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Punked

Tanker
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Everything posted by Punked

  1. I think this idea is great, I do; the game needs to be able to bring in and retain new players, especially since I'm sure people are getting tired of playing against the same people/combos all the time. BUT, this could not have come at a worse possible time. The game has gone under recently TWICE because of ddos attacks and even now, the core issues still don't seem to have been resolved. It may not have been intended but this just makes it come off to the playerbase like they don't really care about the actual current state of the game and instead are looking for more ways to increase monetisation. At the very least, address the current situation and actually put a permanent solution to it, even if it takes a few days, or a week to do so. Instead of keeping on putting band aids all over it. Who knows, maybe it could be something even more massive than I could imagine and that may not be enough time but the point remains that this thing needs to be addressed much better than it has been. Only then can I be fully on board with the devs going full throttle into advertising and marketing but right now, at this moment, it's not the time and to come boldly to say that this is what their big project is and what they're dedicating so much to, is frankly a slap to the face as a player. It's like they're saying they don't care about our playing experience. You CANNOT bring in new players into a game that is fundamentally broken, they just won't stay. You may see an increase in numbers in the short term but these players will not be around after even 1-2 months of playing if it stays that way. So, please, find a permanent solution to the more potent issues first, then, worry about bringing in newer players. I can't wait to be able to face off against some fresh competition but how can I do so when I can barely even enjoy the game right now as it is?
  2. I think this might be because of ping or the server not registering your shot (NoReg) This happens quite a bit in a lot of MMO shooting games, where client side (your PC/mobile) the shot would register and show on your screen but the server never registered this shot and as such the damage wasn't counted (as the game never got the prompt that you shot/ your shot hit) So again, it could either be your ping or just an issue within the servers themselves. Hope this helps!
  3. As a counter argument to what you said; Jammer is actually on par with the other status effects in terms of usefulness (as of now at least). This may seem like a crazy statement at first glance, but when you compare the number of people who solely ran Brutus when the status effect was introduced and now, I could only imagine the number has dropped quite a bit. Drones like Booster, Defender, Trickster and Crisis are now widely popular (Crisis even more so after the end of the current Tanki Fund) and being able to completely shut off their respective effects while in combat against someone (while hopefully still having the effect of yours) could very well be the deciding factor of whether or not you win the fight. Now, I can tell the rebuttal to this could very well be that a large number of tankers are still using Brutus only and thus the status is useless. However, Jammer can still prevent them from using their overdrive, which could very well also be what wins you the duel. Also, correct me if I'm wrong but most (if not all) turrets with the Jamming effecting don't get a debuff when this augment is equipped, whereas their counterparts do; in the form of a crit or overall damage nerf, shot warm up time, etc. Also if you're facing off against someone with a Brutus, if you come well prepared with a better drone and you're within your turret's effective range, 9 times out of 10 you're winning that fight as long as you know what you're doing. So yeah, Jammer effects/ Jamming augments are actually very much on par with the rest.
  4. Punked

    Challenge accepted!

    I've always been one to advocate for rewards for stars even after the Battle Pass is completed, but this is not the way to go about with it. As people before me have said, the anonymity of this just ruins the whole concept, especially since buying stars and premium accounts are still options. I think a better alternative is giving rewards to everyone in a way that they can achieve simply by playing the game more often; something like 5k crystals per additional 300 stars (just an idea, it can be improved) may be better and could lead to people playing the game more often and not feeling like their efforts are null and void just because another player was able to put more money into the game than they were. Those are just my thoughts, I'd love to hear what others have to say about it! (✿◡‿◡)
  5. Scorpion + Crisis It's like the new Shaft of this meta; they don't contribute to the objective of the game and just sit there blasting people with one of the most OP combos in the game
  6. If there's one thing I've always said, and the Arm's Race mode has showed as well, it is that Railgun is probably the worst turret in the game without augments or drones to back it up. Railgun gameplay revolves a lot more around what else you have equipped around it, rather than the turret itself. I think they need to give a bit more of a nerf to basically all it's augments and give a slight buff to the turret itself, maybe like a small reload or warmup time buff.
  7. Mate, that's not how percentages work. Each container is supposed to be independent in terms of the chances to drop a rarity. Buying 100 doesn't give you a 100% chance to get a legendary drop.
  8. Punked

    Paladin Giveaway

    I'd want the hull because it would be free; who doesn't like free stuff? ( :
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