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indyone

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Everything posted by indyone

  1. These are tanks. Enemy of the isida should suffer damage. If Isida loses a small percentage, that shouldn't occur until the charge runs out. No healing of enemy should occur. No damage to friendly fire, since isida is trying to heal or just checking to make sure friends are healed.
  2. indyone

    Patch Update 456 - Video by Hazel-Rah

    I like the new changes for the most part. The isida is improved. I would like it to be stronger, since it can only affect one tank at a time. Some healing would be nice. I would also like to see a change made to the twins. They are too difficult to combat, especially with power boost. The twins should be adjusted in a manner similar to the hammer to help balance things out. I would like to see more changes made to improve chances for the shaft, which many times just gets destroyed by other tanks, before even taking a shot. On another note, commonly now, the fully upgraded tanks (not necessarily clans or legends) play on the same team and destroy the opposing team, sometimes the same rank, taking away the fun. Many players end up leaving and/or the battles end early. I don't know if there is anything that can be done about this.
  3. indyone

    Changes in the battle creation system

    The create battle made things more flexible. If there is not a battle to join, you could create one. There used to be multiple battles of a kind to choose from on a server and now there are one or none. Experienced players should have this option by default.
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