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Everything posted by GuidoFawkes
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it is only ignited right when it leaves the turret. before that it doesn't have oxygen to start burning. combustion only starts after there's enough oxygen surrounding it. and afterwards it'd would produce its own oxygen to continue. and that is why tanks dont start burning straight away after getting a small whiff of napalm. it doesn't take a minute tho, you have any idea how much thermal energy gets released? obviously i can't tell you because i don't know the quantity of napalm they spray and other variables... but it'd only need a couple seconds.
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um... the US has used most of theirs for unprotected people, but... it can be used for tanks too. I'm guess mammoth has thicker armour so that means it'd have higher thermal heat capacity so more thermal energy would be needed. and burning after being sprayed with napalm makes sense as napalm sticks to stuff and i could be confusing this with something else but it's produces it's own oxygen needed for burning. ammo is usually stored in the hull of a tank, not the turret.
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assuming their napalm is napalm b it'd be hot enough.
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i think they changed that in some unannounced update; now legends can only play with field marshals lowest. of course you see brigadiers, you are not a legend. one rank later and you won't be playing with anyone lower than fieldmarshal. do you ever see rank brackets from legends to anyone below fieldmarshal nowadays? i know about rank spread for random but you can form battle froups with anyone of any rank, even legends
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i play any battle i want but i never drug regardless of what battle it is. there's also the challenge of killing drugers without druging in drug wars. that was the case at highways before magnum, right now magnum can kill any shaft hiding behind those walls beside the flag as well as anyone who plants those mines. if they have isidas and those magnums can't kill them then your team doesn't have enough magnums. say 2 shafts and 2 isidas on each side of the flag, thats 8 enemies in total, 4 magnums are already enough to blast those 8 enemies. right now those miners can hide behind the buildings but in the new highways map for matchmaking you can't go behind the buildings at the top, it's been made out of bounds. basically there's no place any defender/miner can hide from magnum at highways in the highways matchmaking map. and those places where they can hide from shafts are so small they're perfect places to all get killed by magnum.
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Whoever he is, he probably just respects the effort you put in and not your actual ideas. or he was just being polite.
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so battles wont be so one sided and ctf wont end 10-0 in 5 minutes. Wouldnt it be more challenging and interesting to play and win? right now battkes are either too easy or too much unbelievabily stupid noobs on your team.
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it's 12 vs 12 right now and flags get captured there all the time. I captured 4 by myself with magnun titan and i've seen my friend capture all 10 by herself in 10 minutes with hammer wasp. edit: by herself as in she took the flags from the enemy and brought it back all the way. of course i was clearing her way of enemies on the other side for her.
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Why Mammoth, Dictator and Hornet are still worth using
GuidoFawkes replied to TakeAShower in Writers' Corner
with shaft it does a lot. especially from the front. shaft doesnt have automatic vertical aiming you see -
Why Mammoth, Dictator and Hornet are still worth using
GuidoFawkes replied to TakeAShower in Writers' Corner
it does a lot when a shaft tries to kill you. because of wasp's shape it is vey difficukt to shoot a wasp fron the front due to that large gap inbetween it's tracks. -
this is really sad. i've really been looking forward for matchmaking. i have so many friends who have ranked to legend and i havent been able to play with them for soo long. I can still remember their final days as generalissimos where they would pass me every single flag they managed to steal to avoid earning exp. But ranking was still inevitable as they had to kill to win and they still got 50% of the exp from captures because they were the ones who stole the flag. and when they finally ranked to legend they stayed in the same battle until server restart even if they had to get spawn killed for serveral matches and invite every friend lower than field marshal to play with them for the last time. Matchmaking gave me the chance to finally play with them once more and i'd really cant wait for the next test to happen again.
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Why Mammoth, Dictator and Hornet are still worth using
GuidoFawkes replied to TakeAShower in Writers' Corner
and the difference in power is 200. F=ma, to get acceleration you divide power over mass. so wasp still has higher acceleration. 0.01-0.02 ms² more if you compare the m4s. and that's if they both run in stratght lines. if the route curls then wasp would accelerate even faster because of lower momentum(which is mass x acceleration) which gets converted to inertia when they turn, lower reverse acceleration and higher lateral acceleration. i dunno if this game takes friction into account tho. -
take part in xp/bp ones, those are fair. with the M4 xt xp/bp you win you could take part in other tournaments to get the other m3/4s. or if you don't get first place in xp/bp at least win m3s(second place gets you M3 xt rail+wasp/hornet, 3rd gets you m3 xt rail) and take part in tournaments without MUs or upgrade your m3s to m4s. or join a good clan.
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Why Mammoth, Dictator and Hornet are still worth using
GuidoFawkes replied to TakeAShower in Writers' Corner
i think wasp has higher acceleration than hornet... i mean even my M1 wasp has higher acceleration than my m2 hornet... The only thing hornet has is stability. but stability is for noobs who can't control impact and recoil. master your own balance and you'll be able to take advantage of the instability to shoot at higher/lower angles, dodge shaft shots with cat like agility etc.. wasp has a high enough turning speed to not get hit at angles which would make you get flipped. EDIT: I just checked, wasp does have higher acceleration than hornet. It has lower anti inertia turning reverse acceleration and higher lateral acceleration. so unless you run in a straight line over a long distance, which rarely happens, wasp would accelerate faster for the most part(there could be a short time span where hornet accelerates slightly more but from start to end wasp would always be moving at a higher speed). and because reverse acceleration is lower, hornet probably wouldnt beat wasp in the first few meteres. power isn't always directly proportionate to acceleration. you have to take weight into account. mammoth has higher power than wasp but it doesn't accelerate quicker, does it? higher power means higher acceleration only if both are of equal weight. -
the only time hunter would be useful in a no drug battle would be when there's a dictator on the enemy team. if there isn't then hunter would be completely useless. luckily mine is m0.
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If that's the case then hunter would have no effect on me :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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Pffft let me guess... 35.00 is because you only had 1 or 2 deaths, right?
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I am always the exception
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I really dont get the point of disabling the drugs of all tanks withing range when you can jusy kill all of them instantly with a nucleur bomb. oh and... when you disable their supplies do mines they have already dropped dissapear? and if they dropped a gold that hasnt been caught does it dissapear? if yes then it'd be more useful than wasp for trolling, otherwise no.
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Nives has talked about someone having godlike abilities this coming haloween... I'm guessing it'll be Godmode_ON with all 7 overdrives. and if he'll be able to use them without chargung lije how he uses drugs then omni destructor for mammoth overdrive would probably overrule invulnerability, because thats the only way we could kill him. and even if he only has 1 overdrive, its gonna be mammoth because thats all he ever uses. and charging probably wouldnt apply to him so there'd be no other way to kill him other than with our own mammoth overdrive.
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Ranked: Top 10 Stereotypes in Tanki that Need to Die
GuidoFawkes replied to marc.jp_44 in Writers' Corner
my most dreaded enemies on highways are not enemy shafts or railguns... its those hammers, firebirds and isidas. meanwhile strikers are the ones who always give me so much easy kills. -
none of the advice can be applied. example: 4 mammoths and a titan surround the flag... so they can all get killed by magnum?
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I'm also wondering if mammoth becomes invulnerable to impact as well...
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yeah... that's like saying it has a spear than can pierce through any shield and a shield that no spear can pierce through. at least one of it has to be a lie.
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even if you count maximum damage for each of the 4 seperate shots from a salvo as one shot the total would only be 3880. M4 shaft with heavy capacitors does 3900 in one shot. i fail to see your argument.
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