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cosmic666

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Everything posted by cosmic666

  1. to the powers that be at tanki ...i dont mind hammer being powerful BUT would it not have been fairer to supply the paint to protect against hammer at the same time, and which paints that are already on offer are you going to add protection to. like most who play tanki i have spent a great deal of time effort and (my choice i no ) money on upgrading my choice of hulls and turrets. YET those who choose to use hammer and are of a decent rank can add a powerful gun to there collection and have a major impact on a battle. at my rank the only way i have of destroying hammer is with shaft at a distance (its full m3). my rico which is full m2 even with my improved turret skills (turning turret on the move) usually ends up 2nd best against a hammer of similar rank.the underlying question is HOW IS THIS FAIR. YOU REALLY HAVE,NT THOUGHT THIS THROUGH. (are have you) yet again as my main weapon is shaft you have blighted me and other shaft users with a HUGE disadvantage. here is an idea take a paint from each rank and give it 20% protection against hammer to start with now thats fair.
  2. cosmic666

    maps

    1 question... can the powers that be at tanki tell me why you changed layouts on certain maps ...i used to play stadium all the time but not anymore. i use shaft but it is very difficult to have decent game as a sniper because you have restricted view by putting stupid posts in the way to the lower level thus i cant snipe from that position anymore. these unfair obstructions only affect 1 tank ..... in the last couple of months you have blighted the users of shaft.i propose a suggestion, let shaft have the ability to move when ready to fire,that will in some way make up for the witch hunt that you obviously have against shaft users.AND were is the paint to protect against hammer because i have not seen it. at my rank it is very potent my only chance to kill it first is if i switch to rico and get first couple of shots in even then i have to be pretty nifty with turret.
  3. Couldnt agree more well said mate, well bliddy said x
  4. hoy u lot ....even non shaft players agree with us laser is MASSIVE disadvantage get rid it .... no more shake spot on
  5. one more point tanki supremos... GET RID OF LASER ..no more shake SPOT ON .
  6. roar45 well said mate and we are ganged up on ...to the powers that be get rid of laser ive spent shed loads of crys on shaft ...totally unfair that u maker it the easiest tank to be killed ...old saying if its not broke DONT FIX IT ...like i said no more shake spot on ...and the rest of u who think its a good idea tough . one more thing stadium is now hopless u changed layout and sniping with shaft is now a none starter hence i havnt been on it since u changed it ....is this pick on shaft time are what.
  7. having a laser attached to shaft is putting us snipers at a great disadvantage. we are the only turret that cant move are see either side of us when we are ready to fire. not being seen is part of being a sniper so WHAT is the point of putting a laser on shaft. it is no longer a snipers tank it is a sitting duck. get rid of the laser remember we already have 2 distinct weaknesses that no other tank has ....WHY GIVE US A THIRD. no more shake .... about time that is appreciated laser is not ..cosmic666 very disgruntled tanki player .
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