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Posts
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Everything posted by C.O.N.Q.U.E.R.O.R
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Planned, but is only a minor concern. He probs already has a job, since TO doesn't actually pay...
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I'm pretty sure most of us only see the 5x gold. The discounts should be way better on Tanker's Day, or even Halloween.
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wat
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Testing of Matchmaking System on EU servers
C.O.N.Q.U.E.R.O.R replied to theFiringHand in News Archive
Separate button known as "Quick Battle" will be added to replace it. -
Correct, requirements say must be over 18+ if you read the reqs before applying.
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dat pepsi logo doe
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TFP is gonna win :ph34r:
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Patch Update #469 - Released 12th July 2017
C.O.N.Q.U.E.R.O.R replied to theFiringHand in News Archive
Duh. When you activate it you momentarily become an absolute beast. People generally target large targets, which you become after a giant blue ball pops up around you... -
Agent, we do not discriminate in this club. However, if you continue to disrupt the club and wrongly inform people of our rules, I will inform a mod, though I'm not a leader.
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Testing of Matchmaking System on EU servers
C.O.N.Q.U.E.R.O.R replied to theFiringHand in News Archive
Owners wanted those maps removed, so they kinda had to. -
Whoa I don't remember putting that price down that low... O_O More like 110k
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Credit to @SwiftSmoky, @Free, and F&F!
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Photo Credit to @SwiftSmoky and F&F! Original Edited
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Testing of Matchmaking System on EU servers
C.O.N.Q.U.E.R.O.R replied to theFiringHand in News Archive
How I hate people who insult Tanki without reading anything... -
On Geevuh... Anyone?
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I'd like someone to explain why this topic - http://en.tankiforum.com/index.php?showtopic=360657 - is still in I&S? Seems an awful lot like favoritism, considering the topic starter is a helper.
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Guys, I know I'm not in this club anymore. However, one thing I did notice while I was in FJ was that the leaders were quite unwilling to teach. Gab (Former Co-Leader for those who don't know), during my initiation test, seemed cold and impatient, as though I wasn't worth the time. However, when parkouring with PPS at a different time, he was joking around and seemed quite playful. Now, though, I feel like gab leaving this club has severely weakened FJ. PPS seems to have taken this the hardest, as I've noticed him being unresponsive and generally not as nice to be around. What I'm asking all of FJ to do is to just chill, spend some time together that isn't parkouring. I think what this club needs is friendship. Though good at parkouring, a club is also meant to be a place to relax and have fun together. After a while of getting to know each other, I think you'll find that everyone will understand each other better, thus allowing members to work together faster and more efficiently.
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Yes, though they didn't post a topic about it, I memorize the number of topics in N&A section, so I just noticed a new topic in Patch Notes.
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After two hours of reds joining and leaving... it finally ended.
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Vulcan needs unlimited range, but less damage for it. Why? Because you're supposed to be able to SNIPE with Vulcan... It's range is hardly more than the length of Deck-9.
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Railgun needs a serious revamp... A stock M2 Rail can't 2-shot, or even THREE-shot a stock M2 Viking, if you get unlucky. Seriously? 600 to 1200 dmg? What the heck is that damage gap? If I were a dev, I'd throw in a 25% damage boost and make it 1150 to 1500 for M2s... My point is that a stock M2 Wasp should, in no scenario, never ever EVER, be able to survive two Rail M2 shots. EVER. I'm sick and tired of working extremely hard for one turret, hoping that getting better at it would improve my luck... and getting nothing out of it.
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Why not combine the two turrets too? Plus, remove self-damage from Rico and Thunder and Vulcan while you're at it. -_- Tanki is supposed to be balanced. Striker M1 Alteration Reduces missiles per salvo to two. Each missile is slightly slower (from 570 speed to 450), but each deal a set damage of 1500(M1)/1700(M2)/1900(M3)/2000(M4). Now, if you look at the wiki stats of Striker, these numbers aren't as outrageous as you think... Striker M2 Alteration Remove splash damage, but each rocket deals 700-800(M2)/800-950(M3)/850-1000(M4) in return.
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How about a hint about who's leaving tomorrow... :unsure:
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