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Everything posted by r_Kirby4
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Well, why doesn't Vulcan/Twins have semi as alterations?
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I am not willing to read all those replies and I want to note I left the game about 4 months ago. As a past Striker (main) and Railgun (XP) player, I can safely say which is more difficult to play efficiently with. I never really played Magnum and I never will, and on the first place of skill-hungry turret of all turrets I'd obviously put Striker, but between those 2 I'd put Railgun, honestly.
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GGs guys. We lost, but being an underdog as hell in such intense last rounds is a big achievement. Greetings from Croatia.
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Wrong order of rainbow colors there m9.
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I have surprisingly accurate predictions as well:
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I have difficulties.
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Time to check Sun for some water.
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I don't know what this is and neither I want to. Unless I want to check out, but I'd do that in Incognito because I don't want recommended normie videos.
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Ultimately, we might not have our best players ready for this, but I believe in Croatia's 20% chance. It must happen. You expected a lot, you were shocked a lot, it's not news if England loses tomorrow, it's 2018. GO CROATIA! #CRO
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Tanki Online Wiki = Help 2.0
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https://en.tankiwiki.com/index.php?title=Special:UserLogin&returnto=Main+Page A login page for the Wiki. It can only be accessed via direct link. Guess the button for Login was hidden to prevent fraud, hacking into accounts as much as possible, but this is accessible to everyone. Anyone good at his job would find this link.
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I thought I still remember the vlog where they said about removal of Score section from DM because it was no longer relevant. It definitely was a thing. I am 99% sure it did exist. I cannot recall when and provide proof right now.
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I thought you do not accept ideas about removed features, and this is one of them. Don't you think about when you declined some other ideas with valid reasons why to bring them back like you did in this one? I mean, some other people also did ask for implementing back old features with very valid reasons and explanations why to, while getting a rejected tag. Also, I am just guessing this is a Merge of Under Review idea, because you wouldn't put a Merge tag if it's actually a Merge of a Declined idea, would you?
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I had serious difficulties also was multing in madness battles just to do this out for once and all :ph34r: with falling on those as a newb. I think I even have a screenshot of myself first time landing on one, but it's lost somewhere deeply. :lol:
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Dark Meth Night
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Well at least you can quote whole text-wall to criticize it with a uncapitalized commaless sentence without reasoning your arguments. I agree that I know neither explaining or understanding very well, but can you at very least explain what is "marketing bad strategy"? Just want to clear out literal meaning of your reply (in case 'marketing bad strategy' means 'bad marketing strategy'): I explained and understood bad marketing strategies badly. I couldn't agree more to that. I have no clue and neither I would want to involve myself into it. I am not showing-off and I regret posting on this forum.
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Me neither. Tanki Online is addictive enough, I don't think this would help much. Daily Missions were the update that kept at least 60% players in the game for an additional few months or years, especially non-buyers. Daily Missions actually made it that you cannot compete in this game anymore without having that little advantage from those, and players couldn't know if they'd want to keep playing or not when they have more time - which led to half players of TO to just logging-in, completing a mission and logging-off. It was a problem for me too - I just couldn't lose the chain. This fortunately changed lately, (fortunately for players, at least) so, I don't know, it probably is marketing strategy. This may be not related to this topic, but speaking of marketing strategies, I'd also want to mention Gold boxes and Paints which both also started to losing their value and are buyable for relatively overpriced prices. It simply seems like something they saw it worked and it worked again so they might apply this on future products with small changes. It's all the same story if you take a think if you didn't already.. supplies, daily missions, gold boxes, paints and next in line batteries for drones - all start from being uncommon and rarer than now (or overpriced) then slightly going to be overused, then getting buffs or drops in prices, or as they tell you, then making them pricey and putting the rest in the Shop (this might not be true to detail or at all, but there is something in relation with each other if you take a think). I wouldn't implement this for experience bars, -1.
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EMP mine?
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Same but 1998! Croatia! :P
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They were lazy to patch that probably.
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