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DieselPlatinum

Tanker
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Everything posted by DieselPlatinum

  1. DieselPlatinum

    Let's Discuss Twins!

    True, but probably not the most cost effective combos at M1.
  2. DieselPlatinum

    Let's Discuss Viking!

    By the way, do you know why they made that ridiculous switch of stats of viking and hunter? I know that they are planning hulls abilities, but couldn't they have done it without changing those stats of those two hulls?
  3. DieselPlatinum

    Let's Discuss Equipment Combos!

    I wonder what the winter paint will look like on an m3 Viking and m3 thunder.
  4. DieselPlatinum

    Let's Discuss Twins!

    What?
  5. DieselPlatinum

    Let's Discuss Striker!

    Honestly, I don't know, maybe in cologne on the track, the lowest point of the map and circles the castle and the spawn points of the map. Other than that, my best guess would probably be polygon. All I know is the functions of what it would do.
  6. DieselPlatinum

    Let's Discuss Viking!

    Speed isn't everything. Except for light hulls. The different between Viking and hunter is that hunter was designed to be a fast medium hull because it's actual body is a good meter off the ground. This allows hunter to climb one end up many different types terrain and it's design makes it so hard to knock around, but was balanced with speed and low weight. Vikings body was so Low that it just barely touched the ground which was good for stealthy attacks and it's design makes it easy to knock around but was balanced with weight and high pushing power. The balance was changed back in October 2016 global update. So now Vikings have to be careful going up a ramp while hunters can basically shove a mammoth up a ramp with ease. And take into consideration that Viking is longer and wider than hunter but hunter is taller.
  7. I can see that you use smoky, so no wonder you don't have any problem with Vikings stats now.
  8. DieselPlatinum

    Why so many players don't use Overdrive?

    They do it for many reasons. For young children, they just want to play the game since all the different features are a bit too complex for their simple brains to process. They just only understand the game modes and how they work, not the strategies that go along with them. For saboteurs, it's obvious why they do it, but there's nothing we can do about it, all we can do is deal with it. But for most other players that don't use it, it's because they are either ignorant or just have a brain the size of a walnut.
  9. DieselPlatinum

    CLOSED — Cedric's "Virtual Office"

    What if we make the damage and splash damage coincide with pressure percentage? At 0% an m4 magnum would only deal 400 points of damage to an m4 light hull. At 100% it would kill anything. But it's reload time could be increased to 35 seconds. There's your new OP turret. :ph34r:
  10. Try driving a Viking up a narrow ramp and you will see what I mean.
  11. DieselPlatinum

    Let's Discuss Striker!

    Interesting. I also had an idea for an m2 alteration for striker Pros- adds an ability to bounce off nontank surfaces at 20 degrees or less. Which means that if you tried to shoot a wall at 21 degrees, it will not bounce, just explode. Cons- salvo mode is removed. I thought this would also be interesting.
  12. DieselPlatinum

    Let's Discuss Firebird!

    Sorry, I thought you were asking a different question, but realized you weren't. So anyway, that's a good question.
  13. DieselPlatinum

    Let's Discuss Twins!

    Yes explosion impact is the result of splash damage. And any splash damaging turret will have this. In fact I think I have posted and example of this a while ago on the forum, which I will immediately dig out. Edit: found it. Here
  14. DieselPlatinum

    Let's Discuss Striker!

    Lol, at first I honestly thought that it would be overkill, but I re-read it and now I get what you're saying, but what about the range and splash radius?
  15. DieselPlatinum

    Drive down the LEFT side please

    But what if a tank crashes into the sign? Will it be yet another obstacle or will it be laying on the ground in the aftermath? :ph34r:
  16. DieselPlatinum

    Discrimination towards low ranks

    Yeah, it's a beautiful sight that never goes away too quickly :ph34r:
  17. DieselPlatinum

    Episode 139 of the V-LOG is here

    What if your teammates touch you when you have the ability activated? Will they just die? :huh:
  18. DieselPlatinum

    Weekend Giveaway with hot prizes and 1.5X Funds!

    And like last time, I won't participate in the giveaway because I'm too lazy. B)
  19. I do most of my chatting in the forum, not in the game. In game, I just battle.
  20. DieselPlatinum

    "Challenge your Rival" System

    Not to mention it could potentially give them a lot of lags.
  21. DieselPlatinum

    Discrimination towards low ranks

    You sure that you want to be a legend with just m1s and m0s?
  22. Speed is useless for Viking since its light as hell. Speed is another disadvantage because it can get stuck on ledges.
  23. DieselPlatinum

    Discrimination towards low ranks

    The real noobs are those who call others "noob"
  24. DieselPlatinum

    Patch Update #469 - Released 12th July 2017

    At least forward it to the devs.
  25. DieselPlatinum

    CLOSED — Cedric's "Virtual Office"

    It's OP in some maps, yes but they need to be redesigned, like cologne should have its team spawn point more spread out. If it's OP in other maps, then the players must be using a camera cheat to get a birds eye view of the whole map from their location. I just use the Q and E keys for the camera controls and with that alone, it's hard to get a good view of the map.
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