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kNormal

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  1. I have a dumb question. My tanki-playing device is a laptop with following specs: OS: Windows Vista Home Premium CPU: Core 2 Duo T6500 @ ~2.10 GHZ GPU: Mobile Intel 4 series express chipset family I use the flash client for playing normally, but I'm curious as to which of my browsers could handle the html5? I have Chrome 49, Firefox 52 (final version for ESR channel) and opera 36. I'm assuming IE 9 is out of the question. Running the flash version on browser proved too laggy so I use the client where I get a solid 15-30 FPS. I used chrome 49 (it's the latest version that still supports vista) on HTML5 and it loaded Ok-ish but when i jumped into a battle it loaded, than my screen was just the interface and the bolted metal background, no gameplay whatsoever. I used the 'Inspect Page' function and i saw a couple of errors i don't understand, but some of them I think were linked to failure to show the battlefield. Any thoughts? If this helps at all, here're my browser scores from html5test.com
  2. These alts that I'm about to suggest will be similar and call for a new game mechanic. Alteration 1 ( Railgun ): Incapacitative Shells This alt could make rail super different. "Replaces the depleted uranium with a modified nano-shrapnel projectile that cannot pierce through multiple tanks but tears apart the protective systems of the target's module. To accommodate for modified ammuntion, the coils are recalibrated, resulting in the increase of reload time. " + Railgun can now knock-out a random module of a target's protection temporarily. This can only target 1 module at a time. - Reload time increased by 50%, and penetration is removed. Alt 2 is for smoky. Its called "Fragmentary Ammo" This acts similarly to my aforementioned alteration, except instead of utterly crippling a module completely, it incrementally weakens a random module. This perk removes crit damage. This perk is activated each shot, but the initial damage of the round is cut in half, and reload takes twice as long. Available at M1, and the protection reduction is always 1%, and the max reductive total per module is 10%. Pros: Chips away at individual random modules. Cons: reduced reload, crit damage removed, initial damage reduced. Tell what u think of these alts. I'll add more details on these mechanics soon.
  3. kNormal

    "Let's be Tanki Friends" Event

    I think I got that error a while ago, when i was trying TX on a vista computer It could be that ur pc doesn't meet sys req, what are your pc specs?
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