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Posts
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Everything posted by Blutaar
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Of course! With adding gifts to HTML, it would be most appropiate to implement this in the mobile version as well
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[Forum Game] Fuse Your Username With The User Above You
Blutaar replied to trollface.jpg in Forum Games
mjmjPressure or Blood5558 -
Some weeks ago, I was defending in an ASL battle and an Isida-user kept healing and assisting me during the entire battle - I was testing the camper drone and I needed all the health points there were, he realised that and stood by my side the whole time - eventually we won the battle. I really appreciated his assistence and wanted to send him a "To Heal and Protect" gift, unfortunately I couldn't buy any gifts in HTML so I briefly had to switch to Flash. I would appreciate the addition of gits in HTML. They aren't a game-chancing mechanic, but it is still a cool feature nonetheless. Plus, it's fun to send and receive gifts from friends and other players. I think it's good for the community since it can be considered as interaction between players :] EDIT: By the way, thanks @opel2002 for helping me back then ? EDIT EDIT: Thank you Isidas for being such loyal teammates (most of the time)
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What Is Your Opinion About the Current State of Tanki Online?
Blutaar replied to Maf in Game Discussion
@DieselPlatinum Agreed! During the time crystal boxes were still a thing, most people were focusing on getting crystals instead of being goal-orientated. One could basically equip a medium or heavy hull, camp on a certain crystal box drop-zone and do nothing but farm crystals without contributing to their team during the whole battle. This isn't an extreme example; this actually happened - way too often. Besides, the removal of crystal boxes has been compensated by increasing the battlefund. So in the end, we get the same amount of crystals at the end of the battle, just like before. However, now the amount of crystals obtained is equally divided, just like it should be -
I actually really like it, creates a futuristic/fictional background and atmosphere. But I do agree that descriptions should sufficiently inform the player about the equipment part and what it does. For further detail, one can always look on the TankiWiki
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lol i have been here for 10 years, I am convinced I know enough about crystal-spending
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Earning crystals has become somewhat easier, mostly due to these lockdown events, but things have become more expensive as well. To upgrade a piece op equipment, you will need to buy all previous marks as well. Not even speaking about protection modules and drones, which are even higher in price
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I'm a Shaft player and, man, this comment surprised me to hell. This is the best idea I've heard in a while that I want to execute in a battle for sure. Take that @featwasath
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I would recommend that, yes. Especially with vikings drift; this alteration could enhance this feature even more.
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Acceleration is decreased. When starting to drive it takes longer to reach max. speed; steering/rotation is also slower, making it harder to make turns and braking is harder since your tank has more momentum. Then again, your tank is more stable and harder to push away. All these factors do really change the mechanics of your tank, I tested out hornet with Heavy Weight on the test server and it takes quite some getting used to driving and controlling your hull. The change in stats really make it feel like the tank is much and much heavier.
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Fellow members of the best clan ever ? My real-life bloodbrother @I3loodPressure You guys are the best I also enjoy spending time with fellow-Dutchmen I meet online
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I have seen many comments and complaints about the return of old Madness, but it's not likely to ever happen.
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It won't happen, plenty of reasons were given previously why the old Madness isn't in the game anymore and isn't going to return.
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Points 1, 2, 3 and 9 are still problems I experience when playing with Shaft. Aiming in sniper-mode feels somewhat awkward and not always precise; losing your stored shot when a tanker spawns is also really disturbing. I haven't seen much reply to quoted comment and since I deal with these issues alot, I am curious if these points of attention were already noted. Thanks in advance
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Having 5K GS higher than all others but still ending up 4th. Thats what I call a remarkable accomplishment
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Thats why I think its fun to put it in MM for this one occasion
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It's cosmonautics day, what map fits this theme more than Madness in space-mode?
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It's cosmonautics day, what map fits this theme more than Madness in space-mode?
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Crash and Gallery were removed since the testing of the new props had ended. If I am not mistaken, Gallery didn't make a return since most props didn't function well: examples are the huge arches and the small blue outposts in the middle of the map. I think Crash also had some bad props, but I am not too sure. Doesn't exclude the fact that they were really cool maps. It would be awesome to see a return of these maps, if not similar versions
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As a player who uses Gauss a lot, I'm going to say; yes
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I'm not necessarily glad or something, since I thought it would be cool to introduce such a gamemode. But in the end it didnt really matter for me
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Eventually all tankers must migrate to the HTML version. The Flash platform is not supported anymore, meaning that the old version of Tanki will fall apart and disappear. This is a way Tanki tries to get people to the new version of the game
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That seems logical to me. DL is based on the number of kills you get compared with how often you are killed. Its a statistic and no reward. Battle modes or wins/losses have nothing to do with it at all
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What Is Your Opinion About the Current State of Tanki Online?
Blutaar replied to Maf in Game Discussion
Gauss alteration seems kind of balanced. I do not know how long the supply cooldown remains, but a decrease in sniper damage seems fair; plus you could lose your supplies when firing at close range as well. The alteration has just been released - till now I have only seen one person who had equipped it. Let's see how things will work out before drawing any conclusions. Probably Tanki made a mistake in either the V-LOG or the announcement - it's likely to be 25% on MUs and 50% on speedups since it often tends to be in that order. No need to make such a fuss about a mere typo... -
making sure your chair is at the same height and the screen is at eye-level is already a huge help. The way to prevent RSI or to reduce complaints is to make a relaxed environment for you to work/game in, some exercise or even stretching your arms can be enough most of the time. Having many complaints can cause some serious physical issues later when you are older. Take good care of your body
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