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Posts
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Everything posted by DieselPlatinum
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So you're saying that Ares one great Achilles heel will be on diagonal terrain like hills and ramps?
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So what exactly is wrong with equipping magnum onto Ares? You can't just put the turret on the hull?
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Bump. Yeah yeah my artistic skills are bad. But it should at least show you what it might look like.
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Am I the only one that thought that the bonuses stacked?
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The battles there end way too quick. Also Parma is another map that should be removed from MM.
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They actually don't stack? Well Damn, now I feel like a total dip sh1t for this and wasting Congos time. When he was still going through with his statement, I felt like I was missing an important detail. I legit thought they stacked. That's what I've been thinking for all the time that it has been around. Sorry @TheCongoSpider for wasting your time, man.
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So you're saying that the boosters buff doesn't stack on top of the buff that double damage already gives you?
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So your equation is tallying up to the same result as my calculation, and yet you're saying I'm incorrect? I'm so confused. Maybe I'm missing an important detail?
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Don't forget forest for well basically ctf and rugby and archipelago in general.
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You were actually polite for once. That wasn't so hard was it? So long story short you're basically saying that the devs actually listen to their players? Then how come none of my ideas got implemented into the game? I had some that were great like: · Nerfing the requirements of the top 3 in winners team weekly mission. · Reducing the amount of game modes in MM down to 3 or 4: DM, CTF, CP, and TJR. Siege gets removed while the others become event modes. Change would also apply to missions. · Feature that allows currently equipped protection modules to be seen from the main menu. · Challenges having their own mission system that rewards stars that replaces the system that gives you stars through battles. · ODs that have abilities that help both your team and yourself. How come none of these are in the game but some crappy kids suggestion in the YT comments section is?
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I haven't been in a battle in that map in so long that I've actually forgotten what gameplay was like there.
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Actually a max levelled booster plus double damage would allow a stock m4 shaft to hit at least 3960 points of damage. Not sure how you got your calculations but mine are below: 660 x 2 which gave me 1320 which I added 200% and I got 3960. 660 is the minimum damage of stock m4 shaft arcade shots. X2 is putting double damage into the equation. 200% is booster drone fully MUed.
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To be fair. Siege mode provides garbage gameplay anyway. So it's no surprise that Gauss hornets are thriving there easily. Actually an m4 shaft needs to have its booster drone upgraded at least 11 steps and have hornet OD activated to be able to definitely one shot mediums of the same modification.
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Actually. Me thinks it's possible if the shaft had the RFM alt + Hornet OD activated + booster drone.
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I'm at least trying to hog it and think that I'm eating it even though I keep spitting it right back out. How angry is the Easter bunny now.
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Boring really. Are you at least getting nice weather wherever you're at during this quarantine?
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So judging from tomorrow's vlog, there's no update this week except maybe the patch notes.
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I think only the weight increase and weight decrease alts are decent. The rest are just too much more of a different feature than an actual alteration.
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To be honest with you. we got too many turrets that have the laser indicators and now many want it on gauss also it becomes confusing whats on the other end of the laser. So here's how I think their new indicators should be: Shaft: Will just have a bit thicker laser. Striker: Will have brackets around your tank and a locator that shows you what general direction it will shoot from. Something like this: Guass: Will be similar to striker except it'll just have the brackets. No locator. Juggernauts Striker: Will remain the same.
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999999.
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[Forum Game] Count, but avoid being number 13.
DieselPlatinum replied to DieselPlatinum in Forum Games
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Skip please. How's your day been today?
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category Ideas for Hulls and Overdrives!
DieselPlatinum replied to Ilia.ArchangeI in Ideas and Suggestions
I really disagree here. As a jug, it's best to stay as far away from the enemy jug as possible regardless of whether or not you have OD ready. The only time I will even consider using my OD on the enemy jug is if I know for a fact that they already used their OD and is in my proximity. I should be using my OD as a revival kit rather than as a ram. I mainly flip upside down because of dumb map terrain in maps like massacre, forest, wolfenstein, highways, Chernobyl, etc. -
Time to hide while doing missions.
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