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Everything posted by 799169
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https://ratings.tankionline.com/en/user/Th3-Warrior https://ratings.tankionline.com/en/user/brs nearly 2 million crystals caught from sky between these 2..
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Thanks but I don't get good performance from HTML5 either on browser or HTML5 client. Very low fps.
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If i rank up 5 times on Flash, can the crystal rank up rewards for all 5 ranks be collected later from HTML5 client? I know that if I rank once, the reward can be collected any time later, but for 5 ranks - is it possible?
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You can try to target the hornet-rail player, if the game situation allows it, eg. in 8 v 8, if there is strong hornet rail player in opposite team, and, if i am confident that remaining 7 players in my team are better than other 7 players in his team, then I forget match objective and just target that hornet rail player from spawn till death. This will reduce the number of overdrives that he will get in the battle. Pro tip: When low on health and without supplies, then self destruct instead of letting hornet rail kill you. That way his overdrive charges less. Pro tip 2: Try to not allow enemy dictator to share overdrive with hornet. Use your own overdrive to counter hornet's overdrive. eg. viking,hunter This strategy has really helped my team win. Impact turrets like smoky,rico(MFS) + viking/hunter are best for going after hornet rail.
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Uranium was too strong when it was released, so the speed of the rockets was reduced further a few months after the alteration was released. I'm quite sure it was announced in the forum by Cedric / Nives. There is probably a patch note somewhere, if you want to search for it.
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If you had the capability of reversing a single update, which would it be?
799169 replied to cube3e in Archive
Changes to Daily Missions: Now Daily Mission objectives can be only completed in standard (non-PRO) battles; Before this update, it didn't matter to me how p2w this game, i could do missions in pro battles, i was m2 hornet rail in those days on my high account, had ~0 microupgrades, ~0supplies in garage, and still had a lot of fun in the game. I could do missions in xp/bp mode. Those were the best days... Those Desert DM xp/bp battles on RU1 server.... Polygon CP xp/bp... They just disappeared after this mission update came. Sure we get more crystals nowadays, but back in those days, one could go all the way from warrant officer 5 to Marshall with just hornet rail m2 0 MU, 0 supplies, and save for m3 kits. No need for spending crystals, drones, MUs, modules, supplies in the mid ranks. Tanki lost almost 30k players within 4 weeks of that update. -
When you provide useful feedback and the devs won't listen to it.
799169 replied to DieselPlatinum in Archive
worse than the p2w is the fact that battles are so imbalanced. once matchmaker has selected 16 players for a battle, of which 2 are big buying heavy druggers with fully MUd shop kits and drones, atleast PUT THEM ON OPPOSITE TEAMS, and not the same team. Their analysts are doing a really poor job. When people have played over 200 hours on their account, a good analyst would be able to predict with 90% accuracy who are the players who do well (average > 500 score per battle in last 10 battles, average like 5 stars per game), and those who get < 100 score per minutes, average like 0.8 star per battle. you just need to store useful statistics like their K/D, score/min ratio, crystal/exp ratio, best hull/turret upgrades in last 50 matchmaking battles, and use those to make teams. the system often puts 4 or 5 good players in one team. in other team, nobody uses a single supply. really incompetent analytics team they have -
You are playing too much. 10k to 20k exp in one week. Non buyers should not play that much on a single account. If you want to earn 20k exp, split it between 10 accounts. That way you will get enough from missions to be strong. You will rank slowly on each account, and sales will come fast (relative to your experience accumulation). Skill / experience will not beat supplies most of the time. I have never spent even $1 on this game, and I do very well in battles on all accounts. On this account, I have great equipment (Firebird Mk5+, Wasp Mk6+, a good set of modules) In 146 hours, 231k exp earned, ~300k crystals earned, 67 gold boxes caught, and K/D of 1.63, which is very good because I've played like 90% of my hours in CTF as wasp-fire attacking player, before the wasp had a bomb, so it was harder to get kills. I play hard for the enemy flag, step on mines a lot, need to self-destruct a lot, as wasp flips very often, which affects my K/D. But wasp-fire is capable of winning CTF battles in 2 to 3 mins if i get support from my team. And here's the best part: I have 35k+ supplies used, thats a ratio of more than 240 supplies per hour. Even most buyers do not come anywhere close to this ratio of 240. There is only one way: play less on each account, just enough to do missions. Let these challenges pass. I do 10 stars per challenge per account usually and stop at that. The more stars a non-buyer gets, the lower will be their competitiveness in the long run, as you will rank up too fast, and the rewards are not worth much, relative to the gain in experience points.
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This is the reason why online tanki became a P2W game and the community is getting smaller and smaller.
