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Everything posted by WaspShaft98
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Same can be said by you about DD, you don't get affected by it, unless you get hit by the player using it Same can be said by you about DA, you don't get affected by it, unless you hit the player using it Same can be said by you about RK, you don't get affected by it, unless you are battling 1 vs 1 against the player using it do you enjoy talking nonsense? drugs ARE a nuisance (the spelling has a single 's') for many players, which is why they are reducing the durations of supplies, increasing their cooldowns, and reducing the effectiveness of the repair kit. if we, in the forum, did not point out the fact, that we do not like supplies the way they are, the change would not have come.
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gold boxes can be drugs too because when you drop them, more than half the enemy team goes searching for the drop zone, and everyone shouts "No Kill !!", so the player who dropped gold can quietly capture the flag. Unfair advantage to the gold dropper.
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sorry you got it wrong as of now, non-buyers with a little bit of common sense search for battles where they are the highest rank. so they battle against enemies of either same rank or lower rank matchmaking takes away low ranked enemies away from you, as well as choice of map. so you may get sent to a map where your only turret and only hull may not do that well, even with MUs. this makes non-pro battles even more pay2win.
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there you are, non-buyers need to run separate accounts and split up exp between those if they want to play for longer, to avoid ranking up too fast. WO5 is too early to be saying this game is fair to non-buyers, because the players you battle are still noobs.
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in maps where rail is effective, most people at legend rank will have serious protections, so even with alteration, you wouldn't find it very OP. i had a lot of fun with this alteration in the m2 ranks, because of fewer protections. you can keep a K/D of 5+ with it easily. I would say wait for september sale before buying it.
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players who dont buy buy with real money if you really played beyond missions, you wouldn't just have had 2k exp in 7 days.
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lol you guys barely play the game and i know why. you just log off after doing missions yes f2p players can do average in this game, if they just log off after missions, but thats not really playing the game you know, running around collecting boxes, and playing modes you don't like. Rank up, do well, and make me take back my words - i would love that: f2p players doing well in this game after the horrid mission updates and matchmaking in place. But less talk until you get to Brigadier, and more play.
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vulcan will anyways become OP with overdrive I used it in the may hoildays, you can basically fire forever and kill the whole enemy team single handedly with the overdrive on. IMO, vulcan with overdrive is much more dangerous than fire/freeze with overdrive, because of the tremendous damage amount it does at long range.
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all that was before missions update. we will see stats of your 'sliced' account. many free players feel like a boss on low ranks playing against noobs who can't turn their turrets and keep driving straight into walls things change once you hit the high ranks good luck
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just keep playing till brigadier, then come back and talk. even m4 hornet gets swatted away in drug battles like a housefly, which is why hardly anyone uses it when supplies are on. we'll see your k/d, cry / exp ratio and exp / hour ratio after 2 months. they speak louder than words.
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5 weeks ago, so you can expect them in garage after 2 or 3 weeks.
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who said mines don't enhance any abilities of your tank? they increase the time you are alive - killing an enemy with a mine means you won't take any more damage from him until he respawns, so your tank does not lose as much health as it should have. This is how it enhances abilities of your tank. Its not hard to use mines in non-pro battles - you just need to press '5'. if we want to use DD, DA, RK, we still have to be in drug battles. you're talking nonsense here. how is it harder to use mines than other drugs? just because you wrote something lame and i pointed out, you now target things such as english and grammar. its your english which needs work: you have used the word synonym incorrectly, plus your spelling of 'enhance' and 'druggers' are incorrect. i will happy to provide you with more help regarding information about supplies, and occasionally grammar and spellings, even though english is not my first language.
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yeah and repair kits, double armour and double damage are also not drugs as it is harder to use them because you can only use them in drug battles... totally makes sense
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yes actually thats true. they usually changed every thursday before this week. anyways, you can only get raiden and paladin in the next cycle if you wish to buy from garage.
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You get a better chance at victory being a free player (if your claim is correct) in pro battles with supplies turned off. Winning implies more crystals. I don't see free players getting too many crystals from non-pro battles.
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Even more so with matchmaking. Right now when I (and most probably buyers) see players with premium icons in the battle list of one team, they never join against them, and either try to join their team, or else look for another battle. With matchmaking, buyers will inevitably face off against each other much more often than before, because there are few f2p players who play non-pro. Pay and still lose - some will find this difficult to digest. I expect very few non-pro battles after the update. I am curious to know what impact this will have on the amount of pro battles. They could increase because some f2p players might give up missions altogether, and switch to only custom battles since there is no pro pass cost now; or they could decrease because players leave the game altogether. I'm personally not at all enjoying doing missions nowadays. Need to use repair kit each time I spawn just to be able to get a positive score in the battle. Stlil manage to win a few games, but there is no fun in victories like these. I will definitely stop doing all 3 missions everyday when update kicks in. I'll see how difficult it is do one each day. If the chain breaks, then definitely there is no incentive to login everyday. Just login on days where you have more time and only play custom battles. They will definitely not be getting any new players after the update - imagine a player with only 4k exp clicking the battle button, and using his m0s against buyers with keeper kit (smoky m1, titan m1) + plenty of supplies. He will click the red cross on top right of his screen pretty quickly :)
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4 more days till thursday
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kits usually change every thursday, and come back normally after a period of 7 to 8 weeks.
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for a moment i thought old tanki was back, and this game would be fun again, but inductive reasoning told me that was impossible, before hazel confirmed it. please remove finish first and capture flags missions and earn crystal missions. sometimes we get 248/250 crystals after 1 battle, and in matchmaking, to get the 2 extra crystals, i will need to play another drug match,, and use up 50 supplies more. keep all missions related to earn exp in any mode, because many of us have a favourite mode. dont force us to play tdm or dm if we dont like it.
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and a good chunk (> 500k?) of those crystals made in pro battles before the missions update - to complete the confession?
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I came back to Tanki after a few months - New updates ruined it
WaspShaft98 replied to RedArmor in Archive
magnum is OP in drug matches if you have good camping spots.highlands and silence are good examples (CP and TDM mode) -
okay guys since none of us has vulcan as our main turret, nor do we have a lot of protections against it, we don't want it to get buffed, so please stop saying it is UP :ph34r: also, they do reduce and increase damages. isida damage and healing was increased, while smoky critical damage was reduced in the second last smoky balance update.
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:)
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they are about crystals. Most players who play less than 10 hours a week make more than half their crystal income from missions, since battles don't reward you a lot (not enough to keep you level with exp). More exp points, in a certain way, are a punishment, because each time you rank, you lose the opportunity to play with weaker players. It is not that easy to get keep your equipment level with your rank, even if you stick to only 1 turret + hull. Furthermore, it looks like they are taking away the choice of maps to do missions in, so having a variety of turrets and hulls is more of a necessity, but not feasible for most players.
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