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Everything posted by JAGMAN2468
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Nice Person! I knew you'd get an article in the newspaper one day :lol:. Also super well made, and I like how you took the extra time to explain protections. I liked the way you mentioned Nem in there lol. Hopefully he shows his face again one day.
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.-. wow rip, I remember May Holidays 2 years ago is what got me hooked to the game.
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Hmm, the prizes do seem nice... Now I just need a good topic to write on.
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Matchmaking needs serious work.
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The Russian Wiki had all the stats before alts were even released.
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I commonly use Firebird, Thunder and Twins protections but in some cases I'll use a Rail or Smoky protection. Reason why: Firebird: Most alts give fire effects and Firebird is the most op turret right now. Thunder: Thunder's are tedious to fight without a protection as they do a lot of damage and their impact can be annoying for shafts Twins: Twins are just annoying to go against as a shaft, so I use this protection.
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Shaft Hornet is the best ;)
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What I meant by energy was basically it refills the yellow bar instead of their health. And yeah, the smoky alt might be a bit too op, I'll look more at it. Thanks for replying!
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Yeah it was great while it lasted, ending right near our 1-year anniversary :(.
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I had a couple more ideas so I thought I'd write them down here :). High-Precision Aiming (200K, Shaft alteration, unlocks at Marshal): The loading mechanism is switched to a depleted uranium type launcher such as Railgun's, this increases the speed of the shots to such a number that they pierce through enemies. + Piercing effect to all shots + 75% Penetration + 25% Arcade max damage range + 25% Sniping Reload + 25% Arcade Reload Voltage Receiver (150K, Isida alteration, unlocks at Lieutenant-General): The nanobots are given special capabilities that further help your teammates, unfortunately some of their current skills have to be swapped over. + Streams now reload teammates energy (Healing power /sec (XP is still earned but 25% less) + While attacking slightly decreases enemy firing speed (-20%) - Streams no longer heal - 33% damage + 33% energy consumption Blast Freeze (120K, Freeze alteration, unlocks at Brigadier):The Freon is switched to a slightly different variant that leaves sleet for other enemies to slip on after destroying an enemy. + After killing an enemy leaves a icy circle that other enemies can take effect on (lasts 7 seconds, diameter is 15 meters) + While in area: + 2 freeze time every second - 20% freezing power - 10% damage Toxic Rounds (130K, Smoky alteration, unlocks at Major-General): Replacement for the standard cumulative shots with toxic rounds. Critical hits will only deal half of your normal damage, but poison the tank instead. While poisoned the tank will take extra damage from all shots. + Critical hits poison the enemy (for 6 seconds, does not stack*) + The enemy receives 15% more damage while poisoned - Critical hits do no damage - 30% critical chance (20% critical chance would be 14% instead) *Even if an enemy has already been hit by a critical shot will set the counter to 6 secs
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Thanks for your input! I agree that the -15% damage on Freon Band might be a bit too low. Looking back it makes sense that Supersonic Loader would increase range. Lol yeah Electromagnetic Pulsation might be just a bit op.
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Alteration Ideas: Lingering Flames (Firebird, unlocks at Marshal, 200K crystals): After destroying an enemy, the enemy's explosion burns all nearby enemies. Unfortunately the napalm needed for this operation is slightly weaker than the usual. + Enemy explosions burn other enemies (Range is 15 meters, tanks effected get + 5 burning time) - Burn only does 200 damage instead of 300 Freon Band (Vulcan, unlocks at Brigadier, 100K crystals): While overheating, Vulcan will go into hypercooling mode which not only reduces the max burning time, but adds a freezing effect to your shots. - 25% max burn temperature + Shots have freezing effect + Only when overheating + 20% turret start up time - 30% damage Electromagnetic Pulsation (Thunder, unlocks at Marshal, 200K crystals): Switches the current firing method to a electromagnetic based one. Shots are fused with electricity and can stun enemies. + 0.5 sec enemy stun (per hit, tanks effected by splash are not stunned) - 50% range (Shots can only travel half the distance) - 20% damage + If too close will also stun you Supersonic Loader (Hammer, unlocks at Major, 160K): The loader is switched to a much more powerful ejector, the shots impact power is increased greatly as the result. + 50% impact force + 15% range + 60% recoil + Shots no longer ricochet
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M3's at brigadier now .-. I feel like that's way to early to be able to get m3...
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Trust me, if it means that they're currently lose money, Tanki is working on it. There are many issues that can occur that are not the fault of the programmers themselves, but the actual software they're using. In this case, I bet that PayPal received some sort of update which caused it to clash with Tanki's code. Since they've likely never had this issue with PayPal before, and they don't know where the issue is coming from, they have to check all their code and run numerous tests just to find the issue. When they finally find the issue, they still have figure out a way to fix it... So basically what I'm saying is don't be so hard on them, just be patient for a bit.
