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Gr0zn1

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  1. Gr0zn1

    Continuing experiments

    Can you tell me which gear you wre using?
  2. Gr0zn1

    Continuing experiments

    Hello! I really never, ever ,ever post at formus, but this 'test' got me really annoyed so I have to :) I played this game since the twins were OP (I think it was around 2013) and it was fun to play with it. Since then twins were apperently nerfed the game became harder, but still fun when you get closer and wreak havoc into the enemy lines. I've spent a lot of crystals into this turrent and a medium hull for this purpose. But now with this 'tes't, things have changed!!! 1. With larger maps and 16vs16 you get a lot of drugged sniper campers (shaft,railgun,gauss), that you don't have a chance to come close, unless you use the double armour (one shot kill from different locations even like 5s from respawn) 2. At CTF and Rugby (when you are in enemy teritory) or siege and CP on some points (like on high bridge) it's impossible to stay alive for more than 5s because of all the players with long range weapons and almost one shot kills. 3. Because of bigger number of players and larger maps the close up weapons and light hulls became obsolete. I used shaft and mamoth close to respawn and had 5 to 1 K/D ratio, but it wasn't as fun for me as going into a mosh pit :) 4. 16vs16 can cause a lot of fps for people with low-end/older computers. Options how to optimise your 'test': 1. In matchmaking battles, put people in big maps like 14v14, middle maps 10vs10 and andn small maps 6vs6, or something like that, and you don't ever know in which you are going to end up in. 2. Have an option in garage to set profiles so I can change in the game quickly (big map profile: mamoth and shaft + mechanic drone; middle map: viking and twins + assult drone; small map: hornet and firebird + defence drone; etc....) 3. If you leave you will use the big maps in the future...than you NEED to give advatage to close range weapons to make a difference when they come close....buff them up considerably. I just think that if you leave the game with the bigest maps and 16vs16, I think, you will just breed a generation of camping snipers. Make machmaking more random... You will never know, if you get droped on a smalll map with mamoth and a shaft, or with a hornet and a firebird on a giant map. Then the players would need to adapt to different styles, hulls and weapons ;) Just don't go in this direction...Let people play with the style they choose ;)
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