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DmanBattleMaster

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  1. DmanBattleMaster

    Ideas for Supplies and Drones!

    I have another Supply idea. Health Pod? Healing Station? Health Station? IDK what to call it, or if idea already stated. Similar to the Isida tank, except it's a Supply depot that drops when ordered, available through Supply boxes. Looks like a semi dome on a cylinder or something. It has a health or HP to it like tanks do. It rapidly heals upto so many tanks simultaneously within specific range. Like make it limit to 6x tanks same time. Unlike Isida who can only target one. Comes in handy when your desperate for Isida, and none come to aid. If you've picked up a "Health Station" box and have any in your supply, you hit # key associated to it, and the Healing station drops behind. SETBACK... Maybe it's large, standing slightly taller than tanks. Or is apparant by showing the colorles white rays waving between turret and any friendly tank, so it could be seen by anyone farely close, or looking in general direction. Or besides the rays of White light energy healing, the station itself also emmits a white GLOW farther than it's own range, which this WHITE glow reflects and is seen off of other walls and objects surrounding it, upto so far from it. SO, you drop the Health Station risking the chance that the enemy will see where you are, if they don't know already. Thus, the enemy may come knocking!!! However, healing multiple friendlies at once, maybe your teammates come crawling as well. OR... an alternate addition... EVERYONE can heal from the Healing Station. It doesn't MATTER who drops it, your teammates can heal from it, as well as your Enemies can heal. So anyone picks up the Healing Station, and in a fight, drops it to heal self, and the enemy shows up, will also heal... so a FIGHT erupts at the Healing station, both fighting eachother while Healing BOTH simultaneously!! However they include this, the Healing Station has a timer, and HP. So even though anyone can heal from it, anyone can also fire on it. Make it weak. Make it one shot kill... or if not so weak, 2 or 3 shots destroys the Healing Station. If not destoryed, maybe it lasts for 1 minute, auto destructs when timer runs out. Also add limitations. Maybe a Risk. Once you drop a Healing station, if you have more in supply, you can not drop a 2nd while the first one is out. Once that Healing Station is dropped, and eventually destroyed, than it starts a Recharge timer for the person who dropped it, even though everyone can use, and anyone else can drop, you can not drop another for another minute or so after it's been destroyed. IF somone else drops their own, you CAN still use that one as well! Further... maybe make a risky trap at the end. Say the Healing Station is there for 60 seconds like I mentioned. If it survives that long, the last 5 seconds of the Healing station, it's blinking RED. Thus a warning... at the count of 60, it explodes destroying the Healing Station. Thus explosion causes Collateral Damage to anyone too close to it. Maybe like a Thunder Shot on the WALL has splash damage to any nearby units. Not quite enough to destroy a Healthy tank, but enough to take some away, maybe making the visit to the Healing station pointless. SO....camping out at the Healing station, don't be left there when it starts blinking RED! What you think??
  2. DmanBattleMaster

    Ideas for Supplies and Drones!

    Like a FlashBang idea mentioned??
  3. DmanBattleMaster

    Ideas for Supplies and Drones!

    Drop a WALL supply. Like a small BARRIER only the exact WIDTH of a tank, though most tanks are different sizes comparably, they're ALL near the same size. I think!! Little do I KNOW! Anyway, think of like a sand bag barrier, or something. Maybe Pile of Bricks. Or Pile of Rocks. Tie it to an associated #, like #6 (pending other ideas have not been given to this already). So... lets say your driving, and you are being chased. You're getting shot. Instead of trying to turn around and fight it out, you Drop a barrier. This WALL like barrier basically drops behind you, like a mine, except it does no harm. Obviously far more visible. It simply, blocks any LOS, and physically blocks any movement... they have to go around. LIKE any upgrade box, the duration of the Barrier is not very long. Maybe give the wall a small supply of health, which can be destroyed by other gunfire. Maybe also tie to your survivability. If you die, Barrier dissipates, destroyed. Once the Barrier is gone and you are still around, then it's availability recharges, after it's gone. So it does NOT recharge whilst one is still standing. This way, you can not place more than ONE at a time. Make them available through Drop Boxes, like any other upgrade. Make them available with purchase using Crystal as well. What you think??
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