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XxPAXI2xX

Tanker
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Everything posted by XxPAXI2xX

  1. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    It all depends on who is there so idk rn. We will see in 45 mins
  2. XxPAXI2xX

    Bonuses for kill streaks

    I have idea about adding some new mechanics about kills. There should be double, triple and quad kills. I have interesting idea on how would they work and what will they give. Double kill - gives 1.2x to those 2 kills, meaning instead of 20 EXP you will get 24 EXP, also gives 1.2x to the battlefound ( instead of normal value that adds up for killing tank with certain rank ) Triple kill - gives 1.3x to those 3 kills, meaning instead of 30 EXP you will get 39 EXP, also gives 1.3x to the battlefound ( instead of normal value that adds up for killing tank with certain rank ) Quad kill - gives 1.4x to those 4 kills, meaning instead of 40 EXP you will get 56 EXP, also gives 1.4x to the battlefound ( instead of normal value that adds up for killing tank with certain rank ) If you get 1st kill, you have 1/1.5 second to make second and make a double kill and so on. This way weapons with energy and small reload with no splash can make kill series if they react quick. Now only weapon that cannot do multi kills is shaft and eventually smoky. That is duo their lower reolad speed/no splash DMG. This way i think you can reward tankers with just a little bit of extra EXP points while not breaking game mechanics. Now the only down side is that im not sure will tankers be able to use this as farming, but even if they do the small EXP boost provides almost nothing more then killing 2,3,4 tanks at once. So i think this might be some cool tweak to the game and it can also open much more opportunities, new daily missions, new "assignment" for weekend giveaways and so on. It might not be bad!
  3. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    :D Thanks! If you dont mind i will hold training today. Attention! Training today! Time: 12:00 UTC +0 ( If any changes i will post here ) Map: Duality/Sandbox Format: Open Duration: 15/30 min ( depends on how many people show up ) If you got spare time to have fun and train, feel free to come!
  4. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    Hey guys. I have some question. I know i was inactive for about 3.5 - 4 months but most of you know me and is it neccesarry to even put application or sort of things. I hope you havent lost any trust in me only for inactivity. Am i able to join back thats my main question. Thanks
  5. XxPAXI2xX

    Player amran188 offences

    Before the creation of the post read *** GAME VIOLATIONS SECTION RULES ***
  6. XxPAXI2xX

    Gold Boxes!

    Why you count your own golds, there is info about your cathes at the ratings lol
  7. XxPAXI2xX

    Patch Update #469 - Released 12th July 2017

    The heal is now terrible. Fix it somehow idk you are devs not me
  8. XxPAXI2xX

    Let's Discuss Product Kits

    Why dont return the old way of discounts. If there is like Holiday 50% discount, let discounts stack again, now kits are usseles. They provide only 2 ranks earlier then normal way of getting ALL M3 equipment and you buy usseles paints and modules ( that you probably dont need ) which increase price of the kit. Now it is much better to get to marshal rank and get excactly what you need ( from M3 weapons, hulls, even modules ) at sales, for which you will wait MAX 2-3 months ( just enough time to get to marshal, if you were like the 3 star rank that provides with M3 kits ). Kits are usseles now i dont understand you tanki.
  9. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    Welcome back DOS, even tho i never really met you duo joining this clan after you left and then taking the break from TO ( Idk if im even wanted here but who cares :lol: i will chat and have fun with yall ) so im very happy to see you back here!
  10. XxPAXI2xX

    Weather mode

    Unfortunately, true
  11. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    Guess who`s back...
  12. XxPAXI2xX

    Weather mode

    At the end maybe just rain and lightning would be good for halloween 2017 celebrations and map :)
  13. XxPAXI2xX

    Weather mode

    That is true but i think that graphics dont need to be like beautiful just to have simple animation when it rains. I understand that "little" tweak with gold animation requires so much work, new animations, new sound, new data, parameters but idk maybe just adding grey clouds coming over screen and ground that is not covered getting slipper, and some lightning bolts. I was honestly not thinking that devs need so much work about adding such a usseles/not important/just visual effect. So yeah...
  14. XxPAXI2xX

    Weather mode

    Im back with new idea, water. It was probably suggested many times but i have a specific idea. I dont want you to make a water map. Have you thought about adding rain? Rain should make map totaly different. When we hear the loud tempting gold sirens the clouds go dark, litteraturly black, rain starts to fall. After 5 seconds we see little puddles on the ground, after 15 seconds map has tiny layer of water on it. When you drive your hull, you slide a little, like hornet slides normaly. Addittionaly you know how future map has like a channel you can go through, on any map that has those channels, they fill with water just like any tunnel that goes below like normal ground level. If tanker gets in the water during the rain period he floats in it. Now the fun thing is, you remember i posted a topic about skills, maybe adding skill which gives tanker a small engine that lets him move in water. Now additional fun is that in maps that got tunnels below ground ( like Industrial zone ) and that are having drop zones underneath ( in tunnels ), when they fill with water the gold spawns in water and floats in it so the tankers that got little engines can slowly drive to it and kill each other in doing so. I think it will be so much fun catching golds while slidding through map or floating on water. Additionaly you know how the map Noise has ups and downs, when you go up you need more power or help of a friend, when you go down you slide like crazy controling nothing and bouncing around untill you get the traction back. I would like you to take a look at my idea as, i think, its a lot of fun!
  15. XxPAXI2xX