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Very nice story!
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Crypt Paint : I programmed the paint in python, and then imported it to TankViewer. (link https://repl.it/@JAGMAN248/Crypt)
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Wow thanks!
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1 year later and still no overdrives...
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Yeah I remember this happening to me once before. It's an odd glitch.
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The link is still broken... Please, could someone tell me where I can get the editor?
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Contest [Halloween Special] The Halloween Horror Story
JAGMAN2468 replied to Flexoo in Newspaper Archive
Beatrice It was a cold October night when it happened. October 31st to be exact. I was sitting alone in my easy chair sipping some hot cocoa when I heard the scream. “Beatrice?” I yelped. No, it couldn’t have been her. She had been dead for the past fifteen years. A stab of fear struck my heart, and I slowly got up and crept towards the sound. When I reached the kitchen, I quickly lit a candle and waited there listening intently. Nothing. It must have been my imagination. I walked back to the sitting room and looked out of one of the gloomy windows. A maelstrom of a rainstorm outside howled angrily. I was about to get back to my chair when something peculiar caught my eye. A strange figure stood in the distance. It wore a white dress and seemingly was, floating? I looked up at it’s face and a scream of horror lept from my throat. She had no head. The icy claw of fear gripped my soul. My hands started shaking so violently I had to grip the window sill to stay still. The figure raised her hand, and pointed. Straight at me. “NO! NO! NO!!!” I shrieked. I fell to the floor and placed my head in my hands. I had killed her. Beatrice, my sweet Beatrice. I wept there for about a minute until suddenly I felt a cold hand grip my shoulder. My muscles froze in place, I lifted my head and there she was. My Beatrice. “No… Please, have mercy on me” I whispered. She took her finger and wrote a message on the wall. These words shone in bright red “Just like you had mercy on me”. I took her ghostly hand and weeped. “I’m sorry my beloved. I-I was furious, I couldn’t contain myself”. She jerked her hand away and placed it on my head. The memories came flying back. I remembered every detail now. I had been extremely drunk that night and had just come home from a party. As soon as I had entered the door I found Beatrice there, in the sitting room with another man. I was infuriated. How could she betray me like this, I never even considered the thought that she might have not have been having an affair with him. I grabbed my axe from the wall and charged over. Despite the man’s shocked looks and confused muttering, I promptly cut his chest open. Beatrice screamed at me, and ran over hitting my my back. Blind with my anger, I swung around, and by doing so, beheaded her. After realizing the horror I’d just done, I took the bodies and buried them in my backyard. I told everyone I knew personally that Beatrice had died from a terrible disease, but I knew the real truth. She took her hand away. And I looked up somberly at her headless neck. I stood up and took her hands. “Beatrice, my love. I know what I did can’t be undone. But I beg you” I sobbed out “Please, forgive me”. We stood there for a couple moments, holding each-others hands. Finally she drew her hands away and wrote a new message on the wall. “I forgive you, my love”. My heart filled with unfathomable gratitude. I turned to hug her, but she was no longer there. I turned back around and neither was the red text on the wall. Dizzy with shock I walked back to my chair and sat down. The embers still burned in the fireplace, and my coca was now cold. Though now a strange peacefulness, an emotion I hadn’t felt for fifteen long years, lingered within my heart. -
Thanks Nem :D.
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The recent buff made Thunder even more useful. Right now the problem with the turret is that high protections are extremely common for it at high ranks. When MM puts me against Legends (Which it does on a regular basis <_<), I have literally no chance against them with Thunder. I'm not sure if there's a way to fix without someone on either side getting annoyed but yeah... Also since I'm here I may as well talk a bit about my opinion of the alts: Subcalibre Rounds: I really don't see a point in getting this, it basically turns Thunder into a weaker form of Smoky. Only place that it would really have some use is in small maps like Hill. Small Caliber Charging Machine: This one is slightly more useful, but still not that great. It's not that useful in regular battles but great for parkour and OMP. "Sledgehammer" Rounds: In my opinion, bad, basically it turns thunder into a fast firing short range turret, with the splash. -90% range means you're losing a ton of damage. Literally, to get max damage you have to be a range closer than Isida can reach. Really not worth an extra 20% reload, it should be at least 30% extra for that bad of a debuff.
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He got banned from MoF for various reasons. Then Pixie left shortly after, idk if there is a connection.
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She left a while ago... I think when darester got banned.
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