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sharifsahaf

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Everything posted by sharifsahaf

  1. sharifsahaf

    Should gauss be nerfed?

    every other turret is fairly balanced .i guess u dont use vulcan .yeah its damage is good but once it goes into overheating without dd,freeze,isida or repair kits its hard to stop self destructing .moreover its not like a gauss .u see a vulcan attacking u u hide.but in gausses case its locked on to u ,u wouldnt even know.its locked on to someone quite at a distance from u and ur collateral damage
  2. They could try using duplet . Reduce damage by 20 percent Increase reload by 15 percent Projectile speed increase by 25 percent
  3. sharifsahaf

    Vulcan: SMG or Peashooter?

    Vulcan is really good . I wouldnt quite say op because the overheating causes a lot of self damage but really good in all ways .i can destroy light to medium tanks on da without dd in moments .even heavy tanks give in after a while. Everyone is so afraid of vulcans that they start attacking me first ??.but if i use supplies i can easily eat through all of them
  4. sharifsahaf

    Let's Discuss Augments

    Simple question :incindiary rounds or supercumulative rounds and why?
  5. sharifsahaf

    Should gauss be nerfed?

    this is so true .ur like really far from the target but u get boomed as well .thunder cant hit as many players as gauss .maybe magnum . but magnum has a reasonable reload rate to keep it from being too strong .plus the geometric system.at this rate gauss will make thunder totally unnecessary too
  6. sharifsahaf

    Should gauss be nerfed?

    thanks for pointing out what i mean .ur shooting someone ,meanwhile a gauss is locking on u .unless u got three to four eyes u wont notice it while ur busy .if it had a visible ray like shaft while sniping that be so much easier
  7. sharifsahaf

    Should gauss be nerfed?

    which in turn doesnt even come close to making up for being too strong .u can even avoid shaft if u see its ray .but gauss .ur prolly a gauss player and love it and may not like what i say but its true
  8. sharifsahaf

    Should gauss be nerfed?

    It could just be u . Maybe gauss just isnt ur type. It can one shot upto dictators on the same level with double damage .and when it hides behind walls sniping theres very little scope to realize it (i aint saying its invicible)but a warning that gauss is sniping on u is really good and would be useful to most players.and with dictators od and double damage gauss can incinerate a small group . Now u may say that thunder can also do that but its reload time is less which gives u at least some time to deal with it
  9. sharifsahaf

    Should gauss be nerfed?

    Exactly . Just like stiker .im not suggesting a double nerf .just enough so that it becomes easier to deal with but is still viable
  10. I feel like being low on supplies is a real issues .i hate the update about having no kits in the garage and low availability of tankoins .im now in second lieutenant rank .i bought some mk4 equipments testerday and believe ne with new alterations the game has become a lot more fun in 24 hours than the last 2 years .upto this point ,being a non buyer is so hard and frustating .but now the game feels more ok even though buyers are a lot better off
  11. sharifsahaf

    Vulcan: SMG or Peashooter?

    Thnk u .ill try it and let u know .i mean my laptop has a core i5 processor .so is that ok for playing without a lot of lags ?
  12. sharifsahaf

    Should gauss be nerfed?

    Everywhere i go i find myself victim to gausses shots .in all types of map .theres no way to understand when a gauss is sniping on u .with dd even a dictator is toast without having da even with protection against gauss .they should make its sniping mode visible or at least increase reloed time or decrease damage significantly .its getting out of hand
  13. sharifsahaf

    Vulcan: SMG or Peashooter?

    Im a second lieutenant .i used to love vulcan long ago .i returned to the game recently and bought vulcan m2 but im having no luck using it .sometimes when using it my ping drops down and i cant damage anything. Got any pro tips on how to use it?
  14. sharifsahaf

    Let's Discuss Augments

    Sub -caliber rounds only cost 20 k and if u really love thunder and want to use it for close range combat than sub -calibers are totally worth it .moreover impact force is increased .so if u hit a tank in the side of the wheels their aim will be knocked out .i like sub calibers personally(in some situations) but its totally upto u
  15. sharifsahaf

    Let's Discuss Augments

    yes.i saved up and bought it.and its really cool .sometimes u may deal low damage like 450 or so but most shots deal above average damage and sometimes u can deal 2700 damage (with mk4 rail) without any dd.so id recommend it
  16. sharifsahaf

    Let's Discuss Augments

    If u use riccochet then definetly recommend the minus field alteration its only 20 k and its devastating.i personally use sub - caliber rounds in thunder .it makes thunder viable in short maps aa the splash is damaged .also u can buy repair nanobots for isida if u like healing
  17. sharifsahaf

    Let's Discuss Augments

    Round destabilizarion is really good but also really unpredictive . Im not a pro and my k/d is kinda low because i was really bad on lower ranks .but i bought round destablization and honestly my k/d has been steadily increasing .u can deal damage from 1hp -3k hp .with double damage u could even deal 5 k damage .so yeah i would recommend it
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