    Bonuses for kill streaks

    New idea. What about adding killing streak to TDM/DM mode? The streaks could be following: Rage kill- 5 kills in a row ( rewards extra 50 EXP ) Pro kill-10 kills in a row ( rewards extra 100 EXP ) Master kill- 20 kills in a row ( rewards extra 300 EXP ) Mega kill- 25 kills in a row ( rewards extra 500 EXP ) Over kill- 30 kills in a row ( rewards extra 1000 EXP + 500CRY ) The conditions of when you can make these kills in only in battles entered with "Battle" button so there can be no way to cheat this. Also the battle needs to be filled 80% +. Also there can be added new achievements. Also there should be little place on the screen showing you your current killing streak and for following kill series the following messages in chat should be: "player12345" made a Rage kill, Pro kill, Master kill and so on. When player makes Over kill the golden msg like for goldbox appears on top of the screen saying : "player12345" made an Over Kill!" I think this will make game for fun for these mods and im hoping you will take a look at my idea even if the EXP/CRY reward/s are to big/small/unneeded. Thank you!
  16. XxPAXI2xX

    Fall and impact damage

    I understand this game isnt much realistic in terms of wepons, their ability and so on. They are based on some"future" models. But there is a thing that can be made much more realistic and thats the animation when tank is falling. What i want to say is that you need to add DMG when tank falls from very high spot down to ground. Maybe this will brake the game`s mechanics and way it is like fun or so but it isnt very realistic when you fall down from 6 floor building down to ground like in RIO map and like nothing happens. Maybe not fall DMG but some DMG to your tank, like after certain fall, you lose 20% of your speed if you fall on your wheels, If you fall on roof of your tank, then turret gets reduced turning speed/reduced DMG. All of these fetures need values on which will they happen, if you understand me- for example value of height from which you need to fall down and get all this downbuffs. I think you can get these values done with some testing and the mechanics will get even better with these changes. I would like you to consider or at least test my idea, i think its not bad! Thank you.
  17. XxPAXI2xX

    Ideas for Game Modes!

    TDM mode is now barely used among tankers, much more interractive modes, CTF, CP, bring more inerractive, fun gameplay and it makes battlefound incredibly bigger. I have interesting idea about making it used more in gameplay. At the start of the battle, system randomly selects team ( when battle gets 75% + filled on both teams ), then random player from some team that gets a function/role of the King/V.I.P tanker. The King/V.I.P buffs should be following: +300% HP for light hulls, +250% to medium and heavy hulls SPD of any type of hull +10% Now the bonuses for killing him are following: 150 EXP for V.I.P/King kill Battlefound increases 3x ( depending on his rank ) Killing him adds up 1 kill, like normal kill And the basic look of V.I.P/King: His health can be viewed in percents ( can be seen based on mechanics of seeing nametag of own team mate, distance from where you see it than, decresed or however ) Every 15/20 seconds, depending on where opponent tankers are looking, the special icon ( like a crown ) shows on their screen ( for 3/5 seconds ) so they can locate V.I.P/King easier and kill him. After V.I.P/King gets destroyed, first player on opposite team than destroyed V.I.P/King who gets spawned is being King/V.I.P. I hope you will consider my idea. It can be much improved in many ways, this is just basic idea and my view of bonuses ( can be changed depending on way you want ot balance it ).
  18. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    Im organising a charrity battle :P Today at 14:30 +0 ETC time zone. We will play Polygon CP match. The reason for it is that i need 6k crys today, firebird M2 on sale :P So if you can come at that time and support me with leaving me that 30 MIN battlefound, i will be greatfull :) Thanks
  19. XxPAXI2xX

    Club "Happy Dragons" [H.D.]

    Whats the clan turney? :)
  20. XxPAXI2xX

    Bugs and Glitches Reports [Closed]

    Reporting incredible amount of lag today on any servers. When i join game, i see battles but no player names and it takes few mins to load names and while i see left and right side, the loading bar is still in center of my screen. Friends list takes 3 minutes to open. Garage loads and then loading bar keeps loading to infinity. Help
  21. Twinse Lighter Plasma - 30% reload time - 10% DMG - 15% Plasma Speed
  22. Smoky Wider shell + 5 % DMG - 10 % Range of maximum DMG + 5 % Range of minimum DMG
  23. XxPAXI2xX

    Ideas for Supplies and Drones!

    Maybe add a super charge supplie? It would activate all supplies for 10 seconds. Costs 100 crys. What about that?
  24. XxPAXI2xX

    Ideas for Missions!

    About the missions looking like. Tiers. There should be 4 types. Common ones. they should contain missions with rewards of: 1 to 1000 crystals,1 to 20 suplies ( 1 or 2 different types ) Good ones. They should contain missions with rewards of: 1000 to 5000 crystals, 21 to 50 suplies ( 1 or 2 different types ) Epic ones. They should contain missions with rewards of: Premium account time ( 1,3,5 hours ), goldboxes ( up to 10 ) and supplies from 50 to 100 ( 1 or 2 different types ) Super ones. They should contain missions with rewards of: XT equipment, goldboxes ( from 20 to 100 ) and 200 to 600 supplies ( 1 or 2 different types ) Aditionaly, the background of the missions should be in this kinda colours and wih some nice pattern: http://prntscr.com/ecviyv It is marked with blue colour on screen shot, the place of different looking. I hope you check this out :)
  25. XxPAXI2xX

    Ideas for Missions!

    I got 1 idea for missions. Here: "Earn 1000,5000,10000 crystals from battles" (excluding goldboxes, premium) Step 1: 1000 cry ( to earn ), reward: 5 of each supplie rarity: as DM,CP,CTF,TDM missions ( to earn EXP in them ) Step 2: 5000 cry ( to earn ), reward: 15 of each supplie rarity: between the step one˙s rarity and the missions like earn 1500 EXP TDM ( little better rewards ) Step 3: 10000 cry ( to earn ), reward: 30 of each supplie rarity: +20% more common than goldbox mission Thats about new missions. I hope that you will take a look at this :)
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