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XBlackRedX

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Everything posted by XBlackRedX

  1. XBlackRedX

    Ideas for Supplies and Drones!

    That's right, ahmadxx, if you want an m3 tank, buy it, because your kit won't exist in the game ever.
  2. XBlackRedX

    Ideas for Hulls and Overdrives!

    I have one question : they ask us about a new turret/hull/supply(...), but are they going to take one and realize ?
  3. XBlackRedX

    Ideas for Turrets!

    Your drone must be a supply, cause of what he does. I have think about this idea (sticky bomb launcher), and i conclude that it can be a good turret, if the damage are much good, and the reload time enough longer.
  4. XBlackRedX

    Ideas for Turrets!

    I want to say you that smoky XT existed in the oldversion, and was removed just because it was too powerful...
  5. XBlackRedX

    Ideas for Supplies and Drones!

    This kind of supplies is a wtf supply, and don't have his place in TankiOnline (I think)... Good idea, deadtoyou, for the flashbang kit. And me, i have an idea : why do we don't do a reload kit, that reload your gun much faster (2x) until 30s. It can have a purple skin, and the icon could be a bullet that have been shot much faster.
  6. XBlackRedX

    Ideas for Hulls and Overdrives!

    I like this idea but #railguniz4noobz said a single truth : this may be OP cause of the fact that the shoot can bounce on it...Otherwise, I think that you may take these stats for the bounce (m0;m1;m2;m3) : 1%;2%;3%;4% I think that the design of this hull would be very round. The m0 can be bouht at the rank of Sergeant (for 1300cry), m1 at the rank of Warrant Officer 2 (for 22500cry), m2 at the rank of First Lieutenant (for 125000cry) and m3 at the rank of Marshall (for 327000cry)
  7. XBlackRedX

    Ideas for Turrets!

    No because the nails can't bounce on the walls...Otherwise, we can set the fire range to ~30. And a nail turet can be very fun to play with :D And we can put out the critical shot, and just 2 nails for a special shot, or do that the nail can shoot more than one tank. (I precise that these are light nails. ;)) And my nail turret don't do more damage than ricochet, but less... (i set it to ~25)
  8. XBlackRedX

    Ideas for Hulls and Overdrives!

    I don't think that TankiOnline needs more hulls yet, cause it has ~6, and that's great... And if you have an idea about a new hull, please don't say if it takes one parameter of an existant hull... Thanks for your time and consideration.
  9. XBlackRedX

    Ideas for Turrets!

    For the acid turret that i have seen, it can be a cheater weapon... Cause of the fact that if you hit one tank with acid for 3 seconds, he can't see you, so it is so raging, and this is cheat (I think)... I think that you can abort this project of an acid turret...
  10. XBlackRedX

    Ideas for Turrets!

    I have an idea of a turret that shoot...nails. (name = Naily ;) ) This may have the following stats : - damage : medium (as smoky !~35¡); - rotation speed : medium (as thunder !~65¡); - reload time : high (as ricochet !~2s¡); - punch : low (ricochet > 'nail-gun punch' > freeze/firebird !~10¡); - range : high (as smoky/railgun !~120¡); ##SPECIAL CAPACITIES : <!-- enable to shoot 2/3 nails in one shot (1 < random < 20 ; if random = 8);--> <!-- enable to do critical shoot !damage*2¡ (1 < random < 16 ; if random = 5); --> ##WEAKNESSES : <!-- low "gun-highmoving"; --> <!-- sniper vision, but you can't move once in this mode --> ##GOOD THINGS : <!-- no damage fall with distance --> <!-- sniper vision that make your tank more precise --> Make the design that you want for this turret, cause I can't do it and I have no ideas.
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