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Posts
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Everything posted by SZP
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I'm late to the party but I'm just gonna add my two cents: Players move on eventually to play something else. Some players just don't understand it and probably won't in the near future.
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[18/10/2024] - Tanki now provides an AppImage for a Linux Client. This topic is still useful if you want multiple instances of Tanki instead of a bunch of tabs in a browser. After finding only this Topic using Nativefier (which is not being actively developed anymore) on how to play Tanki like you would on the Windows Client, I came to this solution on Mint/Ubuntu: In the "WebApps" application add the following: https://tankionline.com/play Select the browser you want it to be using (I'd recommend Chromium, performs better at high framerates) and that's it.
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Errm akshually since this is so late, we need a token of apology ?
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server routing fix when
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Everyone has the same issue, and a quick trace route reveals the reason: Tracing route to pr0-styl3.tankionline.com [37.48.68.16] over a maximum of 30 hops: 1 1 ms 6 ms 2 ms 192.168.1.1 2 15 ms 49 ms 15 ms [REDACTED] 3 15 ms 17 ms 15 ms [REDACTED] 4 16 ms 16 ms 15 ms [REDACTED] 5 16 ms 16 ms 17 ms [REDACTED] 6 21 ms 16 ms 26 ms [REDACTED] 7 19 ms 16 ms 23 ms 213.20.250.186 8 26 ms 31 ms 24 ms et-51-1.agg01.ams-01.leaseweb.net [31.31.34.26] 9 28 ms 34 ms 24 ms ae-101.br01.ams-01.nl.leaseweb.net [31.31.38.115] 10 29 ms 32 ms 25 ms ae-110.cr01.ams-01.nl.leaseweb.net [81.17.32.65] 11 33 ms 24 ms 29 ms po-1005.ce02.ams-01.nl.leaseweb.net [81.17.33.141] 12 26 ms 36 ms 29 ms 37.48.68.16 To sum it up: your traffic goes the usual way to your ISP - then it goes to Tanki's new Cloud Server host through 4 different servers and 4 different locations. This is horrendous from network engineer's standpoint. So since your traffic goes such a large distance across NL, you have the result of hideously high ping.
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So after the release of Magnum SP, I noticed a lot of Shaft shots not counting. After some testing, here is what I found: Magnum SP has a larger hitbox for Shaft scoping specifically, thus making it essentially not hitable from certain angles. This has ruined a few shots of mine already and should be fixed as I don't think that's what a skin was supposed to do. Magnum SP testing from me and Vickoletta @Opex-Rah
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@Opex-Rah ? is testing a new augment that reloads Scoprion. The augment in question seems to be some kind of "assault magazine" (my guess for a name) which reloads Scorpion quicker but shoots less rockets upon lock-on.
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You could also just expand their map pool
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Literally the most based user in this whole forum.
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You could also just upgrade your PC
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Sounds rather pointless for something that can just be done within a couple clicks already
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The only thing I'm excited for, finally the game changes from a plasticky lighting to proper flash-like lighting
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That's just gonna end up in the enemy switching to Status effect X and immunity X to counter you, nothing different to how it currently is
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I'm fine with not getting spammed by AP, EMP, Stun and Jammer while getting Paladin Od'ed when I'm in a group of 2 or 3
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??????????
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still waiting for Crusader XT and Paladin XT in ultra containers
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Except I don't have Hopper XT so I couldn't pair it with Hopper which would make the skin essentially useless for me
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30% is enough for me to upgrade Armadillo and Tesla to Mk7
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Finally the sales I've been waiting for :D