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Everything posted by hiDashiell
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Is my poll bias at all. Please let me know. I don't want to be bias.
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Same here. I just loved the good ol' days when you just logged on for 20 minutes and said, "Wanna get in my way, you're dead," and just enjoyed the game with no drugging, just drop-downs. They want people to switch to TankiX so they're trashing TO.
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Imagine a hotel that has one ceiling, the very top. Everything is hollow, like this hotel: I imagine having a tanki map like that, but no ceiling. Your tank can travel all the way up the spiral to the top where there is a mostly flat space with trees, and a gaping hole that leads to the bottom. The bottom is similar, with trees, and entrances to the spiral. One team would be on the top, and one on the bottom. DM, TDM, and CP would be pretty easy to do with this map, but you are probably thinking; The team on the bottom (blue team; blue team always has the low ground; just look at Noise map), would have a huge advantage in CTF. They just go to the top, take the flag, and jump down to capture. The red team has to jump down, and go up the spiral all the way up without being shot. Well, it could be solved by making it so that when someone carrying a blue flag flies through the middle, they self-destruct. Then, they HAVE to go through the spiral. It would be an even match.
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Oh yeah. Quit the game before you realize how much time of your life you wasted.
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I really want everybody reading this thread to think carefully about what I'm asking. Put yourself back 2 and a half years; that's when I started playing Tanki. Some aspects of the game were not as good. There was no striker or magnum. There were no missions. Crystals were hard to come by. I would say, a year later was the hey-day of Tanki. We had missions. Crystals were easier to come by, and most importantly, the game was a showdown of skill. Almost every winner of a Tanki game deserved it. If it was a CTF game, they played outstanding defense and defense. They didn't win because of having more supplies. The game at that point was a joy for me to come home and play. I went away from the game a while; three months. I came back, and my jaw fell open. Every tank in sight was using a supply. People's tanks were lighting up blue every now and then. And there were new guns. I thought that was cool, but as I began to play for the first three days, it wasn't the same. I had SO many supplies, but I didn't want to use them; I am a firm believer in no supplies, except for the ones dropped on the ground. It was a shame to play and I stopped. I came back today, only to find more of the same thing. The game overrun by the players who spend money. Now, I know the game needs money, but it was doing okay when supplies weren't THE THING in the game. The new matchmaking system is setting us up with players that are way better than us, and the option for the main battles is as small as Donald Trump's hands.
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There may be improvements to it, but this is not the Affordable Care Act. The changes that could be made to it are not for OUR benefit, they are for the benefit of the Tanki O producers, and it will likely not make it any more fun.
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Think about his genius. There will be less options for a battle in the list because a lot of people will be using the new system.
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Sorry, but they aren't going to care about our opinions at ALL!
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Congrats. Your first post was a negative one. Welcome to my life. :)
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I have looked at just the first 10 pages, and already the dislikes of it have occurred 10 times more than likes of the new update. Listen to the people Tanki Online!!!
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Mmm hmmm. Well, let's think, most people will be using the other way because it's NEW, so there will be less options, if you look at my first post on this topic.
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That statement right there is complete nonsense. You may be just a reporter, but you certainly could have been lobbied by Tanki O to say that it was good.
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Yeah, but usually, the test is what is going to happen in the game. I bet the Tanki O people just want to make this game unpopular so people switch to Tanki X. Anyone who says otherwise is FAKE NEWS! LAME! SAD!
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I don't need two days to realize that this update is utter CRAP!
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It's actually easier to comprehend something when someone's SPEAKING in your language, so eat that!
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This guy is smart and thoughtful, on the other hand.
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What in the world does this crazy guy think he's talking about. (1st page)
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I logged in today after watching the latest V-LOG, which by the way had not been translated; I had to use the captions, but then again, I haven't watched one in seven months, so maybe things changed. So, I logged in, and I found what I had expected, and so I decided to try a CTF battle. It took forever to get a game going, and my team was TERRIBLE, so I went back out, and I tried again, and it took forever, and I had to reload the page because of bad lag, and when I finally got on to the game, it was practically over because my team had 9 captures, and was about to get its tenth to end the game. So then I decided, screw the matchmaking option; it takes too long, so I went to the normal battle queue, but there was NO battle available for me, except one where the team I COULD join was losing by 15 captures. Also, it had another 35 minutes left in it. I don't like it. I don't want it, it sounds like a great thing on the outside, but when it runs the whole show, it's a failure. SAD!
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Meh.
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Category Ideas for extra information to add in the Tab score table
hiDashiell replied to BlackWasp777 in Ideas and Suggestions
During a game, I usually kill and get killed by many players, and I always wonder at the end of the game, "Hmm, I wonder how many times I killed that stupid firebird who kept trying to get our flag," or something like that. What I am proposing solves that dilemma. At the end of the game, you see your normal stats, like normal. But in this idea, you would have it in like the top right corner or some other place and it says, "Detailed Statistics", and when you click on it, you can see how many times you killed each player, how many times each player killed you, your K/D ratio against them, how many times you killed them with a mine, how many times each player captured a flag, and maybe some more. And also note that not all of these have to be added if some of the stats don't really matter, and it is perfectly fine to add some stats to the list I didn't think about when I was sitting on my bed, typing on my laptop. Thank you for taking the time to look at this. --hiDashiell -
Valid Buying items for other players as gifts (for money only)
hiDashiell replied to Crip in Ideas and Suggestions
What's SMS again? -
category Ideas for Supplies and Drones!
hiDashiell replied to Ilia.ArchangeI in Ideas and Suggestions
I have an idea for a news supply called the pro-con supply where you get 3x more in a certain area and 2x less in a certain area. You first press 7 and then press the field in which you want to increase (health, armor, damage, speed) by pressing the same one you would press as a supply. For example, 2 is double armor. If you pressed 7-3, you would get triple damage. However, to balance the game, you have to decrease a certain field. So, if you pressed 7-1-3, you would be getting instant health, but your damage would go down. If you pressed 7-4-1, your speed would go up by 3x (whoa) but your health would go down a little.- 2,764 replies
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- supplies
- drop boxes
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Besides, it would also add a little excitement to the game.
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That is why I added the vote option. This allows people to decide whether they believe the game deserves to be a tie.
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