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Everything posted by Brokkolo
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Same problem is with vulcan. I have no idea why tanki reducing vertical auto-aim. Surely nerf of vulcan is bigger
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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Brokkolo replied to theFiringHand in News Archive
Impact force was thing which annoyed me too Damage wasn't too big or too small. Now it's damage is so low. That auto-aim must be high, because With vulcan you can't decide when you're shooting enemies if he is fireing on you and you are on place like bridge in polygon. Today I realized how weak is vulcan now. -
Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Brokkolo replied to theFiringHand in News Archive
But who will use Vulcan in long range? Vulcan lost its auto-aim degrees. Probably 1/3 OR 1/2 of old. + I get my aim now so easily knocked off. It will be fair if Vulcan gets about 10-20% buff in damage too. It is the worse m3 in game. After this patch update I am 100% sure, that all agree with me -
Other thing is that it lost much vertical auto-aim. Weak damage doesn't help much in real game. Who is going to play with vulcan in long-range maps? I play in these maps rarely. That weakened gyrscopic effect makes me so weak. Weakened gyro + less auto-aim is worse than bigger weak damage. After this nerf. Vulcan needs about 550-600 damage per second for m3 to be in balance. Now it is even worse than hornet and isida. Of course it is weaker than smoky m2, fire m2 and other m3's. Edit2: when i face viking with stormbringer I need at least few metres between us to do damage to them. That is horrible when I want to push viking away/off .
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Twins knocks my aim off so easily now. Can't play like I played before. Weak damage is only 50% Damage per second needs to get higher if Tanki wants VUlcan to be competitive
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Oh yeeah. That gyroscope ability is so bad in very close range. Especially when freeze driving around you
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In my experience, It's pretty good there. Even in blue team. Deck isn't too big and too small.
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Reds - Totally wrong for me. In blue team there are much better turrets, In red team, I have only 1 good spot for vulcan, You must have been lucky to see vulcans dominate there. Orange - wrong Yellow - Not so surely dominating. It must be rare, I dominate so rarely in polygon with vulcan m3. But with yellows, vulcan is ok, but surely not the best With greys I don't know what to say about these, haven't played with vulcan on these maps
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Vulcan is bad in large maps. Even in large open maps. Weak damage % is 25% so rven in Poolygon I need 7-10 seconds to kill medium m3 (without vulcan protection), when I am shooting from uppest side to other side of map. There are too many maps, where vulcan is horrible, few maps, where ok. And NO MAPS GOOD for vulcan. It's damage is so weakt, that it is bad/ok everywhere. I didn't notice freeze being OP, fire was good. I didn't see vulcan dominating in any maps. And I haven't still seen it. So nerf was kind of surprise to me.
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Vulcan is the worst turret for 1 vs 1. Dictator is fast ebough for me. I can handle vulcan well, when behind corners. Problem is then, when I am in direct fight with sb. I feel like a superman very rarely. It took many hours to learn basics of vulcan. Abd more hours to gwt feeling
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I do it if I don't spawn somewhere up. But turning turret while shooting is so hard when sb attacks from behind. Because of nerf, this is now only quite effective way to do for me. I get beated by most of turrets on medium/heavy hulls, when in close combat. Vulcan is pretty useless in long range. Vulcan is designed for quite open fields. When to make it horrible almost everywhere, then why to have this turret? Situation is similar to firebird.Perhaps my problem is that I am new to vulcan. But being more mobile usually dosn't help in maps like polygon
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Who doesn't agree thatupdate was overnerf. Overheating time: 5,53 vs (6,38 + 0,815 ~) 7,2 seconds. I counted overheating resistance and time before overheat. On wiki I didn't even see that stat. I counted that is 23%(13%) nerf. On damage i calculated 13% nerf (455 vs 522). Damage before overheating: 2516 vs 3758 (3330 if I misunderstood time before overheat stat) . So difference is 33%(24%). That makes very big difference, even, if you are more time availible to be shot. I wanted to say that update was overnerf. I think that medium hulls should remain 1 bullet(whatever it is) kill. That is so bad in open maps like Polygon, where I usually camp somewhere.
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I don't like camp map. AndNoise is so boring map. I like big maps. There I can use different tactics and routes. Monte Carlo seems to open for me. I like Rio and Polygon too.
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For me thunder, Hammer seem overpowered and need small nerf. But Rico needs small buff, smoky great buff in long range. And vulcan needs very great buff. They nerfed vulcan even more than isida. Rico is very rarely seeable turret. Rico needs much bigger ammo in my opinion. Fire and freeze need to have that penetration ability, even if it is annoying during gold times. These turrets are overnerfed too like vulcan.
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This is normal that vulcan is very good in open field. So for me this complaining isn't normal. With vulcan in maps with lots of corners is so hard to play. So Vulcan needs pre-update performance. There has to be balance in this 2 things, wo damage must be higher and over-heating time too. But now it is bad in open field and useless terrible in maps with many corners or 1-1 situations where 1 can camp behind sth.
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I totally agree with you. M3 vulcan is totally useless aganist legends. This was overnerf. They need to be buffed to almost same level. Overheat time is too slow and damage too small. I can't kill m3 medium hull in 1 bullet/ammo I think, which isn't normal
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I will buy kits, because they are availible earlier to me. Otherwise I buy separetely, because that way I can get things much cheaper almost wvery time buying with 50% discount.
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You think that vulcan is bad now?
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As you know, I have played a lot with smoky + medium hull. After update smoky isn't that good: Before getting smoky m2, I played with thunder and I discovered that they are so similar. I would reccommend Twins m3 kit or touche kit. Ghost can be too, but I have seen lot of smoky protection too.
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Is Vulcan m3 still good after update? I have played with smoky a lot. I will rankup this weekend and then i can get m3 kit. Freeze and Fire got too much nerfed for me. Which m3 kit shoulf i try to get? I thought about stormbringer or master-of-taiga/ Jackhammer. Smoky and thunder seem bad in my opinion
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Is viking with fire most terrible combo now? How will work Prometheus kit now then?
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When this comes? On Saturday freeze did damage through tanks
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What this ability meaned? I haven't heard about this word in Tanki Was that on 28th October or is it coming soon?
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What nerf it was? I've heard that new update is coming for firebird? Can after update fire damage only 1 tank at time?
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Did I understans right that no burning effect when I shoot right through tanks?
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