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DieselPlatinum

Tanker
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Everything posted by DieselPlatinum

  1. DieselPlatinum

    LOVE♥

    So now I'm an elongated cabbage, awesome. :ph34r:
  2. DieselPlatinum

    Ideas for Paints!

    30,000 what? Is it 30k crystals? 30k USA dollars? 30k potato chips? 30k bananas?
  3. DieselPlatinum

    Ideas for Turrets!

    Did you know that thunder was the very first splash weapon in the game? :ph34r:
  4. DieselPlatinum

    What songs fit the turrets of Tanki Online

    Here's a song that I personally think fits railgun :) Fort Minor - Remember the name And here's a remix version of it if you prefer that. Fort Minor - Remember the name (afterfab remix)
  5. DieselPlatinum

    Let's Discuss Vulcan!

    Could it be one of @LittleWillie's accounts? :ph34r:
  6. DieselPlatinum

    Drones, Batteries and Modules Update

    I wonder if we can get them through mission chains.
  7. DieselPlatinum

    Ideas for Turrets!

    I think it has everything to do with your equipment level.
  8. DieselPlatinum

    Let's Discuss Ricochet!

    That's true but it's up to a point, the further away the enemy moves from the ramp, the harder it will be to hit them with the ricochet ability.
  9. DieselPlatinum

    Ideas for Turrets!

    It's an artillery, not a high tech gun like shaft or striker.
  10. DieselPlatinum

    Testing of Drones, separation of modules

    I feel like the drones and their batteries will make things 10x more complicated in the game.
  11. DieselPlatinum

    Let's Discuss Ricochet!

    There are maps that have little to no vertically 90 degree walls, like siege, forest, sandbox, and probably others. In these maps, the bouncing effect is useless, that is where splash damage comes in handy. And remember, the splash radius is 7m, or 14m in diameter, which is almost 3 blocks, you can cram several tanks in that area.
  12. DieselPlatinum

    Testing of Drones, separation of modules

    There's two dictator garage descriptions but none on hornet.
  13. A description would be nice, but all the other stuff is just plain unnecessary.
  14. DieselPlatinum

    See location of friends in battles

    I was going to say "stalker much" when I first saw the title of this idea. And when I read the full title, then I understood. I think it would be really useful in parkour battles.
  15. DieselPlatinum

    Ideas for Turrets!

    Or you can self destruct after every shot, since respawning automatically reloads your gun.
  16. DieselPlatinum

    Ideas for Turrets!

    What's with you and nerfing splash damage? Just because you don't know how to deal with it doesn't mean it needs to be nerfed. Expect a reload time of up to 15 minutes then :ph34r:
  17. DieselPlatinum

    Let's Discuss Freeze!

    I honestly don't know because I don't have freeze, but I have watched a few videos that shows gameplay with this alteration, and it seems like this alteration is a must if you want good results.
  18. DieselPlatinum

    Let's Discuss Ricochet!

    Twins splash radius is 4m. Ricochet splash radius is 7m. Striker splash radius is 10m. Thunder splash radius is 12m. Magnum splash radius is 15m.
  19. DieselPlatinum

    Ideas for Turrets!

    I don't think I've ever heard of this idea before. Sounds interesting though.
  20. And while we're at it, why don't we add achievements for these modes.
  21. Rugby and ASL mode in profile I have been searching through players profiles to see if these modes are in there, and I haven't found them. So this is the reason why I'm posting.
  22. DieselPlatinum

    Matchmaking is coming May 29th

    It sounds like tanki devs should rename their matchmaking system to the mismatchmaking system :P
  23. DieselPlatinum

    [Community HQ] now OPEN

    When will the HTML5 version of the game be released?
  24. DieselPlatinum

    Ideas for Turrets!

    You should remember that shaft has two modes (arcade and sniper) everyone knows that most shaft users will use the sniper mode most of the time. I use arcade mode most of the time, and it has worked, because many players won't expect a shaft charging right in their face.
  25. DieselPlatinum

    How can Tanki be successful?

    1. It takes money to maintain the game. If the advantages for the buyers get nerfed, they ain't gonna waste their money on it since there won't be any point in doing so. Which leads to players not being able to play this game for free because the devs can't make enough money to maintain the game. 2. You can take it up with the complaint book. But the main reason the MM is not as good as it should be is because HTML5 hasn't been released in the game. 3. Not important. 4. You missed a ton within the last couple years. 5. I actually agree that there should be more maps in the map pool for non pro battles. 6. Advertising the game could help, but it also needs to be updated otherwise the game loses players due to lack of updates. Or so I heard. 7. Once working properly, the Matchmaking system should solve that issue. 8. Thunder is fine, smoky is fine, Viking is well ok, dictator isn't OP. Gold boxes should not take priority over the battle itself.
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