799169 replied to flaw03 in Archive
only 1 kit available for crystals every 12 hours. 98 mk5 kits 98mk4 kits both types can be offered to a player in appropriate rank so to buy a kit that i need, i need to check every 12 hours, and it could take 98 days for my kit of choice to occur. free players are practically deprived of kits now, even though kit prices are very affordable now. -
assault mode red team is even worse m0 wasp hulls take flag, hide in far corner of maps, often flipped upside down, refusing to self destruct. becomes impossible to win
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Freeze is definitely not overshadowed by Firebird in CTF and Rugby and Assault. I played a Sandbox CTF MM recently on this account. With mk6+ wasp and mk5+ firebird. Opponent team had strong mk7+ firebird mk7+ hunter + compact tanks alteration. It was very easy for me to take flag. Got burnt and died with flag many times, but managed to take flag halway to our base aftre using RK. Then my teammates would cap. Now if opponent had freeze, there's no way I would have made it out of their base with the flag. Freeze slows you down, and that means your active supplies are running out. A tank with no DA, DD, SB is not that hard to kill. I still find freeze very strong. Although it was much better earlier, when you could circle strafe the strongest drugging titan smoky and kill him without taking a single hit from him.
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Could happen if you're logged in to the same account from your mobile / other devices.
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What Is Your Opinion About the Current State of Tanki Online?
799169 replied to Maf in Game Discussion
They hack to complete challenges and earn stars fast. CTFs end in 2 minutes 5-0 when there is a speed hacker. I sit on flag sometimes with dictator, they get under my tank, flip my tank, and take the flag. Hard to shoot at them, as they are too fast. They catch all the golds too. I place a mine near flag, they step on it. Their wasp lies upside down. Then suddenly, it flips right back on its tracks. Striker laser able to lock on to you even from behind walls. The Challenges have led to more hackers, definitely. To get 3 / 6 stars fast, some use $, some use hacks, some use both. -
I regularly kill these parkour miners on the test server. They have m4 mammoths with lifeguard drones. The way to do it is you equip: 1) Hornet m4 2) Shaft m4 3) 50% module against mines and their turret 4) Alteration for shaft which increases damage in sniping mode (large capacitors?) 5) m4 booster drone Wait for overdrive, activate DA + DD, load full shot and shoot. Lifeguard will save them. Then load full and shoot again. I tried this tactic will railgun + LCR first, but they get to use repair kit. Shaft kills in one shot. Its really fun. One time the mammoth rico dude had mined the whole of Rio, and I killed him, and he just quit the battle. Said something in Russian but I don't understand Russian. I join parkour battles mostly just to kill these guys. On the main server, its a waste of supplies to go after them. Just make a new private parkour battle and invite friends. Problem with Viking is that overdrive takes too long, they can get 50% protection against ur turret, and hide after taking first few shots. One shot kill with shaft is the way to go.
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from https://tankionline.com/en/ logout if ur logged in. click on download http://s.eu.tankionline.com/resources/client/3/win/tankionline_eu.exe
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tank self destructs when join battle turret doesn't do damage can only kill people through mines. thats precise enough. im not recording video to show this. it happens in most battles, but no all.
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Product kits can be bought for crystals even without premium account. But only from html5 version, not flash. Supplies kit i think have been removed for crystals. even with premium, i dont think possible to buy supply kits for crystals
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i face exactly same problem
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Near half the battles don't even last 7 minutes. 5 flags captured in like 6 minutes, jgr killed 7 times in 5 minutes and so on.. Increasing time limit won't help much.... Team balance is so bad.. Often all the good players are put in 1 team. They really need to work on fixing how the system splits up the players into the 2 teams. Decorated bushes and advertisement boards, different gold box skin and drop zone don't improve gameplay...
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Good job by developers on the client. I was able to play well for first time on html5. Had tried playing it earlier on chrome, but very low fps and screen often froze on my intel core i3 laptop. But now the performance is as good as flash. Turret rotation speed and tank speed both seem to be a bit slower, but i'll get used to it.
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Now that there are 7 modifications, there are like 70 MU's to buy, atleast 20 more as compared to the previous system. So we should have MU sales more often, and bigger. More 50% sales on MU, 75% speed up..
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Have devs made a change to assault drone recently? It used to increase time of active supplies when we get a kill. Now description says that it reduces cooldown of supplies. Does it no longer increase supply active duration? Its a bit like hyperion drone now? Also, supplies 100 kit removed from garage? From when??! And supplies 1500 removed from shop? And i cant find any battery pack in shop? Have they also been removed? Can only buy battery for crystals now?
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