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Everything posted by Tank_Bastion
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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Tank_Bastion replied to theFiringHand in News Archive
Well, as a vulcan user, I'm glad to hear the weak damage is doubled. But why the auto aiming angle has being reduced so much????? :( -
1 word : expensive!!!!! might consider if it is at 75% off or 50% off
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Wait.... I can't see a list of existing clans???? Really???? I don't know how many clan has been created??? I even have to know the name of the clan first????
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I would like to join a clan, I'm mainly play vulcan and defence the flag. And I DON"T DRUG!!!!! Send me an invitation if you interested thank you.
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I see adidas logo.
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With so many designs we gave out and can save a LOT OF TIME for designing new paints. Tanki didn't take any of them. I know that might cause copyright issue, if some of us are not posting original designs. But that can be identify easily.
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My purpose is to let others players easily identify these people. They may not equipping the paint, but it can be seen from the profile. Also, clans have a better reference of selecting team mates (you definitely don't want such a guy in your team). I don't think players like to see they obtain these paints. Since it is a symbol of shame (except for gold digger).
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Paints planning on design: hacker -- can only obtained when a player caught hacking, instead of banning him, this paint will be equipped automatically and cannot be changed. These hackers can still join the game normally, but whenever a hacker joins, a statement "Hacker #Name# incoming" appear similar to that of the gold box drop statement. And the hacker's tank will self -destruct in every 2 sec. (NO don't ban them, let's make fun on them!!!!!) flooder -- can only be obtained if you have been banned for flood more than 10 times. trader -- similar to flooder, can only be obtained if you have been banned for trading account for 3 times Gold digger -- can only be obtained by catching at least 10 gold box drugger -- (I think people will love this paint) Can only be obtained by taking at least 1k supplies of any kind (i.e. 1k double damage or 1k speed boost etc., not total 1k) Admin -- or Tanki devs testing in server Troller -- can only obtained from gift, a paint that shows paint receiver used to troll his team mates. (e.g. using striker knock off team mates aim in highways, pushing team mates off the map in madness, etc) edit: AFK -- means Away From Keyboard, can only be obtained by having no responses for 2 min in 5 battles.
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Crystal BTW, why this topic is in Off-topic and Creativity?? Shouldn't it be idea and suggestions???
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Although, I personally won't do any micro upgrades until I get a M3, this can save me many crystals.
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Here are some recommendation for posting your artwork: Do only post the screen shot of Tank Viewer with your custom paint attached. Don't post the texture!!!!!! This can prevent others directly copying the image and pretend to be his/her work Use Mammoth or Dictator to display your work. Patterns can be seen on this hulls easily Also, I suggest a paint design competition should be held in a regular base. This can save a lot of work for Tanki to design the paints, and Players can enjoy having a paint they like. I suggest winners (let say 5) can be reward with crystals and get his own winning paint for free. While these winning paints can be purchase in Garage for other players. Ok, let's show my work first: Also, I do some minor change of the hull (draker colored, adding light effect).
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category Ideas for Hulls and Overdrives!
Tank_Bastion replied to Ilia.ArchangeI in Ideas and Suggestions
Instead of having new idea of hulls, I have some idea of paints (I don't know where to post so I decided to post here). Here is one of them: Give me a like if you like it!!!!! -
Actually, Rio is the vulcan dominating map.
