daily missions' crystals
ghost-guns replied to SulfuricAcid in Archive
I get a lot of crystals from missions but it is a chore. Trying to finish 1st is also stressful. -
Using Ricochet M2 on madness.
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It seems that way. Drugs are everywhere now and microupgrades are very expensive.
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On madness I used smoky to self-right the tank when I drop down from a platform, but when I shoot two times my tank self destructs??
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Hang on, why is the instant upgrade cost cheaper than the step cost on fire M2?
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Unless you have M3 :D
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I hate this update. I only wanted to upgrade protection and damage. To do so now will cost a million crystals. Well sorry, I'm not going to spend a penny on this game and they will probably change it again anyway.
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