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Posts
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Everything posted by Sir_Duff
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There basically is a splash damage module... Because if you're using thunder, then get thunder protection xD
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Just a small smoky buff Isn't it just sooo annoying when you shoot someone with smoky, and you would have killed them without a critical hit, but you still got a critical hit? Yeah, they should make it so you can't get a critical hit if they're going to die without it anyway... because: WHAT A WAIST OF A CRITICAL HIT!!!!!!!! :D Let me know your ideas below, thanks!
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Valid Shaft's fully scoped mode - ability to see active drugs.
Sir_Duff replied to Desty in Ideas and Suggestions
I Like this although I'd never play cause dis game dead and P2W -
ok buddy. I hate over dirves the game is guna die.
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"important".... uhhh.... is it opposite day?????????
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100000000000000000000000000000000000000000000000000000000% pay to win
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Clan notification will not go away. Says there are eight tankers requesting to join, even after I checked. Plus it always says there is a new member. Please fix this glitch/bug. Thanks!
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CLAN NOTIFACATION WONT GO AWAY AND ITS SO ANNOYING I can't get the clan notification to go away. it says that 8 members requested to join even after I checked, plus it always says there is a new member. please fix this glitch
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Maf, yep. Let's wait another year before that happens hahaha.
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valid Hotkey for quick view of battle from above
Sir_Duff replied to smokeyh2 in Ideas and Suggestions
This may render some current tactics obsolete, such as hiding the flag in different places during a flag exchange or sneaking into the enemy base. But other than that I like the idea. Would definitely allow you coordinate your actions better such as choose the best direction from which to attack or check if any areas of your base are left undefended. They already made flag indicators so it doesnt matter -
Well, they could make it have 4-5 settings, so it wouldn't be that hard if they did it that way. :huh:
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Probably way too much humbug when the devs are so busy fouling up the game with pointless updates, nerfs, and buffs. yep It's probably quite complicated to implement. I assume that animated paints are GIF files, and as far as I know, it's not easy to just change the speed of a GIF. Anyway, it just doesn't seem like something worth implementing. Like MM was worth it???
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Speed of animated paints I think it would be very cool if you could change the speed of animated paints. But the speed should not be too fast, or to slow. This step should not cost any, because animated paints are already very hard to get hold of. The reason I think this, is because paints like spectrum, are to slow. Plus it's fun to have them they way you like them.
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valid If enemy self-destructs, kill goes to tank that dealt most damage
Sir_Duff replied to Zehmiel in Ideas and Suggestions
I think that you only earn a death. I don't know what made them think losing a kill was a good idea but anyway.... yeah. -
I think it would be really awesome and cool if you could get 6 months or more of premium in a legendary container!!!!
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If your m2 is 3 mus it would be white, 6 green 7 blue and the 8-9 purple. Just a thought.
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much like matchmaking :D
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-_- no one cause xp players know just fine how to play. XP is good to attack since it deals good damage. You'll Just die faster, that's why you have to be quick and not, not turn your turret.
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Which turret is best for stealing kills and who's kill is easiest to steal
Sir_Duff replied to Coat in Archive
Defenetly Railgun. Most easy to steal from is probably also railgun xD -
Totally agree!!!
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I agree with you, but I like the shorter 10 minute battles, except now I can't beat my friend with "highest K/D in one battle" anymore very easily XDD
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