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Vulcan is OP? Analyze of Vulcan Before we start, let talk about my rules of analyzing. 1. I only compare statistics of fully upgraded M3 items (aka M3+ or M4), since statistics lower modification will be affected by the level to unlocked. 2. Alteration will not be included in statistics comparison. 3. Notice that statistics of items may change in the future due to balancing. 4. Obvious characteristics will NOT be mentioned, unless they are important. OK, let's begin!!! Pros High firing rate Having the highest firing rate in Tanki YET, vulcan is definitely the best kill stealer in the battle field. Without have to consider reloading, it is just a piece of cake to take down a low health opponent, while others may have to reload and give your opponent a chance to run away if they cannot one-shot him. High accuracy Due to the gyscope feature, vulcan will stay in the same direction when it is firing even the hull rotates. That means if any other turrets hit the side of your hull, you don't have to worry about missing your shot. If you are be hit at front of from the back, you will lift up a while, but because of its high firing rate, missing few shots is not a big deal. Also, vulcan has the highest vertical aiming angle amount all the turrets YET. That allows you to shoot from a posistion that your opponent can't hurt you. Another reason is not related to physical, but psychological, normally when you hit by an enemy with smoky or rail gun, you know they need time to reload, so you may take risk to take them down while they are reloading. However, vulcan doesn't need to reload!!! with the "clicking" noise when vulcan hits you, it create a fear and most people will rather take cover. That's why vulcan is a great suppressing weapon. Cons Low Damage After the balancing, damage of Vulcan has been significantly decreased. Below is the statistics of Vulcan and WASP : Vulcan: WASP: As you can see, Vulcan has to take around 3.7s continuous firing in effective range to destroy a WASP. Some people think Vulcan has high damage, but it is actually not. Limited Range Believe or not, in my point of view, Vulcan is more like a mid range weapon than a mid-long range weapon. If you look at the statistics of smoky, thunder, vulcan. Smoky: Thunder: Vulcan: They actually have the EXCAT SAME RANGE!!!! If thunder is a mid range weapon, as mentioned in the wiki, then smoky and vulcan should also be the same. Slow Turret Rotation Speed Again, Smoky, thunder and Vulcan have exact same turret rotation speed and acceleration. What make it different is, Smoky and Thunder can deal more damage with one shot, while Vulcan require tracking the opponent to deal effective damage. That makes vulcan impossible to use in close range especially when enemy comes from your back, unless you have significant health advantage (e.g. Vulcan+Mammoth VS WASP or Hornet). In conclude, is vulcan OP? NO!!! Is vulcan useless? NO!!! I personally treat it as another version of Twins with longer range and a significant drawback. Whatever, it properly is one of the most easiest weapon to start with in tanki.
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Patch Update #436 - Clan system and other changes
Tank_Bastion replied to theFiringHand in News Archive
EXTREMELY LAG after this update!!!!!!!!! Ping is fine, but LOWWWWWW FPS!!!!!! -
First, I think the alteration should be able to use on XT items. XT items are special editions and are more expensive, there is no reason they have less features than the normal versions. Also, I think I think alterations (or plug-in, add-on, whatever you like to call) should also apply on hulls. e.g. increase heat resistance (good for dealing with firebird or using vulcan) increase freezing damage taken and effect (a problem when facing freeze) increase speed decrease health ...etc
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category Ideas for Supplies and Drones!
Tank_Bastion replied to Ilia.ArchangeI in Ideas and Suggestions
I think instead of increasing the amount of supplies gain from mission, I prefer limit the amount of supplies can be used in a battle. e.g. we can only use 5 supplies in total in a single battle.- 2,759 replies
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- supplies
- drop boxes
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category Ideas for Supplies and Drones!
Tank_Bastion replied to Ilia.ArchangeI in Ideas and Suggestions
I know many tankers are frustrating that many players abusing the use of supplies. We call them druggers. These players heavily affect the balance of the game which they can easily become god-like without much skills. If we look at some famous FPS games, we may noticed that supplies or similar staff usually didn't exist in the game (e.g. Counter Strike), or only be able to pick them up in the battle field (e.g. OverWatch). However, supplies are one of the unique features of tanki and use it wisely can change the battle upside down. Which I believe some players and developers many not want to remove it. Therefore, I suggest to limit the use of supplies in the battle. e.g. only 5 supplies in total can be used in a single battle. Players still able to buy and stack up their supplies in the garage but only limited number of supplies can be used in a single battle. This can prevent some players keep on using supplies and create frustration among others. It also keep the uniqueness of supplies which use them correctly is a tactic and strategy. I hope the developers really start to address this issue, since it has created massive of frustration among players. Or else, previous hard work of balancing the game will be meaningless. Other thing, about the Gold Box supply (Might not be accepted). When we grow stronger and have higher level, the 1k crystals is not that important anymore, since we need much more crystal to upgrade our tank. As a result, players might lost excitement of picking up gold boxes. I have noticed that the probability of a gold box dropping has increased, may be that's because now players can buy them with US$1. Which is a good thing as a point of view of a player. While I suggest to decrease the drop rate of gold box and in adjust the amount of crystal players gain from according to their level. i.e. higher rank player gain more crystal from gold boxes comparing to that of lower ranks.- 2,759 replies
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- supplies
- drop boxes
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category Ideas for Hulls and Overdrives!
Tank_Bastion replied to Ilia.ArchangeI in Ideas and Suggestions
For the self-destruct part, I think it should do splash damage to all near by tanks no matter enemy or ally. The radius and damage is depends on the physical size of the hull, e.g. wasp should do less and smaller area of damage when compare to Titan. If you accidentally kill an ally when you self-destruct, you will deduct scores (around the amount of killing an enemy).
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