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theFiringHand

Tanker
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Everything posted by theFiringHand

  1. theFiringHand

    Masters of Parkour 2016 Winners Announced!

    The judges have made their decision. The video is valid. End of story.
  2. theFiringHand

    Masters of Parkour 2016 Winners Announced!

    Well done man. We really enjoyed your tricks.
  3. theFiringHand

    Masters of Parkour 2016 Winners Announced!

    Still nothing really wrong with that.
  4. theFiringHand

    Masters of Parkour 2016 Winners Announced!

    All it's saying is "I'm a killa", which is not a call for violence and does not contain information about methods for violence etc.
  5. theFiringHand

    Masters of Parkour 2016 Winners Announced!

    ===Winners announced. See the original post===
  6. theFiringHand

    Update 428 — Parameter tweaks and more

    Are you REALLY sure you want us to do that? :D
  7. theFiringHand

    Update 428 — Parameter tweaks and more

    Lol, whatever, I won't argue about it.
  8. theFiringHand

    Update 428 — Parameter tweaks and more

    You're not hurting my feelings. You gave your feedback in a decent and well-mannered way, and I respect that. As for the point on Tanki easily balancing everything in a matter of a few hours, I must respectfully disagree. Even the almighty Blizzard has a really hard time balancing their games. I was an original beta tester in World of Warcraft (downloaded the game using a dial-up modem lol), and more than 10 years later, Blizzard are still tweaking the balance in that game. And guess what. It's the same in Overwatch and their latest character Sombra, whom reviewers are already calling overpowered. Look, our devs might not be getting it right the first time around, or even 100th time around, but I can assure you none of them are walking into the office with the firm intent of ruining the game and your fun. Of course, some of the things they do, actually do end up ruining your fun, but this whole thing is a process. The devs are in the constant process of moving towards the perfect balance, and in the meantime they're working hard on implementing new and exciting features (such as the clan system and new turrets) to keep the game alive and competitive. Here's the thing — when a game is done and dusted, you have a fixed goal for your balance. Nothing new is being added to the game, with the exception of a DLC once in a while. But with an MMO, the pace of development is breath-taking. It's like sprinting a marathon distance. Seriously, think about it. You're working as fast as you can towards a goal that instead of getting closer, just gets farther and farther. Honestly, now that I think about it, if there's a hell for programmers, it would probably involve programming an MMO lol.
  9. theFiringHand

    Sale on Premium Passes for 48 hours!

    Sale is over. Thread closed and archived.
  10. theFiringHand

    Masters of Parkour 2016 Winners Announced!

    That post dates back to 2015. No, we will NOT have two categories of winners as mentioned in that post.
  11. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    I'm really sorry but I can't disclose anything at the moment. As soon as we have anything worthwhile to share, we'll share it on the V-LOG.
  12. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    No definite date for those yet. Sorry.
  13. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    The explanation has been given many times. Devs are trying to work towards a more balanced game. It's not easy to achieve, obviously. But that's the goal.
  14. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    Yes, we're good friends and we meet up for drinks and a bite to eat every time he comes to Malta. Met him 2 weeks ago in fact.
  15. theFiringHand

    Episode 117 of the V-LOG is here

    We don't have a release date yet. We'll give out more information when we have it.
  16. theFiringHand

    Update 428 — Parameter tweaks and more

    Hey all. I understand that some of you may not be happy with these changes. But remember that the results after every change are being closely monitored, and further tweaking will be made according to what our analytics show us, exactly as what happened with Isida. I'm not saying the changes will be reverted, but we'll continue making small tweaks regularly with the ultimate aim of achieving a better balance in the game.
  17. theFiringHand

    Episode 116 of the V-LOG is here

    New V-LOG coming soon. Closed and archived.
  18. theFiringHand

    Episode 117 of the V-LOG is here

    [EN] How to enable your own language V-LOG captions? [AR] كيف تشغل الترجمة المصاحبة الخاصة بلغتك للفيديو الأسبوعي ؟ [CZ] Jak aktivovat titulky u V-LOGů ve vašem jazyce? [sK] Ako aktivovať titulky u V-LOGov vo vašom jazyku? [GE] როგორ ჩავურთოთ ჩვენი ენის თარგმანი ვიდეო ბლოგს? [FR] Comment activer le sous-titrage du V-LOG dans votre propre langue ? [HN] V-LOG captions ko apne bhasha mein kaise sambhav kare? [NL] Hoe schakel je de V-LOG ondertiteling in je eigen taal in? [uR] V-LOG captions ko apni zubaan mein kaise tabdeel kare? [sRB] Kako da aktivirate title na vašem jeziku u V-LOGu ?
  19. theFiringHand

