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C.O.N.Q.U.E.R.O.R

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Everything posted by C.O.N.Q.U.E.R.O.R

  1. C.O.N.Q.U.E.R.O.R

    Tanki Picture of the Day - Have any?

    Inspect.
  2. C.O.N.Q.U.E.R.O.R

    Tanki Picture of the Day - Have any?

    Damn... was looking through old TPOTD pictures and came across this...
  3. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    Swift is a forum moderator, and he added a spoiler to hide my picture.
  4. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    Thanks, I'll do a bit of testing when I have time to find the perfect angle :)
  5. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    I was definitely planning on use Space. Our club is mostly Space mode parkour, AFAIK. Thanks for the Magnum input; I'll change that. Now all that's left is to get that many people on at the same time...
  6. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    Swift, master of all parkour, please tell me if this is gonna work :P I made up a parkour trick in my head last night while I couldn't sleep... So a few of you have parkoured with me in the map Berlin, and you've probably seen the giant red house on a platform that has 4 ramps leading up to it. So the way I would conquer this house is lean a Hammer-Wasp against the center of the platform, shown in the spoiler. Next, flip a Magnum-Wasp so that it is upside-down, with 45-degrees settings. Place it (Would most likely be me) right here; The jumper would be somewhere behind the Magnum, using Ricochet-Wasp. A Shaft would be lying on its side on the red flag, with its laser in the air, waiting for the jumper to appear above it. 1. The Hammer shoots its pellets at the ground. These ricochet off the ground and unflip the Magnum-Wasp; while the Magnum-Wasp is slightly raised at roughly a 45-degree angle to the ground, the jumper - Rico-Wasp - must use him as a ramp. 2. While the jumper is on top of him, the Magnum-Wasp has to fire a 100% charged shot into the ground, lifting himself up AND propelling the jumper up with both his tank and the blast impact force. 3. In this entire sequence, once the jumper gets a bit of air time, he must start shooting. When he is in the air directly above the Shaft, the Shaft releases his shot and hits him up, hopefully, onto the house. TBH, I have no idea if the Shaft is necessary, but I'm pretty sure it is. If you're confused about my little process, feel free to ask questions... pixlr.com and ribbet.com
  7. C.O.N.Q.U.E.R.O.R

    Creative League

    Feedback?
  8. C.O.N.Q.U.E.R.O.R

    Tanki Picture of the Day - Have any?

    Re-edit because my last one looked awful.
  9. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    Re-edited because the last one looked awful.
  10. C.O.N.Q.U.E.R.O.R

    Creative League

    Nickname removal is very sketchy, too. Next time, either adjust your camera so it doesn't overlap, or draw back the parts you smudged with clone.
  11. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    Pixlr and Ribbet. Yes, but Tandem parkour looks so much better than normal OMP.
  12. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    Removed background and edited out on the blue mine using Pixlr. Blurred everything except the tanks to bring out the tanks and turned all colours down except the ones on the tanks using a B&W (Black & White) tool. Sounds easy, and it is :P I actually forgot to turn up the clarity/sharpness so it doesn't look super pixelated, still looks alright lol
  13. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

  14. C.O.N.Q.U.E.R.O.R

    Parkour Pictures

    Re-edited, some of you may have seen the old one... ignore it lol
  15. C.O.N.Q.U.E.R.O.R

    Normal mode VS Space mode

    Space mode, contrary to what many believe, can actually be quite difficult. Of course parkour will be easier if you cause it to be by doing normal mode tricks in space mode - that's a given. But space mode unlocks things that you could never do in normal mode. Space mode can be hard if you make difficult tricks. Normal mode can be easy if you want it to be by doing OMP tricks with 5 people shooting at you. Same thing.
  16. C.O.N.Q.U.E.R.O.R

    [Community HQ] now OPEN

    Who's account is that o_o
  17. C.O.N.Q.U.E.R.O.R

    The GAME winners announced!

    I know, but there's no way I'm getting it back in time :P
  18. C.O.N.Q.U.E.R.O.R

    The GAME winners announced!

    R.I.P @C.O.N.Q.U.E.R.O.R 2k18
  19. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    If you guys have taken a look around the Parkour subforum, you may have noticed a topic with a list of active parkour clubs...
  20. C.O.N.Q.U.E.R.O.R

    [TQB] TheQueenBee

    A name suggestion, a bit corny but it works out: Queen Beelites
  21. C.O.N.Q.U.E.R.O.R

    [Community HQ] now OPEN

    The Clan War system is already in place, while Clan currency is being placed at the bottom of the developers' priority list behind Overdrives and Matchmaking and HTML5 (Not correctly ordered most likely)
  22. C.O.N.Q.U.E.R.O.R

    [Community HQ] now OPEN

    Because the question you're asking has no definite answer. The developers themselves stated that they didn't know when the mode would be released; how would the developers' messenger know?
  23. C.O.N.Q.U.E.R.O.R

    List of Parkour Clubs

    Hey, is our club [TQB] active enough to be added to this list? If not, please drop us a note here to tell us how we can improve our content and activity to be added to the list. Thanks much! [TQB]
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