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alkyng

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alkyng last won the day on August 7

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  1. I have just played two battles today after a month. One match I was Juggernaut with maxed equipment and I was attacking someone with Crusader, I have emptied my salvo on them and one / two railgun shot from me and they didn't die, after I died I completed to fight them with my maxed striker and barely killed them. I don't have to read what mix of Augments or whatever new tanki thing they use I just can say confidently this will be my last tanki game at least in a year. I just use tanki as a wasting time if I have a boring video in background so I use tanki as a brainrot game, but I think I have to find other random games for videos. In my second battles, I faced a Striker that take 80% of my maxed Titan with every shot. Again, I don't need to read which mix of augments they use, we were in a close fight and I see them can shot regularly like any Striker but with massive damage, definitely more than 3000dmg each shot. I think if I took any developer in a close talk, they will laugh on me for playing a game they're just milking it now. I think any 14+ guy can be aware of this fact. I'm 23.
  2. What IS this? I don't understand. Isn't it immediate for every turret?
  3. alkyng

    Let's Discuss Matchmaking

    You mean a flipped enemy tank. So your shaft teammate destroy him for a faster respawn!?
  4. This is changing a lot and it's completely hard to judge turrets without stupid augments, now every turret does look the same.. long range, with high damage and high fire rate. Aside from that I would say, Twins, Thunder and Railgun. Back to after re-balance 2013 times. Smoky with its unique critical shot that actually have a specified lightning effect was one of the strongest, alongside with Twins that had high damage and knockback,
  5. alkyng

    What should be scrapped from TO

    Splash damage should only be restricted to Thunder. It's insane how Magnum have a lot of grace for its miss-shots, with such a huge splash radius. Rather than the fact that it can shoot over buildings. Now Tanki is merely a random game that you get shots from everywhere and you die quickly even at the most hidden or secure place. Solutions to this are a lot but starting by removing target indicator, shot leniency (when someone doesn't strike you directly), and huge splash radius for turrets, and hovering hulls.
  6. alkyng

    How can I know the bots

    because I'm rarely playing now, I'm not up to date with the updates. How can I know the bots. It's completely hard for me due to the majority of actual players having the skill levels of bots!
  7. alkyng

    Let's discuss Tesla!

    Basically. Simple as that. I don't know why I see numerous comments here from veteran players but being nonsensical. I start to doubt that they're either very biased or moderator's created accounts. Back in the time, 2016 and around, even buyers were admitting that their equipments are OP. Now.. as you see. Someone here suggest that Freeze and Isida are UP because they need to do 7200dmg/s like this augment. Sigh.
  8. alkyng

    Let's discuss Tesla!

    Just another increased numerically item, like I can honestly make tens mindless augments with no effort, no need to be a developer. I can make Railgun do 10k dmg and 0.0001s reload, no creativity at all. Just a friendly reminder &nbsphttps://prnt.sc/qpj7jDL-2b0n this is all the effort tank made to draw this one pixel icon. Friendly advice, don't waste your time here elaborating the obvious because (my comment will get censored if I said..). If even the game developer used this topic for promoting this specific augment!
  9. Patch notes became really boring and repetitive. The first chunks are always some items they decided to change their rarity (which are a no care of anybody), then meaningless numbers that I don't think anyone cares like turret elevation or a daily mission out of a list of meaningless missions that also a no need to read just play until you find how many left to finish. For the phoenix, honestly no augment or an in-game reward deserve such effort, all I can say for the players who grinned for them, this will not be the biggest scam you get in your life. Although a worth of 1000 hours is too much especially if we compared it to a job or study. I saw a video of the augment and it doesn't even feel special or precious thing to stack on your profile (that also in a poor Ratings page have no place to show off). Uh. You reminded me of the old non-ending forum discussions. Thank god I left such braindead discussions. Everything they make like Oh, we did it and there is no way back. Although it's not even an excuse, they repeat their mistakes.
  10. I don't think no sane human see hopper as a non cheating hull. Jumping over everything especially at its first year was just a game-breaking and was a reason for countless players to lose faith in developers intentions.
  11. Some people are obsessed with complicating everything and depicting the developers as incapable. This become boring especially given the fact that they use this way for over 5 years to answer every common sense suggestion. Definitely a cheap way, no deny. I don't remember all of my ideas, I remember I had countless small needed improvements for the game. In example, they have to remember your settings especially the unneeded helps for bots like auto self-destruction or auto supplies it's a nuisance. Crystals in battle. V/R keys (to show your opponent equipment in detail). Fixing the TAB scoreboard, it's completely not readable and clutter, the flash player one was eye-friendly. Revamping the whole Ratings page and making it integrated in the client. + Showing everyone's rank in the forum, if not why it's a game forum. Making paints easily accessible in garage. Especially after they added nearly 500 random paints. Two row to browse them are insane.
  12. I have a similar experience to you, playing from 2012. Although I do find Xp/Bp as an overrated mode but your points still make sense. HTML5 is clearly way inferior compared to the flash player version even after 5 years of forcing it, rather than saying in its first releases in 2020. And over that, maniac players and moderators were rushing to call you backward and nostalgic. Although you talk about real points and some blatant flaws in the version, but they insist into framing you into "nostalgic frame". My points stand from that time, that I may have tolerance for things that were over developers' abilities like the end of flash life but some idiotic decisions into making things that worsen the situation definitely had effect on tanki number of players. What I mean, is having a strong gravity that randomly pulls you down and flip you is understandable to an extent due to the developers lack of skills, but introducing in the same year a flying hopper? and even with blatantly high numbers. That's the meaning of disrespect. PRO battles were headache to access, whenever you click in a battle to browse they move you to a new page and when you go back everything refreshes and you start over from home page. I have suggested many SIMPLE solutions to the unskilled developers but they delayed the fixing for months and months.
  13. Blaster broken augment for light hull is doing 1500 dmg now, medium hulls 2250 dmg and heavy hulls 3000 dmg. Simple as that, no need for a whole blocks of text. Basically. Tanki is killing any aspect of strategical or tactical gameplay. Floating tanks for mouse controls and auto-selfdestruction that I have to always turn-off manually, me as a legend 12.
  14. alkyng

    Let's Discuss Augments

    Moderators and some "cute" players like to make the argument more complicated and far from the real point. Hyper clearly said he is a user of this augment, which automatically means that we can't really take from him. And players will say that's a HUGE nerf like Hopper users when developers nerf their flying monkey by 0.01ms. Definitely the only ones who will say it's a huge nerf is ONLY the augment users, and moderators. Just to mention, I didn't encounter the augment as I don't play the game lately but I don't even have to. The game didn't change a bit from 2020.
  15. Oh I didn't expect the arabic players are a lot here. Cool, but not interested as I play from 2012 in the english version, I doubt if I will take a tire to change it to arabic.
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