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DieselPlatinum

Tanker
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Everything posted by DieselPlatinum

  1. DieselPlatinum

    New Year 2016 festivities in Tanki Online

    And did you read the entire announcement?
  2. DieselPlatinum

    New Year 2016 festivities in Tanki Online

    Can we have a mix of cp and ctf for both teams for asl mode next year, plz? So the both teams can score points by controlling points or by capping flags? Other than that, I like it :D
  3. DieselPlatinum

    Let's Discuss Railgun!

    It's fun to use railgun, don't know why they put two alterations for m2 tho
  4. DieselPlatinum

    Let's Discuss Thunder!

    M2 thunder with double damage?
  5. DieselPlatinum

    New Year 2016 festivities in Tanki Online

    Eh, I played 3 full rounds of it last night, it was pretty good gameplay. On the red team, I used a strategy that got me more crystals than I bargained for. Take,run,cap,kill,die,repeat the process. :D I agree with this. Maybe double the rate?
  6. Hmm, that name would fit in nicely with the turret I have to say :)
  7. O-O I don't know if you're serious or if you are just making fun of me for having a very small brain :D :lol:
  8. eh, not bad, its too bad that I don't really have the time to do it :D and plus I too lazy :D
  9. DieselPlatinum

    New Year 2016 festivities in Tanki Online

    M2 thunder + Viking + winter combo, here I come :D and maybe an m1 wasp as an appetizer :ph34r:
  10. I like the idea of putting in a feature for the gun that will balance it out: its for the lock on feature. 0-34% lock on- one rocket 35-69% lock on- two rockets 70-99% lock on- three rockets full- all four rockets I think this is a nice trade off for long lock on and resetting lock on :D and it does the highest amount of damage with all four rockets in the game :D needs a new name because its current name is sort of obsolete. what about "Decimator" or "Seeker" :D well, that's all I have to share about the new turret :D
  11. the new turret is awesome :D the only drawbacks that it has are the long time to lock on its target and the restart when you don't lock on for 2 seconds or if you lock on to a different target. and it needs a name change b/c it can do more than strike a blow :D how about we call it the "Decimator" :) other than that, its awesome :D
  12. DieselPlatinum

    Patch Update #429

    cedric went from WO2 to legend in one whole update? O-O
  13. DieselPlatinum

    Ideas for Missions!

    pff, I wish. then we would get them when we please. I think they are balanced. if you think about it. there are some players that are only on to complete their missions and then they log off each day. which is how they are getting a lot of crystals at their rank without buying them with real money. I started doing that and in less than one full rank I earned somewhere between 80k-105k crystals on this account because of it. which I have more than enough to buy an m2 Viking, now I am trying to rank it up :D I think if you play your cards right, you can get more crystals in one rank than you bargained for and I hope I can rank it up in time for the sales :D
  14. DieselPlatinum

    Ideas for Augments!

    I have two ideas for alterations: Vulcan: No overheating-- you wont overheating when using this alteration in the expense of reloading once you run out of ammo, and you have to do it manually by pressing spacebar, but it will have a faster reload time. Thunder: Nuke-- increased damage on direct hits, splash damage, and self damage. shots will deal the same amount of damage at short, medium, long and unlimited ranges. (which basically means that if you land a direct hit or a splash damage on a target in a large map from a very far distance, it would deal the same amount of damage as it would if you went right up to him and did it right in his face). and you will also get a bigger blast radius. however, the turret rotation will be slower and the reload time will be longer. both may be OP :D
  15. the idea is good and all. but I got a question about the crystal fines. what if the player being fined that amount of crystals doesn't have enough crystals? then what will happen?
  16. DieselPlatinum

    Regenerative module

    Depending on where you got shot at
  17. DieselPlatinum

    Ideas for Augments!

    I thought of an alteration for two hulls. dictator- weight and pushing power is dropped extremely but the titling ability and speed is increased dramatically. Viking- speed and tilting action is reduced but the weight and pushing power goes up. :D
  18. DieselPlatinum

    Regenerative module

    we could try it out, and see what we all think about it, and make appropriate adjustments to it. (and by "we" I mean the devs, not me) though, it is a very interesting idea :D
  19. DieselPlatinum

    Episode 118 of the V-LOG is here

    I got last weeks question of the week right, on my lower ranked account, nice, didn't think it was even gonna be on the list tho. That my friends is what I call "pure luck" :D
  20. DieselPlatinum

    Ideas for the Garage!

    I don't know if this is idea will be approved but if you want, we could split the paints into categories of paints: Camouflage- paints with camouflage patterns would be put in this category. Ex. tundra, winter, corrosion, marine, dirty. Unique- paints with a more unique pattern would be put in this category. Ex. sparks, inferno, emerald, golden star. Premium- paints that are bought from the shop would be put in this category. Ex, liquid metal, lime, neuron, mint. Special- paints that aren't fitting in the first 3 categories would be in this one. Ex. premium, master of parkour, holiday. Standard- paints with just one color might be put in this category. Ex. green, blue, black, red, orange, white. Animated- paints with a moving or changing image on the tank are put in this category. Ex. Flow, nightmare, matrix, vertigo, spectrum, galaxy. OR we can just create tabs and name them.
  21. DieselPlatinum

    Episode 118 of the V-LOG is here

    did I hear right? they're going to let you use more than one alteration that's not m0 at the same time? wouldn't that be a little OP? :huh:
  22. DieselPlatinum

    Ideas for Maps!

    Maybe reduce the number of players in ping pong down to 4 while increasing it in duality up to 6?
  23. DieselPlatinum

    Episode 117 of the V-LOG is here

    Aw sweet, I remember playing canyon a few times back in 2014 :D
  24. DieselPlatinum

    Ideas for Parkour!

    I wonder if we can make parkour be better. I got a couple of ideas: 1. When someone goes to the format to kill, they can auto aim their targets but it won't damage them or kill them. Or. 2. They can kill, but it won't count towards their kills in their profile or their battle score, same would be true for their deaths, it won't count towards their score or their profile. (Parkour format only) I also got another idea for parkour format. We could make make the hulls slightly lighter like 10% or 25% and make the turrets impact force and recoil increase by 5% or 10%. (Parkour format only) If this idea gets rejected, then I understand :)
  25. So the score will be split up into two groups: high score and average score. The score can mean your battle score, your kills, the crystals you earned, or even your kill streaks before you died. So let's say that in Monte Carlo I got a high score of 51 kills and on average I would get around 20 kills in a 15 minute battle. Then all that would be added into my profile. What do you guys think? :) I will fully understand if this idea gets rejected :D
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