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Posts
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Everything posted by Punked
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I don't know if this has already been talked about or if there is a fix coming to it, but currently you are unable to keybind features such as those in the after battle screen. This leads to a not so major but still very annoying problem of every time you use the ESC key to exit to the lobby, if you are playing in fullscreen mode, this just exits the client from fullscreen and doesn't even go to the lobby. Not asking for much, just a way to change other keybinds around the interface to make it more convenient. ?
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I feel like we all know something like this is already in the plans for when they've run out of ideas
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They didn't nerf it. As it is, the current Max Juggernaut health in both Solo JGR and Team JGR is 20k After the update the Team JGR will go up to 30k while the Solo JGR will stay at 20k (due to the 33% reduction)
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I pray the future events are not just straight up to bait buyers like this one ?
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What I love about this is that they're going to see all this backlash, then go read a few cherry-picked comments from their highest spenders saying how great this will be, to justify themselves...
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Just the fact that that's how the playerbase feels about it goes to show how absolutely terrible this game's management is. How much longer will it be until we're fed up with the game? This whole thing is just stupid
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My biggest peeve with the upcoming change is how there's not really any good way of implementing this. It's either they: 1) Make the hull augments available for 5000 tankoins, like the status immunities, which will piss people off, seeing as they already had those drone effects and will be forced to buy it all over again with the rarest game currency 2) Make it available in containers, essentially making it completely RNG based and with the chance you could end up with essentially useless augments, you'll never use (which is why they removed drone from containers again in the first place) 3) Make it reasonably priced for crystals (VERY unlikely, considering the decisions the devs have been making) So yeah... this should be interesting to see how it pans out... Not looking forward to it really
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No idea if this was asked/answered before but if I recall correctly, they said in a v-log that they'd bring back tank kits for crystals when they changed the interface. This was several months, if not already a year ago, so I was wondering if that's still in their plans... or not?
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@Reviced My guess is that since the Valentine's Celebrations went well into the time that Iron Days would normally start, they might just skip it this year. Plus Women's Day is right around the corner anyway... Could be wrong though (hope I'm wrong)
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I feel like Thunder needs more love than nerfs honestly. Every battle I go into there's always 5 or more of the enemy team running Thunder protection. Maybe decreasing the normal damage but increasing crit chance? Just a thought; it's becoming the new pre-crit damage update Railgun
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While I don't think being able to simply 'switch sides' should be a thing anymore (although you can still do it in Pro Battles), I do understand the frustration that comes with having already used your supplies and batteries early on, only to realise later that your teammates are all on their laurels, happy to turn any game mode into a TDM game, just to satisfy themselves with having padded their K/D stats. Honestly, at this point, the best thing to do is simply wait to see the state of your team (who's willing to actually achieve the objective and who isn't) and choose to stay or leave based on that. It's no use to essentially waste a bunch of resources into a battle you have no hope of even doing well in. The way I see it, the only thing that can salvage this situation is if they ever made the bold decision to simply remove the K/D stat from battle completely, outside of maybe TDM and DM. The fact that this it's essentially the only metric for gauging someone's impact on the battle, outside of their overall battle score, really kills the competitiveness in the game. Add to that the fact they they increased crystal rewards regardless of win or loss and what you've got is a bunch of players happy to sit back and lose any game, as long as their own pretty little K/D ratio looks attractive.
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@ekf So.... Assault?
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@PirateSpider My brother in Christ, can you not read? I said <<LUNAR>> New Year; it is a completely different thing from the standard calendar new year. Just do a quick Google search or something goddamn
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@PirateSpider It's a LUNAR New Year celebration
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@soviet.reunion They do not, if you shoot too close to your own tank, you will actually do damage to yourself. Source: I have the augment on a mini account and tried that out myself.
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Man, the art department deserves better than this. They come out with such innovative, creative and well executed projects, whereas the dev team (or whichever team is responsible for them) just regurgitates the same boring ideas and events over and over, sometimes with just a different look; such as this one. (The recent events they've put out as well are just the <<WAR>> event but slightly altered as well) The skin is amazing but it's a shame, really.
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Overall good changes, added consistency to Ricochet's augments which is always nice to see and gave Smoky some love. The removal of the essentially 'free' container is questionable though... I'd like to know the reasoning behind that besides harming F2P players of course?
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This is what I suggested they do a while back. Take the time to make sure that the fixes are more permanent, instead of applying a few bandages to the game. It sucks that we won't be able to play for a while but this was definitely the right decision. I wish for the best for the entire team
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@x_Sorinel_x I've pushed pushed back 5 spaces 4 times already and haven't even made it to the third island yet... It could happen but we just gotta hold on, I guess
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@InfiniteEnergy7 There's no need for you to sign up. When the fund becomes available, all you need to do is purchase one of the offers in the shop that make you eligible for the fund. You will automatically gain the rewards when they are distributed after the fund has ended. You will also be placed in the draw to get the tankoin prizes.
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(Please let me know if this idea has already been posted, as I haven't read through the forum yet) So I thought up an idea that, in my opinion is an upgrade of the current <<Challenge Accepted>> event that happens after every battle pass. How about, instead of only the <<TOP 1>> player alone getting a worthwhile prize, towards the end of each pass (~1-2 days before the next one), a special section in the shop is opened where players can trade stars for unique equipment, only available in this special section. The contents can range anywhere from basic supplies for hundreds of stars, all the way to the current prizes and even more, in the the thousands and tens of thousands. I think that doing it this way would do 2 things: 1. Allow for free to play players to not feel like their efforts are wasted and to still be able to benefit somewhat even after finishing a battle pass 2. Keep the current system where people who purchase stars are able to get exclusive content Now, obviously, almost no free to play player is going to get ten thousand stars in one pass but the point of this is not to make everything free. Having exclusive content in a game is essential for the monetization and longevity of the game. This would simply slightly lessen the gatekeeping that the current system has. Furthermore, I believe that doing it this way may actually lead to more spending by persons who want this exclusive content but do not want to compete with others using their money. If the special section is available for everyone at the end of the pass, then more people will feel incentivized to spend their money, knowing that they will get what they wanted instead of falling short to someone else, simply because they didn't have enough money (and now that money they spent is essentially wasted!). If anyone is up to discussion about this, I'm all ears. Any disagreements, suggestions or other critiques are more than welcomed! I really hope this idea can get through to the team and they can truly think about implementing it, as I firmly believe this is a good idea that can boost not only monetization but overall player enjoyment. Thank you for reading! ?
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Ranking up during boosted XP and Fund events isn't really hard but I do still think that's a stupid mission ?
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I'm guessing this bug has been a round for a while (or has been brought up before) but I'll still mention it; I'm currently having a bug where anytime I get a new augment for Scorpion, the yellow dot on the garage persists as I don't have the turret yet. Not game breaking or anything but very annoying.
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This is a nerf, the shot warm-up time is going to be longer
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For a game that is now 13 years old, I hope we finally get a good, functional report system that actually punishes people. ?
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