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Genuine_Noob

Tanker
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Everything posted by Genuine_Noob

  1. Genuine_Noob

    Let's Discuss Smoky!

    i'm not a fan of the crit damage so maybe it would have been wise to invest in cryo and incendiary fair point, but tankers are starting to get fed up with it and you can notice more and more protection against smoky and its one of the turrets that modules effectively shuts down it threat. also do you think the heavy price is justified?, knowing well that alterations like duplet and electromagnetic accelerator who have much more impact on the game play of thier respective turrets with virtually no downside are far less more like halve the price exist.
  2. Genuine_Noob

    Let's Discuss Smoky!

    does anyone regret buying autocanon ? the only thing it has accomplished is make smoky more annoying. i mean its it's one thing playing with it and feeling its shortcomings,another is being on the receiving end of it, just a crap twins if you ask me. don't get me started started on the price tag 180k it's too expensive for what it's worth compact fuel duplet stable plasma minus field uranium incendiary band sledgehammer destabilization round and electromagnetic accelerator ( tested and some owned ) are all terrifique alterations yet far less expensive. i can't be the only one that's feeling disappointed ??
  3. MM game is infested with melee and close range turrets gee i wonder why ?
  4. Genuine_Noob

    Let's Discuss Smoky!

    good job dev unironically
  5. Genuine_Noob

    Turret Balance, "Nuclear Energy" and More

    before i could fire a single bullet i was dead
  6. Genuine_Noob

    Turret Balance, "Nuclear Energy" and More

    logged in with glee at the idea of 1 of my fav turrets has been buffed only to find out that they found a new way to trash it GG :huh:
  7. Genuine_Noob

    Turret Balance, "Nuclear Energy" and More

    its vulcan time baby :lol: :lol: :lol:
  8. Genuine_Noob

    Let's Discuss Smoky!

    i am quite frustrated with how weak this turret is compared to others of it class but it still a great one and very versatile i feel that if the dev increase the range of maximum damage that would solve the problem
  9. Genuine_Noob

    Let's Discuss Smoky!

    so are the dev gonna fix this crappy turret or nah
  10. Genuine_Noob

    Let's Discuss Augments

    can anybody explain to me the downside of minus-field alteration ?
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