I would like to take the oppurtunity to say something in this thread.
Yeah, we can all agree that some of the updates since like November 2014 have been pretty bad.
But a lot of people say "those Devs never listen to us"
Well... that's not exactly true.
Let me make a few examples.
When constant "234" druggers were always taking over battles, people complained. And what did the devs do? Introduced smart cool downs! N
Now it's impossible to "234" non stop drug in non pro battles!
People were always complaining about how the old crystal box mults just joined battles for crystal boxes. And what did the devs do? Remove crystal boxes and added them into the battlefund! Thus making Gold fall more often and making the battlefund grow faster. - MUCH faster.
Sure... We all miss crystal boxes, I myself do as well. But the one thing that we certainly won't miss is those old crystal box mults! Right?
Fly hackers were ruling the maps earlier this year. - especially when Gold Boxes were falling, I mean... Fly hackers took them 90% of the time.
And what did the devs do to stop fly hackers from getting a massive advantage by getting to places where normal players can't get by themselves?
They added SD Zones on top of all houses and buildings.
Now... fly hacking in normal battles is practically pointess. Why you ask? Because all they will keep doing is just keep on self destructing!
When Hammer and Vulcan were released, people complained about how OP they were. Which they were, and I'm not afraid to admit that I was one of those people complaining too.
Now what did the devs do? Nerf them! (which means make something less effective or deserable) and they nerfed it like 2 or 3 times I believe.
In December 2014, a LOT of people were complaining about the new auto aim update. You know, when you could get easily flipped. I was one of those people too, because getting flipped every 30 seconds, especially in XP/BP battles was extremely annoying. You spent half of those type of battles laying flipped upside down on the ground.
Now, what did the devs do? They reduced the impact force of Railgun, which meant getting flipped was less often. Then... they completely removed the flipping feature :lol:
But seriously, do you guys get my point? Do you guys get what I'm trying to say?
The devs sometimes don't listen to our ideas, as there's far too many of them. But "devs NEVER listen to us?" Nah... not true.
They're not as "evil" and "corrupted" as most people think they are.