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SplashGun

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Everything posted by SplashGun

  1. SplashGun

    #killFreezeFirst - #killMagnumSecond

    Ethical?? Ethical?? This is kind of funny, if not being so frustrating.... Typical big organization of nothingness..... .
  2. SplashGun

    #killFreezeFirst - #killMagnumSecond

    Oh..devs listen to us? Give me a break... you're just being funny. Complaint book is already full of complaints no one reads. It is buried so deep in the Forum no one knows it even exists. So pls, stop being hilarious. I can't stop crying from this laughing....
  3. SplashGun

    #killFreezeFirst - #killMagnumSecond

    Hi all, Balance of battles have gone to the worst. Devs do nothing. We need to have remedy ourselves. Therefore I propose a campaign #killFreezeFirst #killMagnumSecond
  4. Ok, now there were 4 freezes at one side alone in CTF. It is the most satisfying thing at a moment to kill those OPs.
  5. Hmm.. did not see it as a question. Anyway.. good for all to know.
  6. Only one question remains? is there similar game in the markets which would be nicer to play?
  7. Well, I have Well, I have been playing at least from 2014 with different accounts and I can definitely tell you that in the old days skills did have much more say to the game than now. The turning acceleration of Wasp was far superior than it is now and it did a big difference. Over and out.
  8. The main argument is still that this game is now an arcade mode P2W -game when earlier it was closer to F2P game where skills did have a bigger difference than they do now. Wasp and Hornet are more close in terms of performance than they were earlier. I loved the earlier very agile wasp and still use it, but it is not that nice anymore. Hunter and Viking are more close in terms of performance than they were earlier. Magnums? Easy to kill by "just going up close". Easier said than done, when two magnums sit on top area behind some wall. I do know freeze was buffed just recently, and I was discussing about the state of today,
  9. This game has turned from skill demanding tank battle game to arcade mode of fighting game, where skills are not credited in the game play as they used to be. Now a mediocre or even a noob player can make him/herself to a P2W hero. - Balancing hulls to be more of a same in each category - Bringing Overdrive to make it easier for noobs and buyers to stay alive and deteriorating the need for skills. - Bringing drones and batteries to finally neglect the skill factor. - Bringing OP turrets like magnum and freeze into the game. - Making "Catch the flag" mode to a "Steel enemy flag from your team member" mode (flag now gives you 100 points (100% increase) - Bringing match making and forcing to play unwanted maps in 10 min battles and destroying the social aspect of the game with it. The "skill" of using drugs? We should discuss the skill of using the selected hull/turret combo, which in in the core of the game. This game is in a death spiral. Current player base does not support F2P mode anymore, due to past mistakes and due to age of the game, and that's why game is now just milking the last drops from buyers before the Byebye.
  10. Why all these crazy weekends? All druggers will just emerge and ruin the already ruined game even more.
  11. SplashGun

    Complaint Book

    Why on earth generals need to fight against legends and generalissimos in DM battles? The starting position is already not fair when some have access to M3 equip and some not? Talk about balancing? Give me a BREAK. You failed, once again.
  12. SplashGun

    Social aspect of the game is totally lost due to MM

    No time to get to know other players like in the old times, when was able to play same map many times.
  13. SplashGun

    Massacre Strategy Discussion

    This is strategy for CTF: 1) Raise defense to mid-ground so you can also support attacks. No need to stay at base. This is the key to the win. 2) Long range turrets to support attacks from little hills in mid-ground 3) isida, twins, fire, freeze to attack and get flag In many maps it does not make sense to defend at base but at mid-ground, but on some maps it is essential to defend also at base and not too far away.
  14. SplashGun

    Mult Problem in Pro Games And Matchmaking.

    nnyyy fat rico started shooting me when I was trying to kill flag carrier, which stoled our flag. Also voted the bugger drugger boogie noobie.
  15. My proposal is just the opposite. It would better recognize skill and talent. Regardless if you are buyer or non-buyer.
  16. SplashGun

    Mult Problem in Pro Games And Matchmaking.

    Tanki is not listening its players at all. Very Soviet type of system. Discussion is outsourced to mods, who cant do anything. There is no real customer interface in this game. I'm getting really pissed off.
  17. SplashGun

    Mult Problem in Pro Games And Matchmaking.

    So I should be recording my game the whole time I play Tanki? Give me a break. You know it sounds ridiculous and IT IS ridiculous. You need to give us better way to get rid of mults. And pls tell us what do you do with votes received? It is not transparent at all, maybe you do nothing?
  18. SplashGun

    NEED nominations to recognize skill and talent

    Current ranking system general, marshall etc... is mainly indicating the hours and/or crys spent on the game, but says not much about the talent of the player. I propose a new parallel promotion system, which gives players titles based on their skills and talent in the game. That would give recognition to both non-buyers and buyers. Few parameters in the new promotion system could be - drugs usage: number of drugs per hour played - cry usage: number of crys per hour played Other possible parameters: - K/D ratio
  19. SplashGun

    Mult Problem in Pro Games And Matchmaking.

    attacked me without a reason and flipped me over the edge. Very stupid behavior for no reason
  20. SplashGun

    Bugs and Glitches Reports [Closed]

    I wonder why bother, but anyway: When will you finally fix the "ammo not working" -bug? It is so annoying when in the heat of the good battle ammo stops working after a lag. Only way is to leave battle and often some else takes your place in the battle. This has been issued so many times already but nothing happens. As it is useless to ask you to fix the bug I only ask. WHY are you not fixing this bug?
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