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Posts
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Everything posted by medicguy
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Oh, I see why we're having a problem. I meant sitting there with a teammate. Where my damage was secondary to my staying alive and keeping them alive so they could do damage, because twins etc are a lot more effective at long duration fights than energy based weapons. Isidas now kill you faster, but it's a lot more pleasant to play against a drugging isida now. Just do enough damage between their RKs and it doesn't matter how many kills they're getting, because they're respawning and you have a break. Before, as long as somebody was within range they had a constant slow repair kit. When they ran out of juice, pop a RK and you're good to go for another 10-15 spawn kills. It happened to me a lot, anyway. Maybe high ranks were different. Anywho. I see your point. Still disagree, but I think it's a playstyle difference.
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Uh, yeah. It was a nerf to me. Perhaps you play it differently. I'd take the old (lower) damage and self healing back in a heartbeat. I don't care what the DPS is if I'm dead. It was OP with drugs, and I understand the nerf. It's just a healing oriented gun in my mind, and giving it more damage and removing some of its healing felt weird. But hey, if DPS is the only thing about a turret that we care about, then sure! What a buff. Much wow.
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Ever since the isida nerf, this account has been creeping down from 8 D/L. Today, as of 4 minutes or so ago, I crossed the break even:( Kills: 7465 Deaths: 7466 RIP haha Until I cave and break out the supplies (outside of golds, that is. I do drug during golds) it's going to keep migrating down. (I'm bad at posting screenshots to here since I don't have lightshot, oops.) P.S. I'm sorry, I was going to just put my profile screenshot in the picture of the day, but couldn't get it to upload. This is probably still the wrong place. Sorry mods...
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Dear whoever had this idea, Thank you. I've been and will continue to be very busy with family and skiing (wooo) and I've already missed two days of missions. It was such a nice surprise to still be in my week 4 chain. Much appreciated. Happy holidays
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Just like 99.999% of users didn't ignore the plentifully dropping black boxes during that fiasco. TO really needs to monitor the system for 20 minutes after a server reset to make sure any changes they implement don't ruin everything. If it's an inconvenient time in Russia, hire a guy somewhere else to just watch chat and a few battles of each type for an hour or something and text the devs if there's something amiss. This bug was immediately apparent and ran unchecked for, as with the black boxes, almost TWO HOURS before the servers went down to fix it. I understand that mistakes happen, but this makes two very obvious, very serious bugs to slip through in just a month. A little more caution on the part of the developers or whoever releases updates would not be a bad thing.
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Servers just dropped. I think we're getting a fix, finally. Geez.
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I have additional screenshots of players experiencing (and exploiting) that magnum glitch if mods want them. But otherwise I think that video shows pretty well. Fix soon please. Magnum is OP as is.
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Quick question. I've had a few battles where my whole team has a 0 displayed for rewards at the end of a battle. I don't watch my crystals closely enough to notice if I get them and it's just a display error, or a more serious problem where we don't actually get crystals. I have a screenshot of the most recent one, if you need to see what I'm talking about that I can upload later. Sorry for the noobish question Thanks!
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How many players actually had more than 300 friends? Just curious how much this attempted fix will actually do...
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I ended up catching over 200 of the bugged boxes. 14 paints, ~145k crystals, several weeks of premium, and thousands of supplies. RIP, haha. I am bummed though. I ranked during the madness but they rolled back so I have to re-earn a thousand XP. Not a big deal but I was excited for isida m2 finally.
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