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Posts
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Everything posted by Nausicaa
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[Special Contest] Show us how you spent Valentine's Day - Results!
Nausicaa replied to Crip in Newspaper Archive
My Entry In love paint equipped -
Same Issue: No Tanki Sounds at all, after 2/02/2017 server restart. I'm using Mozilla Firefox browser. I rely on the sounds quite a lot too.
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Every Kill, and Every Death, they all contribute. I did a test on a lower account once.
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Bit of a glitch I'm experiencing: Sometimes (maybe 1 in 10 times) Vulcan does not cause damage when firing, but when reset (release, then re-press the spacebar), the turret does damage again. Anyone else experience this?
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This is because when you're flipped, you won't be able to see anything if you scope. it doesn't really matter though, as long as you are able to scope while un-flipped. I'm afraid that's not answering what I asked. I mean when you're a wasp (or hornet) -shaft and you're flipped right next to an edge (with ground below). The recoil of one or two arcade shots could just make the tank flip right-side-up over the edge. Why, in this situation, does the recoil of even one arcade shot not work? Please, you have the equipment, go try it yourself and see what I mean. (Or go ask @Thekillerpenguin, he has likely experienced this situation.)
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That Bear. Too Cheeky.
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Why does Shaft's recoil not work when the tank is up-side down, and the turret is sticking into the ground?
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Why is Shaft the only recoil turret that does not work when you're half/full flipped and it's sticking in a wall or the ground? I.e. cannot re-flip self at all.
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Thanks :) Finally someone understands what I'm getting at. Dedicated Defender huh? Here's some experimentation I did for reference (copy-paste account name into ratings): Self-Destruct contribution to K/D (Self-Destructing in a DM with other players): Test if Self-Destruct takes away from overall kills (Self-Destructing in a DM with other players): Self-Destruct contribution in an empty map: Test if Self-Destruct in an empty map takes away from overall kills: Conclusion: Self-Destructs ALWAYS add a Death to K/D. Self-Destructs DO NOT affect Kills in overall K/D.
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I'm not talking about myself, but about the game as a whole. If one person gets 4 kills and 2 deaths (with no self-destructs), doesn't that mean another person got 2 kills and 4 deaths? And what happens when this model is spread over a large battle, or the whole of Tanki Online?
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1. I'm not asking what K/D depends on, in reference to strategy, etc. 2. I am not saying I care about my K/D, for the sake of this topic. I am asking whether, if everyone tried, this game allows for everyone to have a K/D above 1. Or, is the balance such, that with all the self-destructs and what-not, only some of the players are able to have a K/D above 1?
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I have a question for everyone: Can everyone playing this game achieve >1 K/D or is the game such that some players just have to have <1 K/D?
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Too often, you get sick of it. Have you ever been electrocuted?
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My Wasp's amazing speed creates lag, I get yelled at ALL the time.
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Chihuahua
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[membe r=(name)]
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Nausicaa yes, the whole lot with my elbows... even this: :lol: I know my keyboard
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0/10 First Day posting #60th
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I..Post.for.no.reason.at.all
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3.2/10 /\ Mathematically correct as per M1s XP wannabe.
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[Forum Game] Guess the Turret/Hull modification of the user bellow.
Nausicaa replied to High in Forum Games
yes m2 wasp? -
No ? /\ *Works* *Wow, thanks for something
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