-
Posts
429 -
Joined
-
Last visited
-
Days Won
5
Alsar last won the day on October 3
Alsar had the most liked content!
Reputation
592 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Still waiting for Hopper and Pala od nerf
-
Another 2 weeks of nothing
-
Nerfing it back to its -15% damage and the freezing rate
-
Can we finally get needed nerfs like rail excalibur and shock freeze? Both augs are literally the most toxic thing in MM at this point
-
Very disappointed especially about the fact War Winner paint was rare but not anymore. We havent seen a good event since tankopoly...
-
still waiting for excalibur nerf
-
Is there a way to actually check the progress of our team and other teams as well? like how it was in every other previous Parkour Survival
-
Probably the worst change on the current patch notes, 95% of the time you get teamates who dont turn they turret or dont use supplies at all or the enemy team just camps in they base with anything possible to not let you win and yea thats probably why people keep complaining about Paladin in general since there is not any other chance to win such type of maps when your team is either completely awful or enemy team just camps in they base not even going off it at all. Two people group isnt enough to win against a better enemy team. no matter what map you playing 2 people are just not enough to win against even random people who just camp in they base 24/7 with the most annoying augments and drones in the game. The game just becomes TDM in most cases due to lack of reason for that 95% of people to get off they base and try to win or even care about the game at all. At this point it would be better the DeathMatch mode to give 15 or 20 score per kill instead of 10 because there is actually no point for Team Modes when people basically play TDM without actually trying to play the main objective of the mode they are playing.
-
Why does the cost of Silver contrct keeps increasing over and over every minigame?
-
I think its the time for a change on the gauss status augments. There is at least 1 every map and sometimes even 3 which makes it impossible to play against enemy team when 3 people just sitting in base just waiting you in enemy base.
-
Why? It was the only aug which you could play against tesla shock therapy at least nerf that too
-
I think that would be a fair way to balance the Phoenix augs even tho they would be worst than they old version but surely better than the current one. I would actually keep the 10% damage even for all the turrets and also the Critical Damage chance and maybe i would suggest a - 10%/20% energy consumption for melee turrets and 20% rockets projective speed for scorpion since the salvo is kinda bad. Overall i think that would be a good change
-
He better actually tell us what they were even thinking with this awful change
-
There wouldnt be a reason for them to use these augments if those parameters are the only thing. Legendary augs will be way better and not even worth 5m score points
-
People spend hours playing to get Phoenix augs just for the Developers to make them useless and nerf them to oblivion