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Everything posted by DieselPlatinum
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True, but probably not the most cost effective combos at M1.
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By the way, do you know why they made that ridiculous switch of stats of viking and hunter? I know that they are planning hulls abilities, but couldn't they have done it without changing those stats of those two hulls?
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I wonder what the winter paint will look like on an m3 Viking and m3 thunder.
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What?
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Honestly, I don't know, maybe in cologne on the track, the lowest point of the map and circles the castle and the spawn points of the map. Other than that, my best guess would probably be polygon. All I know is the functions of what it would do.
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Speed isn't everything. Except for light hulls. The different between Viking and hunter is that hunter was designed to be a fast medium hull because it's actual body is a good meter off the ground. This allows hunter to climb one end up many different types terrain and it's design makes it so hard to knock around, but was balanced with speed and low weight. Vikings body was so Low that it just barely touched the ground which was good for stealthy attacks and it's design makes it easy to knock around but was balanced with weight and high pushing power. The balance was changed back in October 2016 global update. So now Vikings have to be careful going up a ramp while hunters can basically shove a mammoth up a ramp with ease. And take into consideration that Viking is longer and wider than hunter but hunter is taller.
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Name one thing in tanki that had the biggest nerf (with reason)
DieselPlatinum replied to murcielagoes in Archive
I can see that you use smoky, so no wonder you don't have any problem with Vikings stats now. -
They do it for many reasons. For young children, they just want to play the game since all the different features are a bit too complex for their simple brains to process. They just only understand the game modes and how they work, not the strategies that go along with them. For saboteurs, it's obvious why they do it, but there's nothing we can do about it, all we can do is deal with it. But for most other players that don't use it, it's because they are either ignorant or just have a brain the size of a walnut.
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What if we make the damage and splash damage coincide with pressure percentage? At 0% an m4 magnum would only deal 400 points of damage to an m4 light hull. At 100% it would kill anything. But it's reload time could be increased to 35 seconds. There's your new OP turret. :ph34r:
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Name one thing in tanki that had the biggest nerf (with reason)
DieselPlatinum replied to murcielagoes in Archive
Try driving a Viking up a narrow ramp and you will see what I mean. -
Interesting. I also had an idea for an m2 alteration for striker Pros- adds an ability to bounce off nontank surfaces at 20 degrees or less. Which means that if you tried to shoot a wall at 21 degrees, it will not bounce, just explode. Cons- salvo mode is removed. I thought this would also be interesting.
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Sorry, I thought you were asking a different question, but realized you weren't. So anyway, that's a good question.
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Yes explosion impact is the result of splash damage. And any splash damaging turret will have this. In fact I think I have posted and example of this a while ago on the forum, which I will immediately dig out. Edit: found it. Here
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Lol, at first I honestly thought that it would be overkill, but I re-read it and now I get what you're saying, but what about the range and splash radius?
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But what if a tank crashes into the sign? Will it be yet another obstacle or will it be laying on the ground in the aftermath? :ph34r:
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Yeah, it's a beautiful sight that never goes away too quickly :ph34r:
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What if your teammates touch you when you have the ability activated? Will they just die? :huh:
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Weekend Giveaway with hot prizes and 1.5X Funds!
DieselPlatinum replied to theFiringHand in Contests Archive
And like last time, I won't participate in the giveaway because I'm too lazy. B) -
valid Don't publish "flood" messages in chat instead of giving an automatic ban for it
DieselPlatinum replied to awesomepeter in Ideas and Suggestions
I do most of my chatting in the forum, not in the game. In game, I just battle. -
valid "Challenge your Rival" System
DieselPlatinum replied to AirbrushedWolf in Ideas and Suggestions
Not to mention it could potentially give them a lot of lags. -
You sure that you want to be a legend with just m1s and m0s?
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Name one thing in tanki that had the biggest nerf (with reason)
DieselPlatinum replied to murcielagoes in Archive
Speed is useless for Viking since its light as hell. Speed is another disadvantage because it can get stuck on ledges. -
The real noobs are those who call others "noob"
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At least forward it to the devs.
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It's OP in some maps, yes but they need to be redesigned, like cologne should have its team spawn point more spread out. If it's OP in other maps, then the players must be using a camera cheat to get a birds eye view of the whole map from their location. I just use the Q and E keys for the camera controls and with that alone, it's hard to get a good view of the map.
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