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Everything posted by Ghost_Animators
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New updates soon <3
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--TOPIC UPDATE #6-- (8/18/2017) New Videos added in "Latest Videos" Section.
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New Video Tomorrow ^^
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Player EPICmoh has been banned for a WEEK. Reason: exploitation of software bugs in the Game. Reported to Tech Support for BLOCK
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--TOPIC UPDATE #5-- (8/14/2017) New Videos added in "Latest Videos" Section.
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Player K_I_L_L_E_R_77 has been banned for a MONTH. Reason: Attempt of hacking. Reported to Tech Support for BLOCK
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My 10k Subs Special :)
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Active Ghost Animator TO Creativity - The Animator
Ghost_Animators replied to Ghost_Animators in Your Creativity Archive
--Topic Update-- #2 (8/13/2017) New Video "Invisible Supply" added. It's my 10k Subs Special so do check it out :) -
you didnt... I check the "Request" daily and your one was not there few hours ago :P
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--TOPIC UPDATE #4-- (8/10/2017) New Videos added in "Latest Videos" Section.
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Because of the new update your browser is trying to download cache again. So it will take longer than usual till the complete cache is downloaded :)
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i made new controls for my keyboard because of keyboard ghosting but it has not stopped.
Ghost_Animators replied to awesomepeter in Archive
Ghosting will not stop as it is "Hardware" Problem..not "Software" it is because of the type of keyboard you are using. No offense...but it is more common in low priced keyboards...and laptops (laptops are not cheap but like you can see I separated those 2 thing with "and"...) Now here's the reason behind Ghosting See every key in our keyboard has a wire block underneath. now to save time and money and to make it "Cheap" (Yup I'm using this word again :P) companies use less wire block which basically means 1 wire block is connected to many keys ( This is how normal keyboard are made too but there "Some" is the word used instead of "Many" while describing) So whats the problem ?...The thing is one wire block can only have one key response at a time. in short you can only press one "key" per wire block. Now if there are less wire blocks, more keys will be attached to one which in turn means more combinations which one cannot be pressed at the exact same time. in most of the cases of Ghosting there are only particular set of keys which can't be press together, you just need to find the ones that are in your case and then set your controls accordingly ^^ My bet is you must be playing with twins or vulcan or rico (basically a gun where we put a brick over spacebar...atleast that's what I do) To be honest, custom keys are a luxury we didn't have in old times. You can't imagine what I did to survive Ghosting (Well you cant imagine but I can tell you...I criss-cross my hands while playing and use my right hand for "WASD" and my left one for "<",">".... Try it once, the image will be much vivid.) (Don't think for a sec that my name has anything to do with the information I've regarding Ghosting) Regards, Ghost Animator TO -
Not a glitch XD its just how score works. if you make a complete kill by yourself you get 10 score and if that guy has flag you get 20 score. If you capped 1 flag that means you got around 40-50 xp from that which means you got 150 score on 19 kills. which is basically ~78%, so you indeed did solo kills a lot of times..but I dont think that was the case with others. What if others where only doing half-damage and flags while not going for a complete kill ? so they had a good score but not much kills. I know you might be thinking right now, "I ALREADY KNOW THAT!! WHAT I'M TRYING TO SAY IS THERE MIGHT BE SOME GLITCH" Well..your reasons might be right (for believing there is a glitch) but its because of your perception of the situation and perception is based on your past experience. Same goes for everyone. That's where intuition kicks in. Intuition is basically the thin-slicing response our sub-conscious gives us based upon our experience in past which were similar to the situation we are dealing with in present...and here my intuition says that everything is normal in that match. I've played many battles (my rank can be taken in account for that) and I dont see anything out of ordinary in that battle. Now who knows that there might be a glitch indeed. But if its a gamble..I'm not placing my bets over that statement (statement that there is a glitch, not the one I just wrote which contains that word of immense probability and suspense... "might") ...cause its unlikely or should I say improbable to get a glitch in "score" due to MM System, speaking as a Programmer, those 2 things are from completely different "Packages" and even if a glitch comes, it will affect MM System not score as MM system is retrieving or "calling": the object from "score" class..which basically wont affect the original class since when the data was passed, it was passed through new object that was created in MM System class ( now its again highly unlikely that Tanki Devs don't use "Call by Value" and instead uses "Call by Reference" while writing their codes because if they use the latter...then this glitch is indeed possible but then too this glitch will be a tiny dot compared to the other glitches that will emerge) ^^ Regards Ghost Animator TO
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Testing of Matchmaking System on EU servers
Ghost_Animators replied to theFiringHand in News Archive
All have their own opinions but I came here with only mine. To be honest there are plenty of things about new update I like. I will not be talking about the ability of the Match-Making System to put in the battle that fits your "Account" because there are far more factors there that we are not even aware of except the developers and I'm more than sure that their algorithm will work as planned, more or less "Perfect". One of the great thing is now I've the luxury of not-to-decide. Sometimes deciding can be more cruel than when you dont have to. With new Match-Making System in play I just have to click on the type of battle I want (namely DM, TDM, CTF and CP). This in fact is a great thing for many as their mind dont have to go through trouble of searching the list of non-pro battles and find one. Plus I can always make a new Pro battle if I want to play a battle of particular specification. On the other hand removing the ability to see "Daily Missions" was indeed great. This increases the players attention to the game rather than being distracted. For example if one have to complete a mission...like "Collect 5 Double Damage", he will keep clicking on the "Mission" button to check the progress every now and then, so his/her focus is not the on game but rather on completing the mission. Since the button is gone, now one can't see the missions during the match and believe me this little tweak increases the average in game time a lot as it shifts the focus of the player. One thing that I still need to blend with is that when I'm in battle list and I change server, the new server default screen is the Match-Making-System while in real most of the player who change server are actually looking for the Pro Battles. So what most of the player want is to see the "Battle-List" when they change the server. I know there are few reasons behind this and I totally agree with them. But if possible, there can be an option in "Settings" so that if someone wants to see battle list when he/she switch server. I know this might be too specific to implement as I'm not sure which algorithm developers used to make this system and whether it can be "invoke" in the main class, still I thought I should share my thoughts ^^ As a whole..I think the new update is Great! Regards Ghost Animator TO -
Can you tell me exactly how you used the method I specified. And another thing, is there any power fluctuation in your area ? Regards Ghost Animator TO
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Active Ghost Animator TO Creativity - The Animator
Ghost_Animators replied to Ghost_Animators in Your Creativity Archive
Thanks ^^ -
hmm... you tried the method I suggested ? that method might fix the bug, try it and tell me if it worked for you or not :)
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Check once your account get un-ban.
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--TOPIC UPDATE #3-- (8/2/2017) New Video added in "Latest Videos" Section.
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Active Ghost Animator TO Creativity - The Animator
Ghost_Animators replied to Ghost_Animators in Your Creativity Archive
Thanks :)
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