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numericable

Tanker
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Everything posted by numericable

  1. numericable

    August Challenge II

    We dont have to wait to know it, but still it is cool since it is a new item, means that everyone would have something new, atleast.
  2. numericable

    August Challenge II

    I know this, but once i talked with a wiki editor about this because he wrote for an railgun augment "reload speed is decrease" in wiki, so i was misunderstood about which one they actually meant.
  3. numericable

    August Challenge II

    One question, -10% clip reload: is it a good or bad thing for the user? It can either be reloading speed(this case it is bad) or reloading time(this case it is good)
  4. numericable

    August Challenge II

    You dont need to go far to talk about blue lilac paint, these 2 last paints "fan" and "green squad" was already in challenge, some months ago, they just dont want to give new stuff because they are greedy. Moreover, that hammer augment is bad, i agree, but atleast i would not get something that i already own.
  5. numericable

    Carnival in Tanki Online

    During this event, i have done the MM battle the most intense in my life. Intense battle https://imgur.com/gallery/wFVeSrg During the whole battle, the leading team kept swaping leading the other one by 1 flag, and we had 2 players less than the other team because of the 15 minutes battle which led players to leave (they thought we would lost it). Ennemies had 2 freeze hornet booster that kept attacking us, at that moment, i knew i would better help my team to def rather than attacking, i have captured 5 flags out of the 6, but each times, after i capped, they capped our flag also, i thought we would lost it, but somehow, in the last 5 seconds, we managed to capture one last flag which led the team to the victory. My heart was pumping, i never had this feeling for a MM battle. Please, delete 15 minutes battles, they are not good and too long. Ps: in the silence map, we were the team which is down while they were upside. At the end, i got 15k crystals as a reward.
  6. numericable

    August Challenge II

    Nice new augment on battle pass! This will solve the problem for those who already have the p2w augment if you make new ones for each challenge ! Also, the paint is lit, i love it!
  7. numericable

    Carnival in Tanki Online

    I really liked that event, less hoppers than before (very less) and all different hulls now, seems that the hopper era is being reduced by the time passes. I would like to see these kind of gold box event more frequently when drones and OD are on. Before everyone wasnt equal but now everyone is having a drone because of the supply update so this event is becoming fairer than before.
  8. numericable

    Episode 309 of the V-LOG!

    But bo-nk is an axe, it has nothing to do on a tank. While hovering hulls are "futuristic tank" even if they are not real tank, should we make the game even more unrealistic? Those hovering hulls purpose was to make to game more friendly to mobile players. Bonk has nothing to do in the garage, and by the time passes, who would use this very short melee turret?
  9. numericable

    Episode 309 of the V-LOG!

    What he meant is that how a tank can hold an axe as its turret? Its ridiculous. Even if there are fictif weapon such as ricochet or isida these ones are pretty smart turret which has their own mechanics, they could fit in a futuristic game. Maybe BO-NK would be good in a game such as farming simulator or something like this, but in a tank game, it is ridiculous. After this they could add a sword on the tank too and maybe a knife too, what about a chain-saw too?
  10. numericable

    Carnival in Tanki Online

    Interesting, i used to complete missions on several accounts too years ago but now i focus on only one which has everything in the game but still i collect daily container for the pleasure of opening them, i really like the fact that you dont know what is inside a container, that added element of surprise
  11. numericable

    15 min battles?

    This will last 3 days, it will end on next monday. Well, i agree that this is bad.
  12. numericable

    Carnival in Tanki Online

    Didnt know that, thx for informing me, btw you have 13 accounts, that should take a while to complete the whole daily missions if you do them for every account you have ??
  13. numericable

    Carnival in Tanki Online

    How is that possible?
  14. numericable

    Carnival in Tanki Online

    Thanks, i didnt see it
  15. numericable

    Carnival in Tanki Online

    Generally, do u guys have the new set of weekly missions?
  16. numericable

    Carnival in Tanki Online

    We did finished them, and the new set that comes each friday gave us old weekly rewards
  17. numericable

    Carnival in Tanki Online

    I was wondering why my weeklies didnt get updated but it seems to be a bug.
  18. numericable

    Episode 308 of the V-LOG!

    Yes, and 24 per week
  19. numericable

    Episode 308 of the V-LOG!

    You were misunderstood about the tankoins part, it went from 3 tankoins per containers to 8 tankoins. 3X8= 24 when before we could get 18 tankoins per weeks. It is slightly better than what it was before.
  20. numericable

    Carnival in Tanki Online

    They will increase weekly tankoins from 18 to 24 per weeks. But they will take off normal containers that can be earned through weeklies.
  21. numericable

    Carnival in Tanki Online

    Lol but do u know what th CM meant? I dont understand it since the grammar got destroyed for some reason.
  22. numericable

    Carnival in Tanki Online

    Do u guys understand this? Is the grammar correct? Missions with a task to complete daily missions will not require you to complete more daily missions than is possible to complete in a day
  23. numericable

    Carnival in Tanki Online

    I know, but they already made an experiment like this few times ago, im pretty sure they will make it permanent soon, that the second experiment, i expect the original battle time to be 12 minutes
  24. numericable

    Carnival in Tanki Online

    Developers, i think 15 minutes battle duration is too much, 10 minutes is good, also even if stars can be earned by missions, could you please increase battle stars to 12 for the first place, in case of some players missed some mission days? A battle increased time should only appear with some changes to stars earned. Also, maybe increase shards from 10 to 20 for each finished matches on the mobile version and the crystal rewards that appear for each finished matches should be doubled too, so it would definitely worth it, thanks.
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