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Cleric last won the day on November 2 2023
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Because this is supposed to be a tank game, and hovering is not how tanks supposed to work regardless how hard people trying to slap the "tank label" to those hulls?
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Just having a glance of this forum and noticed we got this topic here. I can't stop myself from dropping a comment. I still remember when I said this "event" is not gonna work as intended, I get called as amateur by Opex himself. And he insisted this was a success merely a few days this invite a friend thing gone live for the first time and he claimed that they have already decided to make it a regular event at that time. Well... The latter happend obviously and it seems that this so call event is DEFINITELY working as intended... Like people are definitely inviting actual living new/returning players (in which some hopefully can be converted as paying customers), instead of creating yet another 7 random throw away accounts for the sake of the rewards. Everything is working as intended. #Opex'sVision
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Yeah... that indeed will take a lot of time in your case ?. But hey, you got a few loot boxes and rubies. The irony is that, he wasn't. You could see he was in a serious accusation tone in that particular reply throughout. In fact, I think that accusation was initially pretty well executed I would say. He has the high ground of being the employee and is supposed to have access to more info than outsiders like me. And he used this advantage well. Until he made that statement, and all of a sudden everything he said about "I know more than you do you amateur." became a really bad joke.
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You guys made this conclusion within 24 hrs the campaign launched? Seriously? Is it just you trying to win an argument online, or that's the consensus among the team for real? You didn't even have the chance to monitor how many of those new registrations will remain active for 1 month, 3 months, 6 months, 1 year, etc., and are recurring (paying) customers. Especially knowing that a certain number of existing players will just create new dummy accounts for the sake of the rewards, as you have mentioned in a separate comment. And you decided to declare it was a success right now? And yet, you called me an armature ?. I thought I was armature enough. TBH, I find it hard to believe that there was indeed a conclusion being made right at this stage. I guess there are reasons why Tanki is STILL the only project being active in Alternativa after the company has been established for over a decade after all. And regarding your "armature analysis", I wasn't aware you were expecting numbers and calculations. But even knowing that in advance, I'm not gonna give out any concrete calculations or final numbers. For one, it is your team's job, not mine. For two, you have the benefit of the doubt. You could call the entire calculation BS regardless of whether that is wrong or not (in terms of numbers, or the logic, it doesn't matter). And in the event that happens, which you just make it happen in a similar fashion, since there is no way I could (supposed to) know the actual numbers, with they being considered classified, there are only so many ways I can prove it otherwise. So, we are done here. If you sincerely believe this event is a massive success right at this stage, well, good for you I guess.
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100% agree. To me, there is no way to "balance" this properly. Strafing alone is a big enough advantage for obvious reasons. And the fact that the hulls are leaner in the front and back instead of the other way around (although that will look ugly AF) makes their hitboxes practically 1 weight class smaller when fighting face to face. And hell, they are hard to hit. Though I disagree Crusader alone is the issue. In fact, I think its OD is trash, even with the recent "buff". It looks smaller because most of the time we are fighting hovering hulls face to face, instead of sideways, and that smaller hitbox isn't unique to Crusaders but hovering hulls in general. What do you mean by "hull position" and "camera position"? I can't see any differences when controlling all the mentioned hulls
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From a player's perspective, no I don't. Like you said, we lose nothing. Just that, I doubt this event will reach the expectations. Let's be honest, will you invite anyone you know to join this game right now, given the current state of Tanki? And even more, persuade them to stay, or even start paying? I'm pretty sure my answer to both questions will be no. Now the thing is, how many would say "yes"?
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Some examples. Capex Man-hours used for this feature. e.g. design, development, testing, planning, etc. Opex Expect of increase in service loading (at least for the duration of the event), do you need to scale up/horizontally? If yes, what's the extra cost for the infra? If not, is it possible that the higher service loading causes any service interruption? And what's the expected cost/loss of income if that happens? Cost of the reward itself. How much do those loot boxes and rubies cost in real money? (what happens if some guys get what they want and decide they don't need to spend any more? And how likely that may happen?) On-going software maintenance and support. Again, man-hours for bug fixing (in fact, there is already one since the last update), customer support, etc. I sure hope your business colleagues and PM have calculated all these before proceeding with this project. Though I would imagine you know a thing or two of these and are just playing dumb, but anyway...
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Except you are not working for a multibillion-dollar company, not even close. And don't forget to share some numbers on how "effective" this "invite a friend" thing is next month. Can't wait to see how much you guys make from this scheme compared to the expenses. Let's be real, there will be many "new" account registrations of course. But how many of them will remain active after a month and how many of them are actually paying customers? That's the question.
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I mean, that guy was trying to suggest blaster is the only counter to lifeguard after all. TBH, I would rather deal with lifeguards, knowing the worst that can happen is the user running away with their tail between their legs. Unlike blaster, which rewards the user with a free kill for reckless actions and suicidal behaviors. But of course, those two augments are clearly designed to be the meta and I doubt we will be seeing any more nerfs to these two any time soon.
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If you can't deal with lifeguard at all without using blaster, then that's a skill issue. I won't even try to justify how OP blaster was since you clearly won't listen. This company is known for releasing something OPAF, fooling people to buy it (or maybe you just get one out of pure luck, whatever), then nerf it for "balancing", and then repeating the cycle. Either deal with it or move on. BTW, next time, think and read what you typed before hitting the "Submit Reply" button, I can barely understand what you are ranting about.
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Also, I'm not sure which mod(s) does that. But apparently, multiple comments made before mine are getting removed for whatever ridiculous reason(s) they can come up with.
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First of all, I don't know how you come up with 10% but that's not how math works. Secondly, it means those "new players" won't pay for the game, since they are fake. All they do is add extra entries into the DB. So if that happens, it is just a waste of time and cost for nothing from the company's perspective.
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I don't know who this project's product owner/manager is, but seriously? This is all you can come up with when you are wondering how to capture new customers? And you sincerely think this will actually work? I can't wait to see how effective it will be ?.
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Why the heck is Striker Vacuum still not getting nerfed...
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Top 4 players in a CTF game are 3 Magnums and 1 Gauss who didn't even leave spawn once when the rest of their teammates capped 5 flags What could possibly go wrong???