-
Posts
1 534 -
Joined
-
Last visited
Everything posted by TTK_229
-
all of them yesterday usually around 7-10:00 utcOh, thanks for actually giving a straight answer, Cedric. Wish some Admins would do the same instead of answering, "a ghost."
-
Okay...post teh next topic already! I want to see how badly I lost on the gold contest how well I did in teh contests!
-
please tell me if I am right or wrong.Is Godmode_ON Sidlob? Or is he part of AlternaviaPlatform? Any relation to A_Viuva_Negra? Please do not dodge this like everyone else does. And please tell those idiots who think he/she has hacked the game they are wrong.
-
So, guys, I just started another alt (here goes #50) called TTKsDruggingAlt. I know, very original name. My question is: do I buy an m0 protection module and savage kit, and save for corsair kit, or skip savage entirely and save for corsair first? Or is there a better high-level m1 kit that I should go for? Please tell me. Edit: keeper might be better than savage, and I also could skip a high-level m1 kit and get Voltage. Forgot to mention.
-
:) :( ;) B) :0 :3
-
I think the isida issue could be easily resolved. Isida is for high, single-target healing with low offensive capabilities. What people need to realize is that one type of healer is not enough. What is needed is a second, AOE-type healer, perhaps like a thunder whose splash heals several teammates at once, or like a shaft that can both give direct healing at long range and AOE healing by shooting the ground. And while 2 new turrets are in the works, I think the artillery cannon could be replaced by one of my above ideas.
-
Oh, one idea for the updates is that Thunder's splash damage should increase to 50%. It is one of the defining features of thunder, and I think it should stand out more.
-
Aaaandd...LET THE SPAM BEGIN!!1!11!1
-
you are a horrible person. Shame on you! :PBTW newspaper comes out tomorrow. Let's hope it is good!
-
This is what I think could be done to isida: Isida healing isida should decrease healing on both of them. Self-healing should stay, as well as DPS. Healing teammates should use up more energy, but recharge faster. One thing everyone is forgetting is that healing gives exp as much as damaging does. This is an tradeoff for lower DPS and range. Also, it seems stupid, but perhaps there could be a gun like shaft that can heal teammates at long range. (And yes, I did get this idea from Ana in Overwatch. Don't judge.)
-
I agree, TTK is the most important. :P
-
Please do not carry out with this update. Please. *sigh* How would I improve game balance? I'm glad you asked :P All the m0s are fine, maybe just improve dictator's health to 125. M1s are good too, maybe make shaft unlock at wo1 and decrease dictator's health by 5. Also, twins needs to be slightly nerfed. First of all, Noobsmoke m2 needs to be needed a LOT, and unlock earlier. Freeze m2 and isida m2 need a buff. Thunder m2 does, too. Dictator, Hunter, and Mammoth need slight armour buffs. Viking m3 needs a large armour buff, perhaps to 265. Hunter should have 255 health and unlock a bit earlier. So should dictator and mammoth. Thunder m3 needs a buff, isida m3 should unlock 1 or 2 ranks later, Vulcan, Rico, Firebird, and Smoky need a slight nerf. Freeze, as always, needs higher DPS. I hope you enjoyed this wall of text. If you read all of this, you deserve coke!
-
it is called Premium. And Isida. And Polygon CP. crystal boxes. Back in 2012, I think. Removed because people were farming them. well, that is what supplies are for. I wish :wub:
-
Thanks for killing off isida. Please only nerf Noobsmoke m2, it is way OP. Please don't screw with the hulls like you plan to. Just...don't, okay? Making all m3s unlock at marshal kind of makes sense, but maybe have it go from general to fieldmarshal. Now that I have complained, I can eat my cereal in peace. :P Consider this post a dislike.
-
I completely agree, although there are 3 classes of hulls and 7 hulls total. Giving hulls the same armour is ridiculous. Now, there will only be 3 hulls, effectively. Hopefully alterations will come to the rescue...
-
who u r -_-
-
Does anytanki want to have regular, non-pro battle pass fire/wasp-fire/hornet trainings with me? I have fire m2 and hornet m2, no m0s or high protections allowed...plzplzplz
-
I like this idea. The 5m xp amount seems nice, but 10m makes more sense. and more than 15m and it will be the exclusive property of It_Is_TiMe_To_Win but, I would make an entirely new paint for this award...
-
You deserve coke
-
same broAnd stop stalking me plz
-
Review [Special] The Balance Update: Assessment of Views
TTK_229 replied to Quarks in Newspaper Archive
Nice article. According to the wiki page on alterations, there will be no alterations for hulls. Too bad, I was hoping to give my viking more armour. Giving hulls the same armour MAKES NO SENSE. Effectively, there will be 3 hulls: wasp, hunter, and titan. They appear to want to make my Thunder more like the old thunder, shooting faster and dealing less damage. Hopefully alterations will fix this. As far as I can see, this update sucks. -
dict m1>vik m1And hunter m1>everything else Ooohh BTW I havs 444 posts
-
Kk hy6es I am back here now How u is be
-
Everything seemed fine, until I saw the wiki page. You are going to kill off thunder? Why? You are decreasing damage and increasing reload time. I can tell you I want the opposite. But, you did say that light hulls' armour will be increased, so maybe they will now be 3 shots... Just please do not nerf thunder, and please fix smoky. (especially m2, it is WAY overpowered.)
Jump to content



























































