    Episode 117 of the V-LOG is here

    Tankers! In today’s episode of the V-LOG we’ll be giving you some more details about the clan system and discussing the latest update. We’ll also be announcing the Masters of Parkour finals. Check out episode 117 right now! Question of the Week Submissions Video of the Week Submissions Premium Account Sales Update 428 — Parameter tweaks and more Masters of Parkour 2016 is here . . Unofficial translations by: (SK&CZ) (HN) @SHOAIB.ZAFAR (UR) @danilo8667 (SRB) (GE) @CooperO (NL) @DonCarnage (AR)
  20. theFiringHand

    Sale on Premium Passes for 48 hours!

    Tankers! Following the huge success of our Cyber Monday sales, we’ve decided to bring back discounts on Premium Passes. For 48 hours, starting from 02:00 UTC on Saturday 3rd December, till 02:00 UTC on Monday 5th December, you’ll be able to snatch a Premium Account Pass at 15% to 50% off, depending on the package you choose. Remember, a Premium Account brings many advantages. You’ll get double crystals and 50% additional experience points for every battle you finish. You’ll also be able to participate in PRO battles, as well as buy unique XT items. So, if you’ve been thinking of checking out the Premium Pass, or extending your current subscription, this weekend is the time to do it! Details Discount: 15% - 50% discount on Premium Account Passes (depending on the package chosen) Duration: 48 hours Starts: 02:00 UTC on Saturday 3rd December Ends: 02:00 UTC on Monday 5th December
  21. theFiringHand

    Update 428 — Parameter tweaks and more

    Tankers! Tomorrow’s server restart at 02:00 UTC brings a number of balance tweaks to Vulcan, Firebird, Freeze, Isida, and Mines, as well as some additional changes. Here are the details: Parameter Tweaks Vulcan - reduced damage and overheating time on all models M0: 212 M1: 296 M2: 349 M3: 455 M3+: 540 Time to overheat M0: 4.18s M1: 4.65s M2: 4.94s M3: 5.53s M3+: 6s Firebird - reduced damage on all models M0: 250 M1: 355 M2: 535 M3: 640 M3+: 760 Compact Cylinders Alteration - Maximum Temperature boosted by 150% instead of 200% Freeze - reduced damage on all models M0: 295 M1: 400 M2: 460 M3: 640 M3+: 760 Isida - increased damage on all models M0: 279 M1: 330 M2: 405 M3: 544 M3+: 645 Broadband Transducers Alteration - Cone Angle increased by 200% instead of 150% Mines Cooldown For those who love mines (especially STG organizers), you’ll be happy to find out that the cooldown for mines has been brought back down to 30 seconds. “Continue” Button After this update, if the battle you’re playing, ends, you’ll be presented with a “Continue” button. If you wish to play the same battle again, you will need to click “Continue”. If you don’t, you’ll be automatically removed from the battle as soon as the timer reaches zero. So, log in tomorrow to check out the changes. You’ll also be able to find more details about this update in the Patch Notes.
  22. theFiringHand

    Patch Update #428

    Patch Update #428 Parameter Tweaks Vulcan - reduced damage and overheating time on all models M0: 212 M1: 296 M2: 349 M3: 455 M3+: 540 Time to overheat M0: 4.18s M1: 4.65s M2: 4.94s M3: 5.53s M3+: 6s Firebird - reduced damage on all models M0: 250 M1: 355 M2: 535 M3: 640 M3+: 760 Compact Tanks Alteration - Maximum Temperature boosted by 150% instead of 200% Freeze - reduced damage on all models M0: 295 M1: 400 M2: 460 M3: 640 M3+: 760 Isida - increased damage on all models M0: 279 M1: 330 M2: 405 M3: 544 M3+: 645 Broadband Transducers Alteration - Cone Angle increased by 200% instead of 150% “Continue” Button When a battle ends, the user will be kicked if he/she doesn’t click the "Continue" button Additional Changes Shaft bug fixed Alert bug fixed Minor changes in the shop interface Full announcement here
  23. theFiringHand

    Patch Update #427

    Patch Update #427 The option to create battles is now only for Premium users and PRO Battle Pass holders.
  24. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    Nope, definitely not him.
  25. theFiringHand

    Changes in the battle creation system

    We're keeping a close watch on the system, so these kinks will be ironed out. In the meantime, sorry about the hassle.
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