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Everything posted by Stratosphere
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HTML5? Flash? How to play Tanki Online on either version
Stratosphere replied to Stratosphere in Archive
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Added. We updated the page, use these links at the top of the page to navigate. Click the up arrow at the right-bottom corner of the page to go back to the top.
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Added TO 9th birthday paint and fixed dates. Thank you for letting us know. ^_^ Working alright for me. What kind of browser and its version are you using?
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Added Juggernaut, thanks for reporting. ^_^ Could you take a screenshot or something of that, I can't find that it says that on the Battle_Modes page.
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Ranked to Marshal in this Jugger battle yesterday, got too excited and forgot to notice my XP bar. I was really surprised when I ranked. :wacko:
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:o Stars are easier to get then I had originally imagined. Confirming votes should be much easier in this War, compared to last War.
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1 year on the forum. ^_^
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Due to technical issues, all the submissions for artworks in the Fan Arts Wiki page which were made via the old form can not be added to the Wiki. If you want to re-submit an artwork, please do so using the new form. Sorry for any inconvenience. The new form: https://goo.gl/forms/uoaLkrNsNSoBHgWu1
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^should be 2580 :ph34r: 2578
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Let me try and explain to you. :D So basically you have to follow these steps: Go to your Garage and purchase one of the 4 faction paints. (or in the case of the upcoming war, it seems you have to just buy 1 paint and your faction is automatically chosen) Go to a special site and login to confirm registration. (last time it was https://war.tankionline.com/ ) [The following 3 steps are what a "Turn" is in the War] [This step is referred to as the "Strategy" phase] Vote for 2 territories to attack and 1 to defend. (vote by click on territories, click "Confirm" when done. The same day that you choose where to attack / defend you must make 200 or more kills in non-PRO battles to confirm the vote. [This step is referred to as the "Battle" phase] The next day you had to make as many kills as possible (also in non-PRO battles), as well as avoid being killed yourself to maintain a high K/D. K/D will affect wether you capture an enemy territory on the map. (K/D did not apply when attacking unclaimed territories on the map) All the kills your faction made were put together, and if they exceeded a certain unknown amount(progress was shown on a green bar, which opened when clicking on the menu to the bottom-right of the map on the War site), you would take the territory during the next "Turn" (if 2 or more factions were fighting for the same territory, the one with the higher overall K/D would take it). Steps 3, 4, and 5 will be repeated as long as the War lasts. During the last War, a player would receive 3 containers for each completed turn. Winning the War happens if these 3 conditions are met: A faction has captured the Nuclear Rocket (this is in the very center of the map and is the object winning the War.) The faction successfully defends the Nuclear Rocket for 1 whole turn. The faction has at least 10 points of both Survey Data and Rocket Fuel. (this is obtained from territories on the map which are captured by your faction. Every turn all factions will earn 1 point of both resources from their Capital cities. There are special regions on the map with Survey Data Centers and Rocket Fuel Factories, which will earn you 1 point of both resources every turn.) The players who were part of the winning faction receive double the Containers and a unique animated paint. (players were part of losing factions received their containers as well, the only thing is that the winning faction received double containers.) Now that you have read this basic explanation, start reading the past War Heralds and you will get an idea of what War in TO is. If you now read the main topic of the upcoming war you can know the differences between this and the last War. NOTE: This new War will be a bit different, such as using Stars instead of K/D. The above is all based on the last War, prizes, etc will most likely change for the upcoming one but the concept remains the same)
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Corrected for all turrets with the mistake.
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Corrected for all hulls. Nice of you to find these little errors. ;)
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Corrected, there was a mistake in one of the Micro-Upgrades steps cost. Thank you for reporting. ^_^
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Predator at 79 700 crystals. However, the Siberian product kit contains a combination of M1 and M2s (M2 Freeze, M1 Hunter) and is available for 88 335 crystals.
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Product kits work on a random rotation, so fixed 'Next week' information cannot be added.