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Posts
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Everything posted by Snafu
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Ja, ja. Move on. Find a better game where devs care about players.
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Devs did not take anything from Flash this week so that's NEW!
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Predicting this game is hard since we don't know many crucial details such as how much revenue it generates and operational expenses. Is it profitable at all now? In all fairness I thought Tanki should have been dead long time ago. And in BR case I saw that it can sorta run with as low as few hundred players. Of course you experience long battle waiting times, chat is disabled, no moderation (you can cheat any way you like) but still it had vital signs! Something to think about.
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Sorry Maf, it's not that simple. If Flash is coming to an end and HTML is superior (as devs claim) why not just turn off Flash? And here is the answer - devs don't want to lose the portion of players who hate HTML so much that they would quit. And that portion is obviously not small. So devs are balancing carrots and sticks. Hey, they even found a way to retrofit Ares into Flash. I can grantee if substantial amount of players will remain on flash, devs would have no choice but to fix most obvious html gaps/annoyances. So my comrades - No Pasaran!
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Congrats! You are the true new breed of tankers that devs were hard at work cultivating couple recent years. Enjoy! From rest of us, еndangered species.
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Devs made the whole thing overly complicated. Imagine Tanki: without overdrives that kill you instantly at random without drones and alts that cost you kidney without constant use of supplies That's what Tanki has been in the past when everybody liked it.
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Who cares about youtubers? Regarding lowrankers - you know very well that players who get golds are not in fact novices. Meaning they have enough crys anyway. So my friend that's BS.
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And what about PAUSE nonsense in HTML5? Few strange things here: if you try to exist the pause mode with less than say 10 sec remaining you get kicked (aghhh!), no such issue in Flash when you get killed during pause your tank doesn't re-spawn automatically upon exit. you have to click Esc and then exit battle menu, then you re-spawn Devs keep yapping how cool HTML5 is. And I don't get it why is it so hard to fix all these minor but super annoying bugs that totally destroy customer's experience.
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Such thing as a "team battle" is practically non-existent in MM. In PRO you can disable golds. Case closed ?
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Tanki was awesome before suppliers fix in 2014. Then it was good before missions arrival in 2015. Then it was bearable before 2018 with MM, hull OD's, drones, kits removal from garage, etc. Now it's plain awful ?.
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So GG, tell us - what did players do before stars? When they had nothing to do? Did the game flounder? I'll tell you - in 2013 it actually won the best RUNET game reward. And now with MM, stars, challenges and other goodness it's dying... How come? BTW, is this metric broken or was intentionally turned off? - http://tankionline.com/graphic.swf
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I agree - in most battles it's hard, but not impossible. With like 10 seconds left - yeah, impossible.
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That's not really bad considering you can still at least earn some stars. But how about being put into the battle with literally SECONDS to go? Total waste of time! Nah, they are too busy with Ares, drones and skins - stuff that brings money ?
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What Is Your Opinion About the Current State of Tanki Online?
Snafu replied to Maf in Game Discussion
I have no problem calling MM piece of garbage ? -
What Is Your Opinion About the Current State of Tanki Online?
Snafu replied to Maf in Game Discussion
Unfair means a constant bias towards one side. For example a roulette in casino where in the long run you are expected to lose is unfair. I don't know if such a bias exists in MM. Slow loading, AFK and fleeing players are random factors. -
What Is Your Opinion About the Current State of Tanki Online?
Snafu replied to Maf in Game Discussion
ММ is not unfair. It's just poorly implemented and largely random. In one battle you lose no matter how hard you try, in the other your team wins even if you do nothing. Neither situation is enjoyable. I would roughly estimate just 20% of MM battles that are actually fun with balanced teams and maps (try winning ASL for offence on Highways e.g.) -
I say keep him to come up with more and more excuses about why Ares cannot be shipped. On a more serious note - I recall it took few months to ship the original Tanki. Why this dude still has the job given he was unable to ship a hull in one year? Yeah, it's a complex hull, but hey - just one hull...
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Even fixing existing bugs could keep devs busy for months if not years. And as usual they would be introducing new bugs in the process. Don't forget platform changes - chrome, OS, etc.
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Keep the devs. Somebody still needs to run the game, patch, fix bugs, etc. Who really needs to go - so-called game designers (yeah, that job dude) that ran this project into the ground.
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I wish somebody could have archived Tanki 2015 ? without all recent silliness.
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I quit as I wish since I don't give a damn about MM. MM is evil ha-ha.
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- What happened to Tanki? - It sank...
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Fake news! CMs, try harder next time.
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