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speedracer410

Tanker
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Everything posted by speedracer410

  1. speedracer410

    Assemble a Tank

    I am looking for Yellow and Red Transmissions. I have the following that I could give in exchange: Green, Blue, and Violet Transmissions. Red Tail, Turret, Engine and Tracks.
  2. speedracer410

    Assemble a Tank

    I am looking for a Red Transmission or a Yellow Transmission. I have Blue, Green and Violet that I could trade for one of those tomorrow. Anyone?
  3. speedracer410

    Assemble a Tank

    This deal was completed: Trade a Green Engine for a Red one? https://pages.tankionline.com/build-a-tank/trade/fRBgghi56Bv505rNNNsY
  4. speedracer410

    Ideas for Missions!

    Hello Tanki developers, Might I suggest that they new Trophies you've added to the game utilize the existing points players show in their profiles as a basis or starting point? This would credit existing players with a few of the trophies, and might also create incentive from them to case other one. Regards, Speedracer410
  5. speedracer410

    Let's Discuss Overdrives

    True, but I don't think smothering the grenade will do too much other than add some fun.
  6. speedracer410

    Let's Discuss Overdrives

    I have a suggestion for the Wasp OD bomb playing characteristics. I think it would be fun if the OD bomb could be treated sort of like a hand grenade in that it can be smothered. When a hand gernade is smothered by somebody, it significantly blast radius and damage. In Tanki this could be implemented by reducing the blast radius by say 50%, and damage to those in the blast radius by another generic amount, say 25%. Of course what is required to get that would be for an opposing tank to cover the bomb completely with their tank. Given the duration of the countdown, many tanks are unable to completely get out of the blast radius so this might create a new tactic. And of course any tank fully parked onto of the OD bomb should be blown sky high, with the hull landing somewhere that it might end up being a short-term driving impediment.
  7. speedracer410

    Arcade (Updated on 05.12)

    I agree with you. I too bought it because of the paints. I have 402 out of 421 paints, and I pretty much always buy in when a new paint is involved.
  8. speedracer410

    Arcade (Updated on 05.12)

    Is the arcade.tankionline.com website (server) down? I get a 503 Service Temporarily Unavailable error when I try to access it.
  9. speedracer410

    Arcade (Updated on 05.12)

    I logged into Arcade (post Tanki resuming), after having finished 4 battles and gotten 18 or more stars, but I don't seem to be able to vote. And I don't understand the yellow hexagon that is flashing for Citrus team. Anyone out there with similar issues, or knowledge about the flashing they can share? Citrus team, remember to TOP UP the Metal Detector!!!! Thanks! -speedracer410
  10. What is the difference between the new updated Ultra Container and the old Ultra Container? I now have both in my inventory...?
  11. speedracer410

    What would make the HTML5 version awesome FOR YOU?

    There are a fair number of things that could use improvement: Tank self destructs at unexpected times, close to once per game for any of the following reasons: Often upon entry into a battle When jumping from one level to another landing on an enemy tank landing at an unusual angle on a ramp. Fonts are too small (unnecessarily in most cases) Under MISSION in daily missions, an example of too small is "Score Points in Siege 0/300" . This could be 2 or 4 points larger given all the room you have and make it easy to read. Same graphic box shows crystals as the reward, but the number is sooo small that I literally can't read it. Suggest increasing the size of the box that shows the crystals and the font by 4 to 6 points. Increase font size on all of the text for the Challenge missions also. Fonts also too small under settings, across the board. Should be at least 2pt larger, if not 4pt. Control settings options were reduced for HTML5. Insufficient options for use of supplies and overdrive. Under the only flash setup you could assign up to 3 keys for each of the supplies, and now it is just one. I like having options on both the key pad for my right and and on the regular keyboard for my left hand. Also, the icons for this are too small as is the associated text. Garage Paints Flags or symbols for sorting paints are too small, without labels so they really don't make sense. A text search capability for paints would be very helpful. Consider adding a rareness score to each paint, so for example if there are 300 paints in the game and Ancient dragon is most rear it could be labeled 1/300. Or you could have a percentage of tanks that have it in their garage (0.0025%). Just some thoughts. Eternity paint shows up twice in the garage as both "Special" and "Epic". Player Profile Some stuff still requires Flash. Consider awarding special badges, etc. for key milestones. For example I will in just a few days have a complete set of all of the turrets that are all M7-20 to go along with the complete set of hulls that I have previously upgraded to full m7-20. Missions Under the new "special" tab, I clicked on the "complete" for Rank up and it took me to a Quick Battle. Too many missions are about doing a number of damage points to enemy tanks. Suggest getting away from that type of focus on other things as a fair number of player like paying different combat styles, like those that use isidas for healing teammates. The twice a month missions was a step too far. The prizes are not sufficiently interesting with it broken into shorter mission groups. Additionally, while I've been willing to spend some money on Tanki (maybe $10/month) in the past this was too obvious of a money grab and has caused me to stop buying Premium and the Tankions to purchase Battle Passes. If revenue hasn't started dropping in March I suspect it will in April because of this...
  12. speedracer410

    UPDATED - The WAR for Christmas is here

    Well, I think we have all learned that capitals are no more valuable than any single point territory.
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