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So ummm... guys I got threats saying that someone from that noob parkour [edited] clan threatened to ban my account and I can't seem to get in... may I have some help? I dont think its banned. I have 20Mbps net I think the mobile app is malfunctioning
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weekend fun Ultra Weekend January 21st - 23rd
Death_From_The_Skies replied to Marcus in News Archive
Stun Gauss when? -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Person_Random I believe -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Hitbox doesn't matter if you see what I am main-ing. All Probabilities are equal unless I get hit under the Freeze effect. I hate that update. That Freeze effect is special and undeserved treatment. I spent 245k for Adrenaline and I have barely got over 10% damage. Anyways why are we talking about this? I thought we were here to share our hate *cough cough* Opinions about the update. -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
There is nothing great about hopper knowing that it is 1 Shot Click Bait to almost EVERY Long Range Turret -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Or maybe just remove black golds entirely and make a gold box 10000 crystals per drop. -
But how does that make sense because once I have the module I basically have 6000 virtual Armour against any railgun
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update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
ISTG these are worse than Pitstop Boxes. I opened my Ultra Containers (7) yesterday just to get 200 Mines and Rep Kits, 6000 crystals and 100 Double Armour... The supplies except repair kits were in the Ultra Container uncommon which is trash compared to the regular container common which gave 125. I do not see anything Ultra in this new containers. This was an utter waste of grind and playtime. These is a next level Joke. It's a shame how this game as fallen. I hope they bid adieu to the F2P community before they made such a disabled decision. -
Why is one turret being favoured so much in particular? Yeah exactly I was using Viking. By the way can a railgun booster mk8 user tell me the usual damage he deals with his Highest damage causing augment. Becase I fail to understand why and how I get 1 shot when I have a 50% Protection and an AP protection.
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I don't know how many of you have noticed this but with Freeze being the most favoured turret by tanki in the game this issue wouldn't be unexpected. So... basically on Over 30+ Occasions I have been dealing with Freeze users and people who use the Cryo Rounds augment. My best example being I hit a Gauss Critical on a Freeze Hornet with no Boosted Armour and protections and according to statistical values I am supposed to deal 2680 damage and 1 shot the tank but no 1340 damage and I get killed. I mean just because my hull gets frozen doesn't mean my damage should be halved. As I read about all cryo augments and the description of freeze it only mentions that there is slowdown in the enemy's movement speed and fire rate. Then why does this happen. What is the point of me clicking Double Damage to see my Damage inflicted being halved.
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update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Same even I had my fingers crossed for a Legendary, at least a good epic in the worst case. But the 3 epics I got were paints. It is quite disheartening. -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Don't we already see this? -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Confirming this it is available on Mobile -
update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Is this on Mobile as well or PC only? And just confirming but no drops have changed after the update right? -
Death_From_The_Skies started following Patch Update #675 - Released 14th January 2022
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update Patch Update #675 - Released 14th January 2022
Death_From_The_Skies replied to Marcus in News Archive
Ok so taking this in a Mathematical Analysis point of view... did you just realize that the Graph of Skewness you drew was for a Quantity of Multiple variables... for example ranks from Recruit to Legend have been considered. As opposed to usual graph which should be the number of containers opened per person vs. the rarity of the reward. Moving on, Let's say I am a Legend... well I mean I am but hypothetically speaking as an average player. According to the Mathematical Values you presented its a flip of a coin chance to get a Common from a Rank Up Container. (50% Chance) So rewards in that region include 1000 Crystals in rewards so that's (-39 000) deficit for a Legend per rank up. Where even 1 Mk7 Protection upgrade above the 40%s costs about 40000 on average how are we supposed to upgrade. Basing this roulette of luck on Chance we have Legendaries for Containers dropping at about 2% or so... which means a person earning a Legendary from a Rank Up Container will be at about 50 Legend Rank ups and given the math its about 10M XP which takes about 1000+ Hours to reach for an average player. To make things worse Container Prices an UT Container Prices are higher. So a for a Legend who would want to get good rewards it will take a significantly longer time to rank up because Premium has only been made available for the Ultra Rich Buyers category of people in this game. Also would people be getting a possible refund for the bluff containers. Also did you take to considering the average amount of supplies used by a player and make sure the mean supplies per player is made higher for a sense of continuity to the game. First, people had to deal with the issue of Hover hulls Second, Status Effect Augments And now this. Let me end with an ethical question on this note, How would you expect a Game to top the chart when a player's (or in your point of view a potential customer) strength is measured in terms of money rather than skill and actual love for the game.